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| '''VScript : [https://developer.valvesoftware.com/wiki/Team_Fortress_2/Scripting/Script_Functions#CBaseCombatWeapon Script_Functions#CBaseCombatWeapon]''' | | '''VScript : [https://developer.valvesoftware.com/wiki/Team_Fortress_2/Scripting/Script_Functions#CBaseCombatWeapon Script_Functions#CBaseCombatWeapon]''' |
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| |
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| ==[[Classes|Class Structure]]== | | ==[[SendProps|Class Structure]]== |
| *'''[[CBaseEntity]]''' | | *'''[[CBaseEntity]]''' |
| **'''[[CBaseAnimating]]''' | | **'''[[CBaseAnimating]]''' |
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| | style="width: 50%;" |'''m_hOwner''' | | | style="width: 50%;" |'''m_hOwner''' |
| | style="width: 15%;" |Integer | | | style="width: 15%;" |Integer |
| | style="width: 35%;" |
| |
| |}
| |
|
| |
| == Entity DataMaps ==
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+CBaseCombatWeapon
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CBaseCombatWeaponAttemptToMaterialize'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CBaseCombatWeaponDefaultTouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CBaseCombatWeaponDestroyItem'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CBaseCombatWeaponFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CBaseCombatWeaponHideThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CBaseCombatWeaponMaterialize'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CBaseCombatWeaponSetPickupTouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHideWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnCacheInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnNPCPickup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnPlayerPickup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnPlayerUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bAltFireHudHintDisplayed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bAltFiresUnderwater'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFireOnEmpty'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFiresUnderwater'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInReload'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bReloadHudHintDisplayed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bReloadsSingly'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bRemoveable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fFireDuration'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fMaxRange1'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fMaxRange2'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fMinRange1'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fMinRange2'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHudHintMinDisplayTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHudHintPollTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextPrimaryAttack'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextSecondaryAttack'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeWeaponIdle'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flUnlockTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLocker'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iAltFireHudHintCount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iClip1'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iClip2'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iPrimaryAmmoCount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iPrimaryAmmoType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iReloadHudHintCount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSecondaryAmmoCount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSecondaryAmmoType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSubType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nIdealSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nViewModelIndex'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_pConstraint'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |} | | |} |