CBaseEntity
Overview
The class from which all entity types derive from. The only exceptions to this are TempEnts, which are temporary entities that are too simple to warrant the overhead of inheriting from CBaseEntity.
Source Location : /game/server/baseentity.h
SendProps
CBaseEntity
AnimTimeMustBeFirst (CBaseEntity)
m_flAnimTime (AnimTimeMustBeFirst)
Type: float
Description:
------------
..?
m_flSimulationTime (CBaseEntity)
Type: float
Description:
------------
m_vecOrigin (CBaseEntity)
Type: vector
Description:
------------
The local origin of the entity, which is it's position relative to the entity's parent. If the entity has no parent, the relative position from the global origin (0, 0, 0) is used.
m_ubInterpolationFrame (CBaseEntity)
Type: integer
Description:
------------
..?
m_nModelIndex (CBaseEntity)
Type: integer
Description:
------------
..?
m_Collision (CBaseEntity)
m_vecMinsPreScaled (m_Collision)
Type: vector
Description:
------------
..?
m_vecMaxsPreScaled (m_Collision)
Type: vector
Description:
------------
..?
m_vecMins (m_Collision)
Type: vector
Description:
------------
..?
m_vecMaxs (m_Collision)
Type: vector
Description:
------------
..?
m_nSolidType (m_Collision)
Type: integer
Description:
------------
..?
m_usSolidFlags (m_Collision)
Type: integer
Description:
------------
..?
m_nSurroundType (m_Collision)
Type: integer
Description:
------------
..?
m_triggerBloat (m_Collision)
Type: integer
Description:
------------
..?
m_bUniformTriggerBloat (m_Collision)
Type: boolean
Description:
------------
..?
m_vecSpecifiedSurroundingMinsPreScaled (m_Collision)
Type: vector
Description:
------------
..?
m_vecSpecifiedSurroundingMaxsPreScaled (m_Collision)
Type: vector
Description:
------------
..?
m_vecSpecifiedSurroundingMins (m_Collision)
Type: vector
Description:
------------
..?
m_vecSpecifiedSurroundingMaxs (m_Collision)
Type: vector
Description:
------------
..?
m_nRenderFX (CBaseEntity)
Type: integer
Description:
------------
..?
m_nRenderMode (CBaseEntity)
Type: integer
Description:
------------
https://developer.valvesoftware.com/wiki/Render_Modes
m_fEffects (CBaseEntity)
Type: integer
Description:
------------
..?
m_clrRender (CBaseEntity)
Type: integer
Description:
------------
..?
m_iTeamNum (CBaseEntity)
Type: integer
Description:
------------
..?
m_CollisionGroup (CBaseEntity)
Type: integer
Description:
------------
..?
m_flElasticity (CBaseEntity)
Type: float
Description:
------------
..?
m_flShadowCastDistance (CBaseEntity)
Type: float
Description:
------------
..?
m_hOwnerEntity (CBaseEntity)
Type: integer
Description:
------------
..?
m_hEffectEntity (CBaseEntity)
Type: integer
Description:
------------
..?
moveparent (CBaseEntity)
Type: integer
Description:
------------
..?
m_iParentAttachment (CBaseEntity)
Type: integer
Description:
------------
..?
movetype (CBaseEntity)
Type: integer
Description:
------------
..?
movecollide (CBaseEntity)
Type: integer
Description:
------------
..?
m_angRotation (CBaseEntity)
Type: vector
Description:
------------
..?
m_iTextureFrameIndex (CBaseEntity)
Type: integer
Description:
------------
..?
predictable_id (CBaseEntity)
m_PredictableID (predictable_id)
Type: integer
Description:
------------
..?
m_bIsPlayerSimulated (predictable_id)
Type: boolean
Description:
------------
..?
m_bSimulatedEveryTick (CBaseEntity)
Type: boolean
Description:
------------
..?
m_bAnimatedEveryTick (CBaseEntity)
Type: boolean
Description:
------------
..?
m_bAlternateSorting (CBaseEntity)
Type: boolean
Description:
------------
..?
m_nModelIndexOverrides (CBaseEntity)
000 (m_nModelIndexOverrides)
Type: integer
Description:
------------
..?
001 (m_nModelIndexOverrides)
Type: integer
Description:
------------
..?
002 (m_nModelIndexOverrides)
Type: integer
Description:
------------
..?
003 (m_nModelIndexOverrides)
Type: integer
Description:
------------
..?