Editing Additions to existing entities

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*$rocketweapon <string>
*$rocketweapon <string>
**Use a specific weapon name as rocket attack, can be a custom weapon
**Use a specific weapon name as rocket attack, can be a custom weapon
*$allowplayerattributes <1/0>
**Fix for player dependent attributes not working on custom weapon
*$weaponnosound <1/0>
**Disable fire sounds of custom weapon
*$sentrymodelprefix <string>
*$sentrymodelprefix <string>
**Sentry model prefix
**Sentry model prefix
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*$ShowToAll
*$ShowToAll
**Shows previously hidden entity to all players
**Shows previously hidden entity to all players
*$VScriptFunc$function <string>
*$VScriptFunc$function
**Executes a VScript function with a single parameter, equivalent to <code>runscriptcode function(param)</code> input
**Executes a VScript function with a single parameter, equivalent to <code>runscriptcode function(param)</code> input
*$StopParticleEffects
**Stops attached particle effects, some effects are not stoppable
*$SetSolidFlags <int>
**Set solid flags
*$SetSolid <int>
**Set solid type


===Outputs===
===Outputs===
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