FilterTeam
Overview
A filter that checks the activator's TeamNum keyvalue.
TeamNum Values:
- 0 - None
- 1 - Spectator
- 2 - RED
- 3 - BLU
- 5 - Boss / Neutral
Source location : /game/server/filters.cpp
Linked Entity : filter_activator_team
Class Structure
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CBaseFilter
- FilterTeam
- CBaseFilter
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps
Name | Type | Description |
---|---|---|
m_iFilterTeam |