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==override projectile type== Can be used to change projectile fired by the weapon. Possible values: {| class="wikitable" !Value||Projectile |- |1||Bullet |- |2||Rocket ("mini rockets" 1 for air strike, "no self blast dmg" 2 for rocket jumper) |- |3||Pipebomb |- |4||Stickybomb |- |5||Syringe |- |6||Flare ( "lunchbox adds minicrits" determines flare type) |- |8||Huntsman Arrow |- |11||Crusader's Crossbow Bolt |- |12||Cow Mangler Particle |- |13||Bison/Pomson ("energy weapon penetration" 1/0 to switch) |- |14||Stickybomb (Sticky Jumper) |- |17||Loose Cannon |- |18||Rescue Ranger Claw |- |19||Festive Huntsman Arrow |- |22||Festive Jarate |- |23||Festive Crusader's Crossbow Bolt |- |26 |Grappling hook |} Will only work with their respective non-reskinned versions: {| class="wikitable" !Value||Projectile |- |24||Self Aware Beauty Mark (Jarate) |- |25||Mutated Milk (Mad Milk) |}
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