CHybridMap CTF CP: Difference between revisions

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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/tf/tf_gamerules.h /game/shared/tf/tf_gamerules.h]''' '''...")
 
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== Overview ==
== Overview ==
...
Handles logic and HUD display for maps which make use of a combination of CTF and CP gamemode mechanics.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/tf/tf_gamerules.h /game/shared/tf/tf_gamerules.h]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/tf/tf_gamerules.h /game/shared/tf/tf_gamerules.h]'''

Latest revision as of 16:14, 10 July 2022

Overview[edit | edit source]

Handles logic and HUD display for maps which make use of a combination of CTF and CP gamemode mechanics.

Source location : /game/shared/tf/tf_gamerules.h

Linked Entity : tf_logic_hybrid_ctf_cp

Class Structure[edit | edit source]