CTimerEntity
Overview[edit | edit source]
Fires an output at regular or random intervals.
Source location : /game/server/logicentities.cpp
Linked Entity : logic_timer
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CTimerEntity
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputAddToTimer | ||
InputDisable | ||
InputEnable | ||
InputFireTimer | ||
InputRefireTime | ||
InputResetTimer | ||
InputSubtractFromTimer | ||
InputToggle | ||
m_OnTimer | ||
m_OnTimerHigh | ||
m_OnTimerLow | ||
m_bUpDownState | ||
m_flLowerRandomBound | ||
m_flRefireTime | ||
m_flUpperRandomBound | ||
m_iDisabled | ||
m_iUseRandomTime |