CGibShooter
Overview[edit | edit source]
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Source location : /game/server/effects.cpp
Linked Entity : gibshooter
Class Structure[edit | edit source]
- CBaseEntity
- CGibShooter
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CGibShooterShootThink | ||
InputShoot | ||
m_angGibRotation | ||
m_bIsSprite | ||
m_bNoGibShadows | ||
m_flDelay | ||
m_flGibAngVelocity | ||
m_flGibLife | ||
m_flGibVelocity | ||
m_flVariance | ||
m_iGibCapacity | ||
m_iGibMaterial | ||
m_iGibModelIndex | ||
m_iGibs | ||
m_iszLightingOrigin | ||
m_nMaxGibModelFrame | ||
m_nSimulationType |