Rotating Shield
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Template for a Projectile Shield rotating on pivot that can be used on bots and tanks and deal contact damage.
Templates[edit | edit source]
- RShieldLvL1
- Level 1 projectile shield
- RShieldLvL2
- Level 2 projectile shield
- RShieldLvL1_Red
- Red team equivalent
- RShieldLvL2_Red
Example[edit | edit source]
#base rotating_shield.pop
WaveSchedule
{
Wave
{
WaveSpawn
{
TotalCount 1
WaitBeforeStarting 0
Tank
{
Health 15000
Name Tank1
Speed 100
StartingPathTrackNode tank_path_a_1
ClassIcon tank_shield
Template RShieldLvL1
OnKilledOutput
{
Target boss_dead_relay
Action Trigger
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
WaveSpawn
{
TotalCount 1
WaitBeforeStarting 3
Tank
{
Health 15000
Name Tank1
Speed 100
StartingPathTrackNode tank_path_a_1
ClassIcon tank_shield
Template RShieldLvL2
OnKilledOutput
{
Target boss_dead_relay
Action Trigger
}
OnBombDroppedOutput
{
Target boss_deploy_relay
Action Trigger
}
}
}
}
Wave
{
WaveSpawn
{
Where spawnbot
TotalCount 1
WaitBeforeStarting 0
TFBot
{
Class heavyfromteamfort
Action Mobber
CharacterAttributes
{
"no_attack" 1
}
Template RShieldLvL1
}
}
WaveSpawn
{
Where spawnbot
TotalCount 1
WaitBeforeStarting 0
TFBot
{
Class heavyfromteamfort
Action Mobber
CharacterAttributes
{
"no_attack" 1
}
Template RShieldLvL2
}
}
}
}
Download[edit | edit source]
Popfile: https://testing.potato.tf/tf/scripts/population/rotating_shield.pop
Lua file (loaded in rotating_shield.pop): https://testing.potato.tf/tf/scripts/projectile_shield_damage.lua
Optional tank icon: https://testing.potato.tf/tf/materials/hud/leaderboard_class_tank_shield.vmt