CBaseAnimating

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Overview

All entities with models inherit from this class, even if they don't have any animations.

Source location : /game/server/baseanimating.h

Parent Structure

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CBaseAnimating
Name Type Description
m_nForceBone Integer
m_vecForce Vector
m_nSkin Integer
m_nBody Integer
m_nHitboxSet Integer
m_flModelScale Float
m_flPoseParameter
000 Float
001 Float
002 Float
003 Float
004 Float
005 Float
006 Float
007 Float
008 Float
009 Float
010 Float
011 Float
012 Float
013 Float
014 Float
015 Float
016 Float
017 Float
018 Float
019 Float
020 Float
021 Float
022 Float
023 Float
m_nSequence Integer
m_flPlaybackRate Float
m_flEncodedController
000 Float
001 Float
002 Float
003 Float
m_bClientSideAnimation Boolean
m_bClientSideFrameReset Boolean
m_nNewSequenceParity Integer
m_nResetEventsParity Integer
m_nMuzzleFlashParity Integer
m_hLightingOrigin Integer
m_hLightingOriginRelative Integer
serveranimdata
m_flCycle Float
m_fadeMinDist Float
m_fadeMaxDist Float
m_flFadeScale Float

Entity DataMaps

CBaseAnimating
Name Type Description
InputBecomeRagdoll
InputIgnite
InputIgniteHitboxFireScale
InputIgniteLifetime
InputIgniteNumHitboxFires
InputSetLightingOrigin
InputSetLightingOriginRelative
InputSetModelScale
m_OnIgnite
m_bClientSideAnimation
m_bClientSideFrameReset
m_bSequenceFinished
m_bSequenceLoops
m_fBoneCacheFlags
m_fadeMaxDist
m_fadeMinDist
m_flCycle
m_flDissolveStartTime
m_flEncodedController
m_flFadeScale
m_flGroundSpeed
m_flLastEventCheck
m_flModelScale
m_flPlaybackRate
m_flPoseParameter
m_hLightingOrigin
m_hLightingOriginRelative
m_iIKCounter
m_iszLightingOrigin
m_iszLightingOriginRelative
m_nBody
m_nHitboxSet
m_nMuzzleFlashParity
m_nNewSequenceParity
m_nResetEventsParity
m_nSequence
m_nSkin
m_pIk
archer_proxy
Name Type Description
entity_bird
Name Type Description
entity_carrier
Name Type Description
CExtraMapEntityAnimThink
entity_croc
Name Type Description
entity_rocket
Name Type Description
CExtraMapEntityAnimThink
entity_saucer
Name Type Description
CExtraMapEntityAnimThink
entity_sign
Name Type Description
CExtraMapEntityAnimThink
entity_soldier_statue
Name Type Description
env_effectscript
Name Type Description
CEnvEffectsScriptThink
InputSetSequence
m_iszScriptName
gib
Name Type Description
CGibBounceGibTouch
CGibDieThink
CGibStickyGibTouch
CGibWaitTillLand
halloween_fortune_teller
Name Type Description
InputDisableFortuneTelling
InputEnableFortuneTelling
InputEndFortuneTelling
InputStartFortuneTelling
m_OnFortuneCurse
m_OnFortuneEnd
m_OnFortuneTold
m_OnFortuneWarning
m_iszBlueTeleport
m_iszRedTeleport
item_ammopack_full
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_ammopack_medium
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_ammopack_small
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_armor
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_healthammokit
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_healthkit_full
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_healthkit_medium
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_healthkit_small
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_powerup_crit
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_powerup_rune
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_powerup_rune_temp
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_powerup_uber
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
item_sodacan
Name Type Description
CItemSodaCanThink
CItemSodaCanTouch
prop_vehicle
Name Type Description
InputAction
InputHandBrakeOff
InputHandBrakeOn
InputSteering
InputThrottle
m_VehiclePhysics
m_actionScale
m_actionSpeed
m_actionValue
m_bIsOn
m_bLastBoost
m_bLastSkid
m_bLastThrottle
m_controls.bHasBrakePedal
m_controls.boost
m_controls.brake
m_controls.brakepedal
m_controls.handbrake
m_controls.handbrakeLeft
m_controls.handbrakeRight
m_controls.steering
m_controls.throttle
m_debugRadius
m_fLastBoost
m_flMaxRevThrottle
m_flMaxSpeed
m_flVehicleVolume
m_maxThrottle
m_nBoostTimeLeft
m_nHasBoost
m_nLastSpeed
m_nRPM
m_nSpeed
m_poseParameters
m_throttleActiveTime
m_throttleRate
m_throttleStartTime
m_turboTimer
m_wheelBaseHeight
m_wheelCount
m_wheelPosition
m_wheelRotation
m_wheelTotalHeight
m_VehiclePhysics.m_pVehicle
m_VehiclePhysics.m_pWheels
m_flLastPhysicsInfluenceTime
m_hPhysicsAttacker
m_nVehicleType
m_vecSmoothedVelocity
m_vehicleScript
raggib
Name Type Description
simple_physics_prop
Name Type Description
tank_destruction
Name Type Description
CTFTankDestructionAnimThink
team_control_point
Name Type Description
CTeamControlPointAnimThink
CTeamControlPointUnlockThink
InputHideModel
InputRoundActivate
InputSetLocked
InputSetOwner
InputSetUnlockTime
InputShowModel
m_OnCapReset
m_OnCapTeam1
m_OnCapTeam2
m_OnOwnerChangedToTeam1
m_OnOwnerChangedToTeam2
m_OnRoundStartOwnedByTeam1
m_OnRoundStartOwnedByTeam2
m_OnUnlocked
m_bLocked
m_bRandomOwnerOnRestart
m_iCPGroup
m_iDefaultOwner
m_iPointIndex
m_iWarnOnCap
m_iszCaptureEndSound
m_iszCaptureInProgress
m_iszCaptureInterrupted
m_iszCaptureStartSound
m_iszPrintName
m_iszWarnSound
tf_merasmus_trick_or_treat_prop
Name Type Description
tf_spell_pickup
Name Type Description
CItemComeToRest
CItemFallThink
CItemItemTouch
CItemMaterialize
InputDisable
InputEnable
InputToggle
m_OnCacheInteraction
m_OnPlayerTouch
m_bActivateWhenAtRest
m_bAutoMaterialize
m_bDisabled
m_flNextResetCheckTime
m_iszModel
m_nTier
m_pConstraint
m_vOriginalSpawnAngles
m_vOriginalSpawnOrigin
tf_target_dummy
Name Type Description
wheel_of_doom
Name Type Description
ClearAllEffects
Spin
m_EffectApplied
m_EffectExpired
m_bHasSpiral
m_flDuration
wheel_of_doom_spiral
Name Type Description
window_pane
Name Type Description
CWindowPaneDie
CWindowPanePaneTouch
world_items
Name Type Description
m_iType