Editing Additions to existing entities
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 62: | Line 62: | ||
*$rocketweapon <string> | *$rocketweapon <string> | ||
**Use a specific weapon name as rocket attack, can be a custom weapon | **Use a specific weapon name as rocket attack, can be a custom weapon | ||
*$sentrymodelprefix <string> | *$sentrymodelprefix <string> | ||
**Sentry model prefix | **Sentry model prefix | ||
Line 696: | Line 692: | ||
*$ShowToAll | *$ShowToAll | ||
**Shows previously hidden entity to all players | **Shows previously hidden entity to all players | ||
*$VScriptFunc$function | *$VScriptFunc$function | ||
**Executes a VScript function with a single parameter, equivalent to <code>runscriptcode function(param)</code> input | **Executes a VScript function with a single parameter, equivalent to <code>runscriptcode function(param)</code> input | ||
===Outputs=== | ===Outputs=== |