Editing Attribute information

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"flame_gravity"            - Changes how fast flames move upwards, functions similarly to flame_up_speed
"flame_gravity"            - Changes how fast flames move upwards, functions similarly to flame_up_speed


"flame_spread_degree"        - Flame angle deviation. Essentially "projectile spread angle penalty" for flamethrowers
"flame_spread_degree"        - Flame angle deviation. Essentially projectile spread penalty for flamethrowers


"flame_reflect_on_collision"    - how hard a flame bounces off a surface
"flame_reflect_on_collision"    - how hard a flame bounces off a surface
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