CTeamTrainWatcher

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Revision as of 16:33, 9 March 2023 by Mince (talk | contribs)
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Overview[edit | edit source]

Tracks the payload progress and displays it on the HUD.

Source location : /game/server/team_train_watcher.h

Linked Entity : team_train_watcher

Class Structure[edit | edit source]

SendProps[edit | edit source]

CTeamTrainWatcher
Name Type Description
m_flTotalProgress Float
m_iTrainSpeedLevel Integer
m_flRecedeTime Float
m_nNumCappers Integer
m_hGlowEnt Integer

Entity DataMaps[edit | edit source]

CTeamTrainWatcher
Name Type Description
InputDisable
InputEnable
InputOnStartOvertime
InputRoundActivate
InputSetNumTrainCappers
InputSetSpeedForwardModifier
InputSetTrainCanRecede
InputSetTrainRecedeTime
InputSetTrainRecedeTimeAndUpdate
m_OnTrainStartRecede
m_bDisabled
m_bHandleTrainMovement
m_bTrainCanRecede
m_flSpeedForwardModifier
m_flSpeedLevels[0]
m_flSpeedLevels[1]
m_flSpeedLevels[2]
m_iszGoalNode
m_iszLinkedCPs[0]
m_iszLinkedCPs[1]
m_iszLinkedCPs[2]
m_iszLinkedCPs[3]
m_iszLinkedCPs[4]
m_iszLinkedCPs[5]
m_iszLinkedCPs[6]
m_iszLinkedCPs[7]
m_iszLinkedPathTracks[0]
m_iszLinkedPathTracks[1]
m_iszLinkedPathTracks[2]
m_iszLinkedPathTracks[3]
m_iszLinkedPathTracks[4]
m_iszLinkedPathTracks[5]
m_iszLinkedPathTracks[6]
m_iszLinkedPathTracks[7]
m_iszSparkName
m_iszStartNode
m_iszTrain
m_nTrainRecedeTime