Classes
Class Parent Hierarchy
- CBaseEntity
- CBaseAnimating (CBaseEntity)
- CBaseAnimatingOverlay (CBaseAnimating)
- CEconEntity (CBaseAnimatingOverlay)
- CBaseAttributableItem (CEconEntity)
- CBaseCombatWeapon (CEconEntity)
- CTFWeaponBase
- CPasstimeGun
- CTFWeaponBaseMelee
- CTFBat
- CTFBat_Fish
- CTFBat_Wood
- CTFBat_Giftwrap
- CTFBonesaw
- CTFBreakableMelee
- CTFBottle
- CTFBreakableSign
- CTFBreakableMelee
- CTFBuffItem
- CTFClub
- CTFFireAxe
- CTFBat
- CTFWeaponBaseGun
- CTFGrenadeLauncher
- CTFCannon
- CTFSMG
- CTFChargedSMG
- CTFWeaponJar
- CTFCleaver
- CTFPipebombLauncher
- CTFCompoundBow
- CTFRocketLauncher
- CTFCrossbow
- CTFRaygun
- CTFDRGPomson
- CTFGrenadeLauncher
- CTFWeaponBase
- CEconWearable
- CEconEntity (CBaseAnimatingOverlay)
- CBaseFlex (CBaseAnimating)
- CBaseCombatCharacter (CBaseFlex)
- CAI_BaseNPC (CBaseCombatCharacter)
- CBaseObject (CBaseCombatCharacter)
- CBaseObjectUpgrade (CBaseObject)
- CObjectSapper
- CObjectDispenser
- CObjectCartDispenser
- CPlayerDestructionDispenser
- CRobotDispenser
- CObjectSentrygun
- CObjectTeleporter
- CBaseObjectUpgrade (CBaseObject)
- CBasePlayer (CBaseCombatCharacter)
- NextBotCombatCharacter
- CEyeballBoss
- CHeadlessHatman
- CMerasmus
- CTFBaseBoss
- CBaseCombatCharacter (CBaseFlex)
- CBaseProjectile (CBaseAnimating)
- CBaseGrenade (CBaseProjectile)
- CTFWeaponBaseGrenadeProj
- CTFGrenadePipebombProjectile
- CTFStunball
- CTFBall_Ornament
- CTFStunball
- CTFGrenadePipebombProjectile
- CTFWeaponBaseGrenadeProj
- CTFBaseProjectile
- CTFBaseRocket
- CBaseGrenade (CBaseProjectile)
- CHalloweenPickup (CBaseAnimating)
- CBonusDuckPickup (CCHalloweenPickup)
- CHalloweenGiftPickup
- CCurrencyPack
- CBonusPack
- CBreakableProp (CBaseAnimating)
- CDynamicProp (CBreakableProp)
- CBasePropDoor (CDynamicProp)
- CTFItem
- CCaptureFlag
- CPhysicsProp
- CPhysicsPropMultiplayer
- CDynamicProp (CBreakableProp)
- CEnvParticleScript
- CTeleportVortex
- CHightower_TeleportVortex
- CTFAmmoPack
- CTFDroppedWeapon
- CMerasmusDancer
- CPasstimeBall
- CPhysMagnet
- CPointCommentaryNode
- CPropVehicleDriveable
- CRagdollProp
- CRagdollPropAttached
- CBaseAnimatingOverlay (CBaseAnimating)
- CBaseDoor (CBaseEntity)
- CBaseParticleEntity (CBaseEntity)
- CEntityParticleTrail
- CFireTrail
- CSmokeStack
- CSteamJet
- CBoneFollower (CBaseEntity)
- CBreakableSurface
- CCaptureFlagReturnIcon
- CCaptureZone
- CDynamicLight
- CEmbers
- CEntityDissolve
- CEntityFlame
- CEnvProjectedTexture
- CEnvQuadraticBeam
- CEnvScreenEffect
- CEnvScreenOverlay
- CEnvTonemapController
- CFireSmoke
- CFunc_LOD
- CFuncAreaPortalWindow
- CFuncConveyor
- CFuncForceField
- CFuncLadder
- CFuncMonitor
- CFuncPasstimeGoal
- CFuncReflectiveGlass
- CFuncRespawnRoom
- CFuncRespawnRoomVisualizer
- CFuncRotating
- CFuncSmokeVolume
- CFuncTrackTrain
- CHalloweenSoulPack
- CHandleTest
- CInfoLadderDismount
- CInfoLightingRelative
- CMannVsMachineStats
- CMaterialModifyControl
- CParticlePerformanceMonitor
- CPhysBox
- CPhysBoxMultiplayer
- CPlasma
- CPointCamera
- CPoseController
- CPrecipitation
- CSlideshowDisplay
- CSniperDot
- CLaserDot
- CSprite
- CSpriteOriented
- CSpriteTrail
- CSpotlightEnd
- CTeamTrainWatcher
- CTesla
- CTest_ProxyToggle_Networkable
- CTFBotHintEngineerNest
- CBaseAnimating (CBaseEntity)
- CBaseTeamObjectiveResource
- CBaseTempEntity
- CTEParticleSystem
- CTEBloodStream
- CTEDust
- CTEExplosion
- CTEGaussExplosion
- CTELargeFunnel
- CTEShowLine
- CTESparks
- CTEBreakModel
- CTEBSPDecal
- CTEBubbles
- CTEBubbleTrail
- CTEClientProjectile
- CTEDecal
- CTEDynamicLight
- CTEEffectDispatch
- CTEFizz
- CTEFootprintDecal
- CTEGlowSprite
- CTEImpact
- CTEKillPlayerAttachments
- CTEMuzzleFlash
- CTEPhysicsProp
- CTEPlayerDecal
- CTEProjectedDecal
- CTEShatterSurface
- CTESmoke
- CTESprite
- CTESpriteSpray
- CTETFBlood
- CTETFExplosion
- CTETFParticleEffect
- CTEWorldDecal
- CTEParticleSystem
- CBeam
- CBaseViewModel
- CBonusRoundLogic
- CColorCorrection
- CColorCorrectionVolume
- CEnvDetailController
- CEnvWind
- CFIsh
- CFogController
- CFunc_Dust
- CFuncOccluder
- CGameRulesProxy
- CTeamplayRoundBasedRulesProxy
- CInfoOverlayAccessor
- CLightGlow
- CMonsterResource
- CParticleFire
- CParticleSystem
- CPlayerResource
- CRagdollManager
- CRopeKeyFrame
- CSceneEntity
- CShadowControl
- CSun
- CTeam
- CTeamRoundTimer
- CTEBaseBeam
- CTEBeamEntPoint
- CTEBeamEnts
- CTEBeamFollow
- CTEBeamLaser
- CTEBeamPoints
- CTEBeamRIng
- CTEBeamRingPoint
- CTEMetalSparks
- CTEArmorRicochet
- CTEBeamSpline
- CTEBloodSprite
- CTEEnergySplash
- CTEFireBullets
- CTEMetalSparks
- CTEPlayerAnimEvent
- CTestTraceline