CEntityFlame: Difference between revisions

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== Overview ==
== Overview ==
...
Ignites another entity into flames.


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/EntityFlame.h /game/server/EntityFlame.h]'''


'''Linked entity : ...'''
'''Linked Entities :'''
*''' [https://developer.valvesoftware.com/wiki/entityflame entityflame]'''
*''' [https://developer.valvesoftware.com/wiki/env_entity_igniter env_entity_igniter]'''


==[[SendProps|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''CEntityFlame'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CEntityFlame  
|+CEntityFlame  
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
Line 24: Line 21:
| style="width: 50%;" |'''m_hEntAttached'''
| style="width: 50%;" |'''m_hEntAttached'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |
|}
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CEntityFlame
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''CEntityFlameFlameThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputIgnite'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bUseHitboxes'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flHitboxFireScale'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flLifetime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flSize'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hEntAttached'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iNumHitboxFires'''
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|}
|}

Latest revision as of 01:47, 22 August 2022

Overview[edit | edit source]

Ignites another entity into flames.

Source location : /game/server/EntityFlame.h

Linked Entities :

Class Structure[edit | edit source]

SendProps[edit | edit source]

CEntityFlame
Name Type Description
m_hEntAttached Integer

Entity DataMaps[edit | edit source]

CEntityFlame
Name Type Description
CEntityFlameFlameThink
InputIgnite
m_bUseHitboxes
m_flHitboxFireScale
m_flLifetime
m_flSize
m_hEntAttached
m_iNumHitboxFires