CBaseGrenade: Difference between revisions

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'''Linked entity : ...'''
'''Linked entity : ...'''


==[[SendProps|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CBaseAnimating]]'''
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== SendProps ==
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CBaseGrenade  
|+CBaseGrenade  
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
Line 45: Line 45:
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |
| style="width: 35%;" |
|}
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CBaseGrenade
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''CBaseGrenadeBounceTouch'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadeDangerSoundThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadeDetonate'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadeDetonateUse'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadeExplodeTouch'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadePreDetonate'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadeSlideTouch'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadeSmoke'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadeTumbleThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_DmgRadius'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bHasWarnedAI'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bIsLive'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flDamage'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flDetonateTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flWarnAITime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hThrower'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszBounceSound'''
| style="width: 15%;" |
| style="width: 35%;" |
|}
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+[https://developer.valvesoftware.com/wiki/grenade grenade]
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|}
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+[https://developer.valvesoftware.com/wiki/npc_concussiongrenade npc_concussiongrenade]
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''CBaseGrenadeConcussionExplodeConcussion'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CBaseGrenadeConcussionFallThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|}
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+[https://developer.valvesoftware.com/wiki/npc_contactgrenade npc_contactgrenade]
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|}
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+[https://developer.valvesoftware.com/wiki/npc_handgrenade npc_handgrenade]
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|}
|}

Revision as of 23:18, 13 February 2022

Overview

...

Source location : ...

Linked entity : ...

Class Structure

SendProps

CBaseGrenade
Name Type Description
m_flDamage Float
m_DmgRadius Float
m_bIsLive Boolean
m_hThrower Integer
m_vecVelocity Vector
m_fFlags Integer

Entity DataMaps

CBaseGrenade
Name Type Description
CBaseGrenadeBounceTouch
CBaseGrenadeDangerSoundThink
CBaseGrenadeDetonate
CBaseGrenadeDetonateUse
CBaseGrenadeExplodeTouch
CBaseGrenadePreDetonate
CBaseGrenadeSlideTouch
CBaseGrenadeSmoke
CBaseGrenadeTumbleThink
m_DmgRadius
m_bHasWarnedAI
m_bIsLive
m_flDamage
m_flDetonateTime
m_flWarnAITime
m_hThrower
m_iszBounceSound
grenade
Name Type Description
npc_concussiongrenade
Name Type Description
CBaseGrenadeConcussionExplodeConcussion
CBaseGrenadeConcussionFallThink
npc_contactgrenade
Name Type Description
npc_handgrenade
Name Type Description