CGunTarget: Difference between revisions

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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/guntarget.cpp /game/server/guntarget.cpp]''' '''Linked E...")
 
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**'''[[CBaseToggle]]'''
**'''[[CBaseToggle]]'''
***'''CGunTarget'''
***'''CGunTarget'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CGunTarget
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''CGunTargetNext'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CGunTargetStart'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CGunTargetWait'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputStart'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputStop'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputToggle'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnDeath'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hTargetEnt'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_on'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 22:28, 26 March 2022

Overview[edit | edit source]

...

Source location : /game/server/guntarget.cpp

Linked Entity : func_guntarget

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CGunTarget
Name Type Description
CGunTargetNext
CGunTargetStart
CGunTargetWait
InputStart
InputStop
InputToggle
m_OnDeath
m_hTargetEnt
m_on