CAI AssaultGoal: Difference between revisions

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***'''CAI_AssaultGoal'''
***'''CAI_AssaultGoal'''


delegate appropriate ent props to goalentity
== Entity DataMaps ==
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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|-
|-
| style="width: 50%;" |'''InputBeginAssault'''
| style="width: 50%;" |'''InputBeginAssault'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputUpdateActors'''
| style="width: 15%;" |
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |

Latest revision as of 01:37, 16 March 2022

Overview[edit | edit source]

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Source location : /game/server/ai_behavior_assault.cpp

Linked entity : ai_goal_assault

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CAI_AssaultGoal
Name Type Description
InputBeginAssault
m_AssaultCue
m_RallyPoint
m_RallySelectMethod