CEnvScreenOverlay: Difference between revisions

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== Overview ==
== Overview ==
...
Displays an overlay over the player's screen.


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/env_screenoverlay.cpp /game/server/env_screenoverlay.cpp]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/env_screenoverlay env_screenoverlay]'''


==[[SendProps|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CPointEntity]]'''
***'''[[CBaseAnimatingOverlay]]'''
***'''CEnvScreenOverlay'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CEnvScreenOverlay  
|+CEnvScreenOverlay  
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
Line 48: Line 44:
| style="width: 50%;" |'''m_bIsActive'''
| style="width: 50%;" |'''m_bIsActive'''
| style="width: 15%;" |Boolean
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|}
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CEnvScreenOverlay
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputStartOverlay'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputStopOverlay'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSwitchOverlay'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bIsActive'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[0]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[1]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[2]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[3]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[4]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[5]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[6]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[7]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[8]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flOverlayTimes[9]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flStartTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iDesiredOverlay'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[0]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[1]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[2]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[3]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[4]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[5]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[6]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[7]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[8]'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszOverlayNames[9]'''
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|}
|}

Latest revision as of 19:15, 10 August 2022

Overview[edit | edit source]

Displays an overlay over the player's screen.

Source location : /game/server/env_screenoverlay.cpp

Linked Entity : env_screenoverlay

Class Structure[edit | edit source]

SendProps[edit | edit source]

CEnvScreenOverlay
Name Type Description
m_iszOverlayNames String
m_iszOverlayNames Array
m_flOverlayTimes Float
m_flOverlayTimes Array
m_flStartTime Float
m_iDesiredOverlay Integer
m_bIsActive Boolean

Entity DataMaps[edit | edit source]

CEnvScreenOverlay
Name Type Description
InputStartOverlay
InputStopOverlay
InputSwitchOverlay
m_bIsActive
m_flOverlayTimes[0]
m_flOverlayTimes[1]
m_flOverlayTimes[2]
m_flOverlayTimes[3]
m_flOverlayTimes[4]
m_flOverlayTimes[5]
m_flOverlayTimes[6]
m_flOverlayTimes[7]
m_flOverlayTimes[8]
m_flOverlayTimes[9]
m_flStartTime
m_iDesiredOverlay
m_iszOverlayNames[0]
m_iszOverlayNames[1]
m_iszOverlayNames[2]
m_iszOverlayNames[3]
m_iszOverlayNames[4]
m_iszOverlayNames[5]
m_iszOverlayNames[6]
m_iszOverlayNames[7]
m_iszOverlayNames[8]
m_iszOverlayNames[9]