The base class for TF2 weapons.
Source location : /game/shared/tf/tf_weaponbase.h
Linked entity : tf_weapon_base
CTFWeaponBase
Name
|
Type
|
Description
|
m_bLowered
|
Boolean
|
|
m_bResetParity
|
Boolean
|
|
m_iReloadMode
|
Integer
|
|
m_bReloadedThroughAnimEvent
|
Boolean
|
|
m_bDisguiseWeapon
|
Boolean
|
|
LocalActiveTFWeaponData
|
m_flLastCritCheckTime
|
Float
|
|
m_flReloadPriorNextFire
|
Float
|
|
m_flLastFireTime
|
Float
|
|
m_flEffectBarRegenTime
|
Float
|
|
m_flObservedCritChance
|
Float
|
|
|
|
m_flEnergy
|
Float
|
|
m_hExtraWearable
|
Integer
|
|
m_hExtraWearableViewModel
|
Integer
|
|
m_bBeingRepurposedForTaunt
|
Boolean
|
|
m_nKillComboClass
|
Integer
|
|
m_nKillComboCount
|
Integer
|
|
m_flInspectAnimEndTime
|
Float
|
|
m_nInspectStage
|
Integer
|
|
m_iConsecutiveShots
|
Integer
|
|
CTFWeaponBase
Name
|
Type
|
Description
|
CTFWeaponBaseFallThink
|
|
|
m_nCustomViewmodelModelIndex
|
|
|