CEnvProjectedTexture

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Revision as of 02:34, 15 February 2022 by Mince (talk | contribs)
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Overview

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Source location : ...

Linked entity : ...

Class Structure

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CEnvProjectedTexture
Name Type Description
m_hTargetEntity Integer
m_bState Boolean
m_flLightFOV Float
m_bEnableShadows Boolean
m_bLightOnlyTarget Boolean
m_bLightWorld Boolean
m_bCameraSpace Boolean
m_LinearFloatLightColor Vector
m_flAmbient Float
m_SpotlightTextureName String
m_nSpotlightTextureFrame Integer
m_flNearZ Float
m_flFarZ Float
m_nShadowQuality Boolean

Entity DataMaps

CEnvProjectedTexture
Name Type Description
CEnvProjectedTextureInitialThink
InputSetAmbient
InputSetCameraSpace
InputSetEnableShadows
InputSetFOV
InputSetLightOnlyTarget
InputSetLightWorld
InputSetSpotlightTexture
InputSetTarget
InputTurnOff
InputTurnOn
m_LinearFloatLightColor
m_SpotlightTextureName
m_bCameraSpace
m_bEnableShadows
m_bLightOnlyTarget
m_bLightWorld
m_bState
m_flAmbient
m_flFarZ
m_flLightFOV
m_flNearZ
m_hTargetEntity
m_nShadowQuality
m_nSpotlightTextureFrame