CAI Hint: Difference between revisions

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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/ai_hint.h /game/server/ai_hint.h]''' '''Linked entity :...")
 
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**'''[[CServerOnlyEntity]]'''
**'''[[CServerOnlyEntity]]'''
***'''CAI_Hint'''
***'''CAI_Hint'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CAI_Hint
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''CAI_HintEnableThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputDisableHint'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputEnableHint'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| colspan="3" style="padding: 0; margin: 0;" |
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" |m_NodeData
|-
| style="width: 50%;" |'''fIgnoreFacing'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''iDisabled'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''iszActivityName'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''maxState'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''minState'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''nHintType'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''nNodeID'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''nTargetWCNodeID'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''nWCNodeID'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''strEntityName'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''strGroup'''
| style="width: 15%;" |
| style="width: 35%;" |
|}
|-
| style="width: 50%;" |'''m_OnNPCStartedUsing'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnNPCStoppedUsing'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flNextUseTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hHintOwner'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nodeFOV'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecForward'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 02:22, 16 March 2022

Overview[edit | edit source]

...

Source location : /game/server/ai_hint.h

Linked entity : ai_hint

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CAI_Hint
Name Type Description
CAI_HintEnableThink
InputDisableHint
InputEnableHint
m_NodeData
fIgnoreFacing
iDisabled
iszActivityName
maxState
minState
nHintType
nNodeID
nTargetWCNodeID
nWCNodeID
strEntityName
strGroup
m_OnNPCStartedUsing
m_OnNPCStoppedUsing
m_flNextUseTime
m_hHintOwner
m_nodeFOV
m_vecForward