CBaseAnimatingOverlay: Difference between revisions

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== Overview ==
== Overview ==
A wrapper for CBaseAnimating which provides animation blending.
A class which extends CBaseAnimating by providing animation blending.


'''Source location : /game/server/BaseAnimatingOverlay.h'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/BaseAnimatingOverlay.h /game/server/BaseAnimatingOverlay.h]'''


== [[SendProps|Parent Structure]] ==
== [[Classes|Class Structure]] ==


* '''[[CBaseEntity]]'''
* '''[[CBaseEntity]]'''
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== SendProps ==
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CBaseAnimatingOverlay
|+CBaseAnimatingOverlay
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
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| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |
| style="width: 35%;" |
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|-
|-
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|Integer
|Integer
|
|
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|-
| colspan="3" style="padding: 0 auto; margin: 0 auto;" |
{| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" style="background-color: rgb(45, 62, 97)" |
|}
|}
|}
|}
|}

Latest revision as of 01:16, 17 September 2023

Overview[edit | edit source]

A class which extends CBaseAnimating by providing animation blending.

Source location : /game/server/BaseAnimatingOverlay.h

Class Structure[edit | edit source]

SendProps[edit | edit source]

CBaseAnimatingOverlay
Name Type Description
overlay_vars
m_AnimOverlay
lengthproxy
lengthprop15 Integer
000
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
001
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
002
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
003
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
004
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
005
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
006
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
007
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
008
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
009
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
010
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
011
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
012
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
013
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer
014
m_nSequence Integer
m_flCycle Float
m_flPrevCycle Float
m_flWeight Float
m_nOrder Integer

Entity DataMaps[edit | edit source]

CBaseAnimatingOverlay
Name Type Description
m_AnimOverlay