CAI StandoffGoal

From SigMod
Revision as of 02:16, 16 March 2022 by Mince (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview[edit | edit source]

...

Source location : /game/server/ai_behavior_standoff.cpp

Linked entity : ai_goal_standoff

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CAI_StandoffGoal
Name Type Description
InputSetAggressiveness
m_HintChangeReaction
m_aggressiveness
m_bAbandonIfEnemyHides
m_customParams.fCoverOnReload
m_customParams.maxShots
m_customParams.maxTimeShots
m_customParams.minShots
m_customParams.minTimeShots
m_customParams.oddsCover
m_fPlayerIsBattleline
m_fStayAtCover