CTeamRoundTimer
Overview[edit | edit source]
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Source location : /game/shared/teamplay_round_timer.h
Linked Entity : team_round_timer
Class Structure[edit | edit source]
- CBaseEntity
- CTeamRoundTimer
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_bTimerPaused | Boolean | |
m_flTimeRemaining | Float | |
m_flTimerEndTime | Float | |
m_nTimerMaxLength | Integer | |
m_bIsDisabled | Boolean | |
m_bShowInHUD | Boolean | |
m_nTimerLength | Integer | |
m_nTimerInitialLength | Integer | |
m_bAutoCountdown | Boolean | |
m_nSetupTimeLength | Integer | |
m_nState | Integer | |
m_bStartPaused | Boolean | |
m_bShowTimeRemaining | Boolean | |
m_bStopWatchTimer | Boolean | |
m_bInCaptureWatchState | Boolean | |
m_flTotalTime | Float |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CTeamRoundTimerRoundTimerSetupThink | ||
CTeamRoundTimerRoundTimerThink | ||
InputAddTeamTime | ||
InputAddTime | ||
InputAutoCountdown | ||
InputDisable | ||
InputEnable | ||
InputPause | ||
InputRestart | ||
InputResume | ||
InputRoundSpawn | ||
InputSetMaxTime | ||
InputSetSetupTime | ||
InputSetTime | ||
InputShowInHUD | ||
m_On10SecRemain | ||
m_On1MinRemain | ||
m_On1SecRemain | ||
m_On2MinRemain | ||
m_On2SecRemain | ||
m_On30SecRemain | ||
m_On3MinRemain | ||
m_On3SecRemain | ||
m_On4MinRemain | ||
m_On4SecRemain | ||
m_On5MinRemain | ||
m_On5SecRemain | ||
m_OnFinished | ||
m_OnRoundStart | ||
m_OnSetupFinished | ||
m_OnSetupStart | ||
m_bAutoCountdown | ||
m_bIsDisabled | ||
m_bResetTimeOnRoundStart | ||
m_bShowInHUD | ||
m_bShowTimeRemaining | ||
m_bStartPaused | ||
m_nSetupTimeLength | ||
m_nTimerInitialLength | ||
m_nTimerMaxLength |