CPhysConstraint
Overview
This entity forces two physics objects to keep their position relative to one another.
Source location : /game/server/physconstraint.h
Linked entity : phys_constraint
Class Structure
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConstraint
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps
Name | Type | Description |
---|---|---|
InputBreak | ||
InputOnBreak | ||
InputTurnOff | ||
InputTurnOn | ||
m_OnBreak | ||
m_breakSound | ||
m_forceLimit | ||
m_minTeleportDistance | ||
m_nameAttach1 | ||
m_nameAttach2 | ||
m_nameSystem | ||
m_pConstraint | ||
m_torqueLimit |