Overview
The class from which all entity types derive from. The only exceptions to this are TempEnts, which are temporary entities that are too simple to warrant the overhead of inheriting from CBaseEntity.
Source location : /game/server/baseentity.h
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CBaseEntity
Name
|
Type
|
Description
|
AnimTimeMustBeFirst
|
m_flAnimTime
|
Integer
|
|
|
m_flSimulationTime
|
Integer
|
|
m_vecOrigin
|
Vector
|
The local position of the entity relative to it's parent. If the entity has no parent, the position is relative to the world origin.
|
m_ubInterpolationFrame
|
Integer
|
|
m_nModelIndex
|
Integer
|
The index for this entity's precached model. Changing this does nothing in TF2.
|
m_Collision
|
m_vecMinsPreScaled
|
Vector
|
The mins coordinate point for the Collision bounding box of the entity before any changes are made to it, such as through the modelscale keyvalue.
|
m_vecMaxsPreScaled
|
Vector
|
The maxs coordinate point for the Collision bounding box of the entity before any changes are made to it, such as through the modelscale keyvalue.
|
m_vecMins
|
Vector
|
The mins coordinate point for the Collision bounding box of the entity after any changes are made to it, such as through the modelscale keyvalue.
|
m_vecMaxs
|
Vector
|
The maxs coordinate point for the Collision bounding box of the entity after any changes are made to it, such as through the modelscale keyvalue.
|
m_nSolidType
|
Char
|
Determines the type of collision representation for the bounding volume.
Values
|
- 0 - Non-solid
- 1 - A BSP tree (QPhysics)
- 2 - Bounding Box
- 3 - Oriented Bounding Box
- 4 - Oriented Bounding Box constrained to only rotate along the yaw axis
- 5 - Always call into the entity for tests
- 6 - Solid VPhysics object, get vcollide from the model and collide with that
|
VPhysics
|
m_usSolidFlags
|
Integer
|
Flags for modifying certain aspects of entity solidity.
Values
|
- 0 - None
- 1 - Ignore solid type + always call into the entity for ray tests
- 2 - Ignore solid type + always call into the entity for swept box tests
- 4 - Are we currently not solid?
- 8 - This is something may be collideable but fires touch functions even when it's not collideable (when the FSOLID_NOT_SOLID (4) flag is set)
- 16 - You can't stand on this
- 32 - Contains volumetric contents (like water)
- 64 - Forces the collision rep to be world-aligned even if it's SOLID_BSP or SOLID_VPHYSICS
- 128 - Uses a special trigger bounds separate from the normal OBB
- 256 - Collisions are defined in root parent's local coordinate space
- 512 - This trigger will touch debris objects
|
|
m_nSurroundType
|
Integer
|
|
m_triggerBloat
|
Integer
|
|
m_bUniformTriggerBloat
|
Boolean
|
|
m_vecSpecifiedSurroundingMinsPreScaled
|
Vector
|
|
m_vecSpecifiedSurroundingMaxsPreScaled
|
Vector
|
|
m_vecSpecifiedSurroundingMins
|
Vector
|
|
m_vecSpecifiedSurroundingMaxs
|
Vector
|
|
|
m_nRenderFX
|
Integer
|
|
m_nRenderMode
|
Integer
|
|
m_fEffects
|
Integer
|
|
m_clrRender
|
Integer
|
An integer representing the RGB render color of the entity.
Calculating The Value
|
RGB values can range from 0 to 255 individually, meaning the highest value can be represented by 8 bits. The integer used by this property is simply constructed from the bits of these values side by side. Starting from the right the first 8 bits (0-7) are used for blue, then the next 8 bits (8-15) are used by green, and finally the last 8 (16-23) are used by red. To convert your RGB color to an integer using this system, open the developer console in your browser by pressing F12, go to the Console tab, and type this:
(red << 16) + (green << 8) + blue
Where red green and blue are your RGB values, if a value is zero, you can just omit it, for example:
(255 << 16) + 255 // = RGB(255, 0, 255)
|
|
m_iTeamNum
|
Integer
|
The team this entity is a part of.
Values
|
- 0 - None
- 1 - Spectator
- 2 - RED
- 3 - BLU
- 5 - Boss / Neutral
|
|
m_CollisionGroup
|
Integer
|
Modifies what this entity collides with.
Values
|
- 0 - None
- 1 - Collides with nothing but world and static stuff
- 2 - Same as debris, but hits triggers
- 3 - Collides with everything except other interactive debris or debris
- 4 - Collides with everything except interactive debris or debris
- 5 - COLLISION_GROUP_PLAYER,
- 6 - COLLISION_GROUP_BREAKABLE_GLASS,
- 7 - COLLISION_GROUP_VEHICLE,
- 8 - For HL2, same as Collision_Group_Player, for TF2, this filters out other players and CBaseObjects
- 9 - Generic NPC group
- 10 - for any entity inside a vehicle
- 11 - for any weapons that need collision detection
- 12 - vehicle clip brush to restrict vehicle movement
- 13 - Projectiles!
- 14 - Blocks entities not permitted to get near moving doors
- 15 - Doors that the player shouldn't collide with
- 16 - Things that are dissolving are in this group
- 17 - Nonsolid on client and server, pushaway in player code
- 18 - Used so NPCs in scripts ignore the player.
- 19 - Used for NPCs in scripts that should not collide with each other
- 20 - TFCOLLISION_GROUP_SHIELD
- 21 - TFCOLLISION_GROUP_WEAPON
- 22 - TFCOLLISION_GROUP_GRENADE
- 23 - TFCOLLISION_GROUP_RESOURCE_CHUNK
- 24 - Combat objects (override for above)
- 25 - TFCOLLISION_GROUP_OBJECT
- 26 - TFCOLLISION_GROUP_OBJECT_SOLIDTOPLAYERMOVEMENT
|
|
m_flElasticity
|
Float
|
|
m_flShadowCastDistance
|
Float
|
|
m_hOwnerEntity
|
Integer
|
The owner of this entity, not to be confused with the parent (moveparent). A common example of ownership is players owning the projectiles that they fire. Some entities may not work properly if you create them without giving them an owner.
|
m_hEffectEntity
|
Integer
|
|
moveparent
|
String
|
The immediate parent of this entity in the movement hierarchy. The targetname of the parent is used, rather than a Handle to the parent entity itsself.
|
m_iParentAttachment
|
Integer
|
|
movetype
|
Char
|
Determines the movement behavior for this entity.
Values
|
- 0 - None, don't move
- 1 - Isometric
- 2 - Walk, player only, moving on ground
- 3 - NPC, movement
- 4 - Fly, no gravity
- 5 - Fly, with gravity
- 6 - VPhysics
- 7 - Push
- 8 - Noclip
- 9 - Ladder, for players on ladders
- 10 - Spectator
- 11 - Custom
|
|
movecollide
|
Char
|
|
m_angRotation
|
Vector
|
The rotation vector of this entity relative to it's parent. If this entity has no parent the vector is relative to the world. For players only Yaw is non zero.
|
m_iTextureFrameIndex
|
Integer
|
|
predictable_id
|
m_PredictableID
|
Integer
|
|
m_bIsPlayerSimulated
|
Boolean
|
|
|
m_bSimulatedEveryTick
|
Boolean
|
|
m_bAnimatedEveryTick
|
Boolean
|
|
m_bAlternateSorting
|
Boolean
|
|
m_nModelIndexOverrides
|
000
|
Integer
|
|
001
|
Integer
|
|
002
|
Integer
|
|
003
|
Integer
|
|
|
Entity DataMaps
CBaseEntity
Name
|
Type
|
Description
|
CBaseEntitySUB_CallUseToggle
|
|
|
CBaseEntitySUB_DoNothing
|
|
|
CBaseEntitySUB_FadeOut
|
|
|
CBaseEntitySUB_Remove
|
|
|
CBaseEntitySUB_StartFadeOut
|
|
|
CBaseEntitySUB_StartFadeOutInstant
|
|
|
CBaseEntitySUB_Vanish
|
|
|
CBaseEntityShadowCastDistThink
|
|
|
InputAddContext
|
Input
|
|
InputAddOutput
|
Input
|
|
InputAlpha
|
Input
|
|
InputAlternativeSorting
|
Input
|
|
InputClearContext
|
Input
|
|
InputClearParent
|
Input
|
|
InputColor
|
Input
|
|
InputDisableDamageForces
|
Input
|
|
InputDisableShadow
|
Input
|
|
InputDispatchEffect
|
Input
|
|
InputDispatchResponse
|
Input
|
|
InputEnableDamageForces
|
Input
|
|
InputEnableShadow
|
Input
|
|
InputFireUser1
|
Input
|
|
InputFireUser2
|
Input
|
|
InputFireUser3
|
Input
|
|
InputFireUser4
|
Input
|
|
InputKill
|
Input
|
|
InputKillHierarchy
|
Input
|
|
InputRemoveContext
|
Input
|
|
InputSetDamageFilter
|
Input
|
|
InputSetParent
|
Input
|
|
InputSetParentAttachment
|
Input
|
|
InputSetParentAttachmentMaintainOffset
|
Input
|
|
InputSetTeam
|
Input
|
|
InputUse
|
Input
|
|
m_Collision
|
m_bUniformTriggerBloat
|
Boolean
|
|
m_flRadius
|
Float
|
|
m_nSolidType
|
Char
|
|
m_nSurroundType
|
Char
|
|
m_triggerBloat
|
Char
|
|
m_usSolidFlags
|
Short
|
|
m_vecMaxs
|
Vector
|
The maxs coordinate point for the Collision bounding box of the entity after any changes are made to it, such as through the modelscale keyvalue.
|
m_vecMaxsPreScaled
|
Vector
|
The maxs coordinate point for the Collision bounding box of the entity before any changes are made to it, such as through the modelscale keyvalue.
|
m_vecMins
|
Vector
|
The mins coordinate point for the Collision bounding box of the entity after any changes are made to it, such as through the modelscale keyvalue.
|
m_vecMinsPreScaled
|
Vector
|
The mins coordinate point for the Collision bounding box of the entity before any changes are made to it, such as through the modelscale keyvalue.
|
m_vecSpecifiedSurroundingMaxs
|
Vector
|
|
m_vecSpecifiedSurroundingMaxsPreScaled
|
Vector
|
|
m_vecSpecifiedSurroundingMins
|
Vector
|
|
m_vecSpecifiedSurroundingMinsPreScaled
|
Vector
|
|
m_vecSurroundingMaxs
|
Vector
|
|
m_vecSurroundingMins
|
Vector
|
|
|
m_CollisionGroup
|
Integer
|
Modifies what this entity collides with.
Values
|
- 0 - None
- 1 - Collides with nothing but world and static stuff
- 2 - Same as debris, but hits triggers
- 3 - Collides with everything except other interactive debris or debris
- 4 - Collides with everything except interactive debris or debris
- 5 - COLLISION_GROUP_PLAYER,
- 6 - COLLISION_GROUP_BREAKABLE_GLASS,
- 7 - COLLISION_GROUP_VEHICLE,
- 8 - For HL2, same as Collision_Group_Player, for TF2, this filters out other players and CBaseObjects
- 9 - Generic NPC group
- 10 - for any entity inside a vehicle
- 11 - for any weapons that need collision detection
- 12 - vehicle clip brush to restrict vehicle movement
- 13 - Projectiles!
- 14 - Blocks entities not permitted to get near moving doors
- 15 - Doors that the player shouldn't collide with
- 16 - Things that are dissolving are in this group
- 17 - Nonsolid on client and server, pushaway in player code
- 18 - Used so NPCs in scripts ignore the player.
- 19 - Used for NPCs in scripts that should not collide with each other
- 20 - TFCOLLISION_GROUP_SHIELD
- 21 - TFCOLLISION_GROUP_WEAPON
- 22 - TFCOLLISION_GROUP_GRENADE
- 23 - TFCOLLISION_GROUP_RESOURCE_CHUNK
- 24 - Combat objects (override for above)
- 25 - TFCOLLISION_GROUP_OBJECT
- 26 - TFCOLLISION_GROUP_OBJECT_SOLIDTOPLAYERMOVEMENT
|
|
m_ModelName
|
String
|
|
m_MoveCollide
|
Char
|
|
m_MoveType
|
Char
|
|
m_Network
|
m_hParent
|
Integer
|
|
|
m_OnUser1
|
Output
|
|
m_OnUser2
|
Output
|
|
m_OnUser3
|
Output
|
|
m_OnUser4
|
Output
|
|
m_ResponseContexts
|
Vector
|
|
m_aThinkFunctions
|
Vector
|
|
m_angAbsRotation
|
Vector
|
The rotation vector of this entity relative to the world.
|
m_angRotation
|
Vector
|
The rotation vector of this entity relative to it's parent. If it has no parent the vector will be relative to the world.
|
m_bAlternateSorting
|
Boolean
|
|
m_bAnimatedEveryTick
|
Boolean
|
|
m_bSimulatedEveryTick
|
Boolean
|
|
m_clrRender
|
Integer
|
An integer representing the RGB render color of the entity.
Calculating The Value
|
RGB values can range from 0 to 255 individually, meaning the highest value can be represented by 8 bits. The integer used by this property is simply constructed from the bits of these values side by side. Starting from the right the first 8 bits (0-7) are used for blue, then the next 8 bits (8-15) are used by green, and finally the last 8 (16-23) are used by red. To convert your RGB color to an integer using this system, open the developer console in your browser by pressing F12, go to the Console tab, and type this:
(red << 16) + (green << 8) + blue
Where red green and blue are your RGB values, if a value is zero, you can just omit it, for example:
(255 << 16) + 255 // = RGB(255, 0, 255)
|
|
m_debugOverlays
|
Integer
|
|
m_fEffects
|
Integer
|
|
m_fFlags
|
Integer
|
|
m_flAnimTime
|
Float
|
|
m_flDesiredShadowCastDistance
|
Float
|
|
m_flElasticity
|
Float
|
|
m_flFriction
|
Float
|
|
m_flGravity
|
Float
|
|
m_flGroundChangeTime
|
Float
|
|
m_flLocalTime
|
Float
|
|
m_flMoveDoneTime
|
Float
|
|
m_flNavIgnoreUntilTime
|
Float
|
|
m_flPrevAnimTime
|
Float
|
|
m_flShadowCastDistance
|
Float
|
|
m_flSimulationTime
|
Float
|
|
m_flSpeed
|
Float
|
|
m_flVPhysicsUpdateLocalTime
|
Float
|
|
m_hDamageFilter
|
Integer
|
The entity used as a damage filter for this entity.
|
m_hEffectEntity
|
Integer
|
|
m_hGroundEntity
|
Integer
|
|
m_hMoveChild
|
Integer
|
|
m_hMoveParent
|
Integer
|
|
m_hMovePeer
|
Integer
|
|
m_hOwnerEntity
|
Integer
|
|
m_iClassname
|
String
|
The class name of this entity (not the C++ Class name).
|
m_iEFlags
|
Integer
|
|
m_iGlobalname
|
String
|
A string used to preserve entity state between map changes. When a map change is initiated, this entity will have it's entity state transferred over to entities in the new map with global names matching this one.
|
m_iHammerID
|
Integer
|
An ID unique to the entity type (if it's a brush it'll be unique between all brushes). An entity will only have a Hammer ID if it was compiled with the map (if it's not dynamically spawned).
|
m_iHealth
|
Integer
|
The current health of the entity.
|
m_iInitialTeamNum
|
Integer
|
|
m_iMaxHealth
|
Integer
|
The max health of the entity.
|
m_iName
|
String
|
|
m_iParent
|
String
|
|
m_iParentAttachment
|
Integer
|
|
m_iTeamNum
|
Integer
|
The team this entity is a part of.
Values
|
- 0 - None
- 1 - Spectator
- 2 - RED
- 3 - BLU
- 5 - Boss / Neutral
|
|
m_iTextureFrameIndex
|
Integer
|
|
m_iszDamageFilterName
|
String
|
The name of the damage filter for this entity.
|
m_iszResponseContext
|
String
|
|
m_lifeState
|
Integer
|
|
m_nLastThinkTick
|
Integer
|
|
m_nModelIndex
|
Integer
|
The index for this entity's precached model. Changing this does nothing in TF2.
|
m_nModelIndexOverrides
|
Integer
|
|
m_nNextThinkTick
|
Integer
|
|
m_nRenderFX
|
Integer
|
|
m_nRenderMode
|
Integer
|
|
m_nSimulationTick
|
Integer
|
|
m_nTransmitStateOwnedCounter
|
Integer
|
|
m_nWaterLevel
|
Integer
|
|
m_nWaterType
|
Integer
|
|
m_pBlocker
|
Integer
|
|
m_pParent
|
Integer
|
|
m_pPhysicsObject
|
Integer
|
|
m_pfnBlocked
|
Function
|
|
m_pfnMoveDone
|
Function
|
|
m_pfnThink
|
Function
|
|
m_pfnTouch
|
Function
|
|
m_pfnUse
|
Function
|
|
m_rgflCoordinateFrame
|
|
|
m_spawnflags
|
Integer
|
|
m_takedamage
|
Integer
|
|
m_target
|
String
|
|
m_vecAbsOrigin
|
Vector
|
|
m_vecAbsVelocity
|
Vector
|
|
m_vecAngVelocity
|
Vector
|
|
m_vecBaseVelocity
|
Vector
|
|
m_vecOrigin
|
Vector
|
|
m_vecVelocity
|
Vector
|
|
m_vecViewOffset
|
Vector
|
|
touchStamp
|
Integer
|
|
ai_battle_line
Name
|
Type
|
Description
|
CAI_BattleLineMovementThink
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
m_SelfMoveMonitor
|
m_flMarkTolerance
|
|
|
m_vMark
|
|
|
|
m_fActive
|
|
|
m_fStrict
|
|
|
m_iszActor
|
|
|
ai_changehintgroup
Name
|
Type
|
Description
|
InputActivate
|
|
|
m_bHintGroupNavLimiting
|
|
|
m_flRadius
|
|
|
m_iSearchType
|
|
|
m_strNewHintGroup
|
|
|
m_strSearchName
|
|
|
ai_goal_assault
Name
|
Type
|
Description
|
CAI_GoalEntityDelayedRefresh
|
|
|
InputActivate
|
|
|
InputBeginAssault
|
|
|
InputDeactivate
|
|
|
InputUpdateActors
|
|
|
m_AssaultCue
|
|
|
m_RallyPoint
|
|
|
m_RallySelectMethod
|
|
|
m_SearchType
|
|
|
m_actors
|
|
|
m_fStartActive
|
|
|
m_flags
|
|
|
m_hGoalEntity
|
|
|
m_iszActor
|
|
|
m_iszConceptModifiers
|
|
|
m_iszGoal
|
|
|
ai_goal_follow
Name
|
Type
|
Description
|
CAI_GoalEntityDelayedRefresh
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputUpdateActors
|
|
|
m_SearchType
|
|
|
m_actors
|
|
|
m_fStartActive
|
|
|
m_flags
|
|
|
m_hGoalEntity
|
|
|
m_iFormation
|
|
|
m_iszActor
|
|
|
m_iszConceptModifiers
|
|
|
m_iszGoal
|
|
|
ai_goal_lead
Name
|
Type
|
Description
|
CAI_GoalEntityDelayedRefresh
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputSetFailure
|
|
|
InputSetSuccess
|
|
|
InputUpdateActors
|
|
|
m_OnArrival
|
|
|
m_OnArrivalDone
|
|
|
m_OnDone
|
|
|
m_OnFailure
|
|
|
m_OnSuccess
|
|
|
m_SearchType
|
|
|
m_actors
|
|
|
m_bDontSpeakStart
|
|
|
m_bGagLeader
|
|
|
m_bLeadDuringCombat
|
|
|
m_bRun
|
|
|
m_bStopScenesWhenPlayerLost
|
|
|
m_fArrived
|
|
|
m_fStartActive
|
|
|
m_flLeadDistance
|
|
|
m_flRetrieveDistance
|
|
|
m_flSuccessDistance
|
|
|
m_flWaitDistance
|
|
|
m_flags
|
|
|
m_hGoalEntity
|
|
|
m_iComingBackWaitForSpeak
|
|
|
m_iRetrievePlayer
|
|
|
m_iRetrieveWaitForSpeak
|
|
|
m_iszActor
|
|
|
m_iszArrivalConceptModifier
|
|
|
m_iszAttractPlayerConceptModifier
|
|
|
m_iszComingBackConceptModifier
|
|
|
m_iszConceptModifiers
|
|
|
m_iszFailureConceptModifier
|
|
|
m_iszGoal
|
|
|
m_iszPostArrivalConceptModifier
|
|
|
m_iszRetrieveConceptModifier
|
|
|
m_iszStartConceptModifier
|
|
|
m_iszSuccessConceptModifier
|
|
|
m_iszWaitOverConceptModifier
|
|
|
m_iszWaitPointName
|
|
|
ai_goal_lead_weapon
Name
|
Type
|
Description
|
CAI_GoalEntityDelayedRefresh
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputSetFailure
|
|
|
InputSetSuccess
|
|
|
InputUpdateActors
|
|
|
m_OnArrival
|
|
|
m_OnArrivalDone
|
|
|
m_OnDone
|
|
|
m_OnFailure
|
|
|
m_OnSuccess
|
|
|
m_SearchType
|
|
|
m_actors
|
|
|
m_bDontSpeakStart
|
|
|
m_bGagLeader
|
|
|
m_bLeadDuringCombat
|
|
|
m_bRun
|
|
|
m_bStopScenesWhenPlayerLost
|
|
|
m_fArrived
|
|
|
m_fStartActive
|
|
|
m_flLeadDistance
|
|
|
m_flRetrieveDistance
|
|
|
m_flSuccessDistance
|
|
|
m_flWaitDistance
|
|
|
m_flags
|
|
|
m_hGoalEntity
|
|
|
m_iComingBackWaitForSpeak
|
|
|
m_iRetrievePlayer
|
|
|
m_iRetrieveWaitForSpeak
|
|
|
m_iszActor
|
|
|
m_iszArrivalConceptModifier
|
|
|
m_iszAttractPlayerConceptModifier
|
|
|
m_iszComingBackConceptModifier
|
|
|
m_iszConceptModifiers
|
|
|
m_iszFailureConceptModifier
|
|
|
m_iszGoal
|
|
|
m_iszMissingWeaponConceptModifier
|
|
|
m_iszPostArrivalConceptModifier
|
|
|
m_iszRetrieveConceptModifier
|
|
|
m_iszStartConceptModifier
|
|
|
m_iszSuccessConceptModifier
|
|
|
m_iszWaitOverConceptModifier
|
|
|
m_iszWaitPointName
|
|
|
m_iszWeaponName
|
|
|
ai_goal_standoff
Name
|
Type
|
Description
|
CAI_GoalEntityDelayedRefresh
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputSetAggressiveness
|
|
|
InputUpdateActors
|
|
|
m_HintChangeReaction
|
|
|
m_SearchType
|
|
|
m_actors
|
|
|
m_aggressiveness
|
|
|
m_bAbandonIfEnemyHides
|
|
|
m_customParams.fCoverOnReload
|
|
|
m_customParams.maxShots
|
|
|
m_customParams.maxTimeShots
|
|
|
m_customParams.minShots
|
|
|
m_customParams.minTimeShots
|
|
|
m_customParams.oddsCover
|
|
|
m_fPlayerIsBattleline
|
|
|
m_fStartActive
|
|
|
m_fStayAtCover
|
|
|
m_flags
|
|
|
m_hGoalEntity
|
|
|
m_iszActor
|
|
|
m_iszConceptModifiers
|
|
|
m_iszGoal
|
|
|
ai_hint
Name
|
Type
|
Description
|
CAI_HintEnableThink
|
|
|
InputDisableHint
|
|
|
InputEnableHint
|
|
|
m_NodeData
|
fIgnoreFacing
|
|
|
iDisabled
|
|
|
iszActivityName
|
|
|
maxState
|
|
|
minState
|
|
|
nHintType
|
|
|
nNodeID
|
|
|
nTargetWCNodeID
|
|
|
nWCNodeID
|
|
|
strEntityName
|
|
|
strGroup
|
|
|
|
m_OnNPCStartedUsing
|
|
|
m_OnNPCStoppedUsing
|
|
|
m_flNextUseTime
|
|
|
m_hHintOwner
|
|
|
m_nodeFOV
|
|
|
m_vecForward
|
|
|
ai_network
Name
|
Type
|
Description
|
CAI_NetworkManagerDelayedInit
|
|
|
CAI_NetworkManagerRebuildThink
|
|
|
m_bNeedGraphRebuild
|
|
|
m_fInitalized
|
|
|
ai_relationship
Name
|
Type
|
Description
|
CAI_RelationshipApplyRelationshipThink
|
|
|
InputApplyRelationship
|
|
|
InputRevertRelationship
|
|
|
InputRevertToDefaultRelationship
|
|
|
m_bIsActive
|
|
|
m_bReciprocal
|
|
|
m_fStartActive
|
|
|
m_flRadius
|
|
|
m_iDisposition
|
|
|
m_iPreviousDisposition
|
|
|
m_iPreviousRank
|
|
|
m_iRank
|
|
|
m_iszSubject
|
|
|
ai_script_conditions
Name
|
Type
|
Description
|
CAI_ScriptConditionsEvaluationThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
m_Actor
|
|
|
m_ActorTargetProxTester
|
m_distSq
|
|
|
m_fInside
|
|
|
|
m_ElementList
|
|
|
m_NoValidActors
|
|
|
m_OnConditionsSatisfied
|
|
|
m_OnConditionsTimeout
|
|
|
m_PlayerActorProxTester
|
m_distSq
|
|
|
m_fInside
|
|
|
|
m_PlayerTargetProxTester
|
m_distSq
|
|
|
m_fInside
|
|
|
|
m_Timeout
|
m_interval
|
|
|
m_next
|
|
|
|
m_Timer
|
m_interval
|
|
|
m_next
|
|
|
|
m_bLeaveAsleep
|
|
|
m_bPlayerActorFOVTrueCone
|
|
|
m_bPlayerTargetFOVTrueCone
|
|
|
m_fActorInPVS
|
|
|
m_fActorInVehicle
|
|
|
m_fActorSeePlayer
|
|
|
m_fActorSeeTarget
|
|
|
m_fDisabled
|
|
|
m_fMaxState
|
|
|
m_fMinState
|
|
|
m_fPlayerActorLOS
|
|
|
m_fPlayerBlockingActor
|
|
|
m_fPlayerInVehicle
|
|
|
m_fPlayerTargetLOS
|
|
|
m_fScriptStatus
|
|
|
m_flActorTargetProximity
|
|
|
m_flMaxTimeout
|
|
|
m_flMinTimeout
|
|
|
m_flPlayerActorFOV
|
|
|
m_flPlayerActorProximity
|
|
|
m_flPlayerTargetFOV
|
|
|
m_flPlayerTargetProximity
|
|
|
m_flRequiredTime
|
|
|
m_hActor
|
|
|
m_hTarget
|
|
|
ai_sound
Name
|
Type
|
Description
|
InputEmitAISound
|
|
|
InputInsertSound
|
|
|
m_flDuration
|
|
|
m_iSoundContext
|
|
|
m_iSoundType
|
|
|
m_iVolume
|
|
|
m_iszProxyEntityName
|
|
|
ai_speechfilter
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetIdleModifier
|
|
|
m_bDisabled
|
|
|
m_bNeverSayHello
|
|
|
m_flIdleModifier
|
|
|
m_iszSubject
|
|
|
aiscripted_schedule
Name
|
Type
|
Description
|
CAI_ScriptedScheduleScriptThink
|
|
|
InputStartSchedule
|
|
|
InputStopSchedule
|
|
|
m_Interruptability
|
|
|
m_bDidFireOnce
|
|
|
m_bGrabAll
|
|
|
m_flRadius
|
|
|
m_hActivator
|
|
|
m_hLastFoundEntity
|
|
|
m_iszEntity
|
|
|
m_nForceState
|
|
|
m_nSchedule
|
|
|
m_sGoalEnt
|
|
|
ambient_generic
Name
|
Type
|
Description
|
CAmbientGenericRampThink
|
|
|
InputFadeIn
|
|
|
InputFadeOut
|
|
|
InputPitch
|
|
|
InputPlaySound
|
|
|
InputStopSound
|
|
|
InputToggleSound
|
|
|
InputVolume
|
|
|
m_dpv
|
|
|
m_fActive
|
|
|
m_fLooping
|
|
|
m_flMaxRadius
|
|
|
m_iSoundLevel
|
|
|
m_iszSound
|
|
|
m_radius
|
|
|
m_sSourceEntName
|
|
|
assault_assaultpoint
Name
|
Type
|
Description
|
InputSetAllowDiversion
|
|
|
InputSetClearOnContact
|
|
|
InputSetForceClear
|
|
|
m_AssaultHintGroup
|
|
|
m_NextAssaultPointName
|
|
|
m_OnArrival
|
|
|
m_OnAssaultClear
|
|
|
m_bAllowDiversion
|
|
|
m_bClearOnContact
|
|
|
m_bForceCrouch
|
|
|
m_bInputForcedClear
|
|
|
m_bIsUrgent
|
|
|
m_bNeverTimeout
|
|
|
m_flAllowDiversionRadius
|
|
|
m_flAssaultPointTolerance
|
|
|
m_flAssaultTimeout
|
|
|
m_flTimeLastUsed
|
|
|
m_iStrictness
|
|
|
assault_rallypoint
Name
|
Type
|
Description
|
m_AssaultPointName
|
|
|
m_OnArrival
|
|
|
m_RallySequenceName
|
|
|
m_bForceCrouch
|
|
|
m_bIsUrgent
|
|
|
m_flAssaultDelay
|
|
|
m_hLockedBy
|
|
|
m_iPriority
|
|
|
m_iStrictness
|
|
|
m_sExclusivity
|
|
|
bot_action_point
Name
|
Type
|
Description
|
m_command
|
|
|
m_desiredDistance
|
|
|
m_nextActionPointName
|
|
|
m_onReachedActionPoint
|
|
|
m_stayTime
|
|
|
bot_controller
Name
|
Type
|
Description
|
InputBotAddCommandAttackEntity
|
|
|
InputBotAddCommandDefend
|
|
|
InputBotAddCommandMoveToEntity
|
|
|
InputBotAddCommandSwitchWeapon
|
|
|
InputBotClearQueue
|
|
|
InputBotPreventMovement
|
|
|
InputBotSetIgnoreHumans
|
|
|
InputCreateBot
|
|
|
InputRespawnBot
|
|
|
m_iBotClass
|
|
|
m_iszBotName
|
|
|
m_outputOnCommandFinished
|
|
|
bot_generator
Name
|
Type
|
Description
|
CTFBotGeneratorGeneratorThink
|
|
|
InputClearAttentionFocus
|
|
|
InputCommandGotoActionPoint
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputRemoveBots
|
|
|
InputSetAttentionFocus
|
|
|
InputSetDifficulty
|
|
|
InputSetDisableDodge
|
|
|
InputSetSuppressFire
|
|
|
InputSpawnBot
|
|
|
m_actionPointName
|
|
|
m_bDisableDodge
|
|
|
m_bRetainBuildings
|
|
|
m_bSpawnOnlyWhenTriggered
|
|
|
m_bSuppressFire
|
|
|
m_bUseTeamSpawnpoint
|
|
|
m_className
|
|
|
m_difficulty
|
|
|
m_iOnDeathAction
|
|
|
m_initialCommand
|
|
|
m_maxActiveCount
|
|
|
m_onBotKilled
|
|
|
m_onExpended
|
|
|
m_onSpawned
|
|
|
m_spawnCount
|
|
|
m_spawnInterval
|
|
|
m_teamName
|
|
|
bot_hint_sentrygun
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_isDisabled
|
|
|
m_isSticky
|
|
|
m_outputOnSentryGunDestroyed
|
|
|
bot_proxy
Name
|
Type
|
Description
|
CTFBotProxyThink
|
|
|
InputDelete
|
|
|
InputSetClass
|
|
|
InputSetMovementGoal
|
|
|
InputSpawn
|
|
|
m_actionPointName
|
|
|
m_botName
|
|
|
m_className
|
|
|
m_onAttackingEnemy
|
|
|
m_onInjured
|
|
|
m_onKilled
|
|
|
m_onKilledEnemy
|
|
|
m_onSpawned
|
|
|
m_respawnInterval
|
|
|
m_spawnOnStart
|
|
|
m_teamName
|
|
|
bot_roster
Name
|
Type
|
Description
|
InputSetAllowDemoman
|
|
|
InputSetAllowEngineer
|
|
|
InputSetAllowHeavy
|
|
|
InputSetAllowMedic
|
|
|
InputSetAllowPyro
|
|
|
InputSetAllowScout
|
|
|
InputSetAllowSniper
|
|
|
InputSetAllowSoldier
|
|
|
InputSetAllowSpy
|
|
|
m_bAllowClassChanges
|
|
|
m_bAllowedClasses[TF_CLASS_DEMOMAN]
|
|
|
m_bAllowedClasses[TF_CLASS_ENGINEER]
|
|
|
m_bAllowedClasses[TF_CLASS_HEAVYWEAPONS]
|
|
|
m_bAllowedClasses[TF_CLASS_MEDIC]
|
|
|
m_bAllowedClasses[TF_CLASS_PYRO]
|
|
|
m_bAllowedClasses[TF_CLASS_SCOUT]
|
|
|
m_bAllowedClasses[TF_CLASS_SNIPER]
|
|
|
m_bAllowedClasses[TF_CLASS_SOLDIER]
|
|
|
m_bAllowedClasses[TF_CLASS_SPY]
|
|
|
m_teamName
|
|
|
commentary_auto
Name
|
Type
|
Description
|
InputMultiplayerSpawned
|
|
|
m_OnCommentaryMidGame
|
|
|
m_OnCommentaryMultiplayerSpawn
|
|
|
m_OnCommentaryNewGame
|
|
|
dispenser_touch_trigger
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
entity_spawn_manager
Name
|
Type
|
Description
|
m_bDropToGround
|
|
|
m_bRandomRotation
|
|
|
m_iEntityCount
|
|
|
m_iRespawnTime
|
|
|
m_iszEntityName
|
|
|
env_beverage
Name
|
Type
|
Description
|
InputActivate
|
|
|
m_CanInDispenser
|
|
|
m_nBeverageType
|
|
|
env_blood
Name
|
Type
|
Description
|
InputEmitBlood
|
|
|
m_Color
|
|
|
m_flAmount
|
|
|
m_vecSprayDir
|
|
|
env_bubbles
Name
|
Type
|
Description
|
CBubblingFizzThink
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputSetCurrent
|
|
|
InputSetDensity
|
|
|
InputSetFrequency
|
|
|
InputToggle
|
|
|
m_density
|
|
|
m_frequency
|
|
|
m_state
|
|
|
env_credits
Name
|
Type
|
Description
|
InputRollCredits
|
|
|
InputRollOutroCredits
|
|
|
InputSetLogoLength
|
|
|
InputShowLogo
|
|
|
m_OnCreditsDone
|
|
|
m_bRolledOutroCredits
|
|
|
m_flLogoLength
|
|
|
env_dustpuff
Name
|
Type
|
Description
|
InputSpawnDust
|
|
|
m_flScale
|
|
|
m_rgbaColor
|
|
|
env_entity_maker
Name
|
Type
|
Description
|
CEnvEntityMakerCheckSpawnThink
|
|
|
InputForceSpawn
|
|
|
InputForceSpawnAtEntityOrigin
|
|
|
m_angPostSpawnDirection
|
|
|
m_bPostSpawnUseAngles
|
|
|
m_flPostSpawnDirectionVariance
|
|
|
m_flPostSpawnSpeed
|
|
|
m_hCurrentBlocker
|
|
|
m_hCurrentInstance
|
|
|
m_iszTemplate
|
|
|
m_pOutputOnFailedSpawn
|
|
|
m_pOutputOnSpawned
|
|
|
m_vecBlockerOrigin
|
|
|
env_explosion
Name
|
Type
|
Description
|
CEnvExplosionSmoke
|
|
|
InputExplode
|
|
|
m_flDamageForce
|
|
|
m_hEntityIgnore
|
|
|
m_hInflictor
|
|
|
m_iClassIgnore
|
|
|
m_iCustomDamageType
|
|
|
m_iMagnitude
|
|
|
m_iRadiusOverride
|
|
|
m_iszFireballSprite
|
|
|
m_sFireballSprite
|
|
|
m_spriteScale
|
|
|
env_fade
Name
|
Type
|
Description
|
InputFade
|
|
|
m_Duration
|
|
|
m_HoldTime
|
|
|
m_OnBeginFade
|
|
|
env_fire
Name
|
Type
|
Description
|
CFireBurnThink
|
|
|
CFireGoOutThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputExtinguish
|
|
|
InputExtinguishTemporary
|
|
|
InputStartFire
|
|
|
m_OnExtinguished
|
|
|
m_OnIgnited
|
|
|
m_bDidActivate
|
|
|
m_bEnabled
|
|
|
m_bStartDisabled
|
|
|
m_flAttackTime
|
|
|
m_flDamageScale
|
|
|
m_flDamageTime
|
|
|
m_flFireSize
|
|
|
m_flFuel
|
|
|
m_flHeatAbsorb
|
|
|
m_flHeatLevel
|
|
|
m_flMaxHeat
|
|
|
m_hEffect
|
|
|
m_hOwner
|
|
|
m_lastDamage
|
|
|
m_nFireType
|
|
|
env_firesensor
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_OnHeatLevelEnd
|
|
|
m_OnHeatLevelStart
|
|
|
m_bEnabled
|
|
|
m_bHeatAtLevel
|
|
|
m_levelTime
|
|
|
m_radius
|
|
|
m_targetLevel
|
|
|
m_targetTime
|
|
|
env_firesource
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_bEnabled
|
|
|
m_damage
|
|
|
m_radius
|
|
|
env_global
Name
|
Type
|
Description
|
InputAddToCounter
|
|
|
InputGetCounter
|
|
|
InputRemove
|
|
|
InputSetCounter
|
|
|
InputToggle
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_counter
|
|
|
m_globalstate
|
|
|
m_initialstate
|
|
|
m_outCounter
|
|
|
m_triggermode
|
|
|
env_gunfire
Name
|
Type
|
Description
|
CEnvGunfireShootThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
m_bCollide
|
|
|
m_bDisabled
|
|
|
m_flBias
|
|
|
m_flMaxBurstDelay
|
|
|
m_flMinBurstDelay
|
|
|
m_flRateOfFire
|
|
|
m_flTargetDist
|
|
|
m_hTarget
|
|
|
m_iMaxBurstSize
|
|
|
m_iMinBurstSize
|
|
|
m_iShotsRemaining
|
|
|
m_iSpread
|
|
|
m_iszShootSound
|
|
|
m_iszTracerType
|
|
|
m_vecSpread
|
|
|
m_vecTargetPosition
|
|
|
env_hudhint
Name
|
Type
|
Description
|
InputHideHudHint
|
|
|
InputShowHudHint
|
|
|
m_iszMessage
|
|
|
env_message
Name
|
Type
|
Description
|
InputShowMessage
|
|
|
m_MessageAttenuation
|
|
|
m_MessageVolume
|
|
|
m_OnShowMessage
|
|
|
m_Radius
|
|
|
m_iszMessage
|
|
|
m_sNoise
|
|
|
env_microphone
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetSpeakerName
|
|
|
m_OnHeardSound
|
|
|
m_OnRoutedSound
|
|
|
m_SoundLevel
|
|
|
m_bDisabled
|
|
|
m_flMaxRange
|
|
|
m_flSensitivity
|
|
|
m_flSmoothFactor
|
|
|
m_hListenFilter
|
|
|
m_hMeasureTarget
|
|
|
m_hSpeaker
|
|
|
m_iSpeakerDSPPreset
|
|
|
m_iszListenFilter
|
|
|
m_iszSpeakerName
|
|
|
m_nSoundMask
|
|
|
m_szLastSound
|
|
|
env_muzzleflash
Name
|
Type
|
Description
|
InputFire
|
|
|
m_flScale
|
|
|
m_iszParentAttachment
|
|
|
env_particlelight
Name
|
Type
|
Description
|
m_PSName
|
|
|
m_bDirectional
|
|
|
m_flIntensity
|
|
|
m_vColor
|
|
|
env_physexplosion
Name
|
Type
|
Description
|
InputExplode
|
|
|
m_OnPushedPlayer
|
|
|
m_damage
|
|
|
m_flInnerRadius
|
|
|
m_radius
|
|
|
m_targetEntityName
|
|
|
env_physimpact
Name
|
Type
|
Description
|
CPhysImpactPointAtEntity
|
|
|
InputImpact
|
|
|
m_damage
|
|
|
m_directionEntityName
|
|
|
m_distance
|
|
|
env_player_surface_trigger
Name
|
Type
|
Description
|
CEnvPlayerSurfaceTriggerUpdateMaterialThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
m_OnSurfaceChangedFromTarget
|
|
|
m_OnSurfaceChangedToTarget
|
|
|
m_bDisabled
|
|
|
m_iCurrentGameMaterial
|
|
|
m_iTargetGameMaterial
|
|
|
env_ragdoll_boogie
Name
|
Type
|
Description
|
CRagdollBoogieBoogieThink
|
|
|
CRagdollBoogieZapThink
|
|
|
m_flBoogieLength
|
|
|
m_flMagnitude
|
|
|
m_flStartTime
|
|
|
env_rotorshooter
Name
|
Type
|
Description
|
CGibShooterShootThink
|
|
|
InputShoot
|
|
|
m_angGibRotation
|
|
|
m_bIsSprite
|
|
|
m_bNoGibShadows
|
|
|
m_flDelay
|
|
|
m_flGibAngVelocity
|
|
|
m_flGibGravityScale
|
|
|
m_flGibLife
|
|
|
m_flGibScale
|
|
|
m_flGibVelocity
|
|
|
m_flLastWashStartTime
|
|
|
m_flNextGibTime
|
|
|
m_flTimeUnderRotor
|
|
|
m_flTimeUnderRotorVariance
|
|
|
m_flVariance
|
|
|
m_iGibCapacity
|
|
|
m_iGibMaterial
|
|
|
m_iGibModelIndex
|
|
|
m_iGibs
|
|
|
m_iszLightingOrigin
|
|
|
m_nMaxGibModelFrame
|
|
|
m_nSimulationType
|
|
|
m_nSkin
|
|
|
env_shake
Name
|
Type
|
Description
|
InputAmplitude
|
|
|
InputFrequency
|
|
|
InputStartShake
|
|
|
InputStopShake
|
|
|
m_Amplitude
|
|
|
m_Duration
|
|
|
m_Frequency
|
|
|
m_Radius
|
|
|
m_currentAmp
|
|
|
m_maxForce
|
|
|
m_nextShake
|
|
|
m_pShakeController
|
|
|
|
m_stopTime
|
|
|
env_shooter
Name
|
Type
|
Description
|
CGibShooterShootThink
|
|
|
InputShoot
|
|
|
m_angGibRotation
|
|
|
m_bIsSprite
|
|
|
m_bNoGibShadows
|
|
|
m_flDelay
|
|
|
m_flGibAngVelocity
|
|
|
m_flGibGravityScale
|
|
|
m_flGibLife
|
|
|
m_flGibScale
|
|
|
m_flGibVelocity
|
|
|
m_flVariance
|
|
|
m_iGibCapacity
|
|
|
m_iGibMaterial
|
|
|
m_iGibModelIndex
|
|
|
m_iGibs
|
|
|
m_iszLightingOrigin
|
|
|
m_nMaxGibModelFrame
|
|
|
m_nSimulationType
|
|
|
m_nSkin
|
|
|
env_soundscape
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputToggleEnabled
|
|
|
m_OnPlay
|
|
|
m_bDisabled
|
|
|
m_flRadius
|
|
|
m_hProxySoundscape
|
|
|
m_positionNames[0]
|
|
|
m_positionNames[1]
|
|
|
m_positionNames[2]
|
|
|
m_positionNames[3]
|
|
|
m_positionNames[4]
|
|
|
m_positionNames[5]
|
|
|
m_positionNames[6]
|
|
|
m_positionNames[7]
|
|
|
m_soundscapeName
|
|
|
env_soundscape_proxy
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputToggleEnabled
|
|
|
m_MainSoundscapeName
|
|
|
m_OnPlay
|
|
|
m_bDisabled
|
|
|
m_flRadius
|
|
|
m_hProxySoundscape
|
|
|
m_positionNames[0]
|
|
|
m_positionNames[1]
|
|
|
m_positionNames[2]
|
|
|
m_positionNames[3]
|
|
|
m_positionNames[4]
|
|
|
m_positionNames[5]
|
|
|
m_positionNames[6]
|
|
|
m_positionNames[7]
|
|
|
m_soundscapeName
|
|
|
env_soundscape_triggerable
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputToggleEnabled
|
|
|
m_OnPlay
|
|
|
m_bDisabled
|
|
|
m_flRadius
|
|
|
m_hProxySoundscape
|
|
|
m_positionNames[0]
|
|
|
m_positionNames[1]
|
|
|
m_positionNames[2]
|
|
|
m_positionNames[3]
|
|
|
m_positionNames[4]
|
|
|
m_positionNames[5]
|
|
|
m_positionNames[6]
|
|
|
m_positionNames[7]
|
|
|
m_soundscapeName
|
|
|
env_spark
Name
|
Type
|
Description
|
CEnvSparkSparkThink
|
|
|
InputSparkOnce
|
|
|
InputStartSpark
|
|
|
InputStopSpark
|
|
|
InputToggleSpark
|
|
|
m_OnSpark
|
|
|
m_flDelay
|
|
|
m_nGlowSpriteIndex
|
|
|
m_nMagnitude
|
|
|
m_nTrailLength
|
|
|
env_splash
Name
|
Type
|
Description
|
InputSplash
|
|
|
m_flScale
|
|
|
env_texturetoggle
Name
|
Type
|
Description
|
InputIncrementBrushTexIndex
|
|
|
InputSetBrushTexIndex
|
|
|
env_tracer
Name
|
Type
|
Description
|
CEnvTracerTracerThink
|
|
|
m_flDelay
|
|
|
m_vecEnd
|
|
|
env_viewpunch
Name
|
Type
|
Description
|
InputViewPunch
|
|
|
m_angViewPunch
|
|
|
m_flRadius
|
|
|
env_zoom
Name
|
Type
|
Description
|
InputUnZoom
|
|
|
InputZoom
|
|
|
m_nFOV
|
|
|
filter_activator_name
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_iFilterName
|
|
|
filter_activator_team
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_iFilterTeam
|
|
|
filter_activator_tfteam
Name
|
Type
|
Description
|
InputRoundActivate
|
|
|
InputRoundSpawn
|
|
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_iszControlPointName
|
|
|
filter_base
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
filter_damage_type
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_iDamageType
|
|
|
filter_enemy
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_flOuterRadius
|
|
|
m_flRadius
|
|
|
m_iszEnemyName
|
|
|
m_iszPlayerName
|
|
|
m_nMaxSquadmatesPerEnemy
|
|
|
filter_multi
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_hFilter
|
|
|
m_iFilterName[0]
|
|
|
m_iFilterName[1]
|
|
|
m_iFilterName[2]
|
|
|
m_iFilterName[3]
|
|
|
m_iFilterName[4]
|
|
|
m_nFilterType
|
|
|
filter_tf_bot_has_tag
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_bRequireAllTags
|
|
|
m_iszTags
|
|
|
filter_tf_class
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_nClass
|
|
|
filter_tf_condition
Name
|
Type
|
Description
|
InputTestActivator
|
|
|
m_OnFail
|
|
|
m_OnPass
|
|
|
m_bNegated
|
|
|
m_nCondition
|
|
|
func_achievement
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iZoneID
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_areaportal
Name
|
Type
|
Description
|
InputClose
|
|
|
InputOpen
|
|
|
InputToggle
|
|
|
m_iPortalVersion
|
|
|
m_portalNumber
|
|
|
m_state
|
|
|
func_breakable
Name
|
Type
|
Description
|
CBreakableBreakTouch
|
|
|
CBreakableDie
|
|
|
InputAddHealth
|
|
|
InputBreak
|
|
|
InputRemoveHealth
|
|
|
InputSetHealth
|
|
|
InputSetMass
|
|
|
m_Explosion
|
|
|
m_ExplosionMagnitude
|
|
|
m_GibDir
|
|
|
m_Material
|
|
|
m_OnBreak
|
|
|
m_OnHealthChanged
|
|
|
m_PerformanceMode
|
|
|
m_angle
|
|
|
m_bTookPhysicsDamage
|
|
|
m_explodeRadius
|
|
|
m_flDmgModBullet
|
|
|
m_flDmgModClub
|
|
|
m_flDmgModExplosive
|
|
|
m_flLastPhysicsInfluenceTime
|
|
|
m_flPressureDelay
|
|
|
m_hBreaker
|
|
|
m_hPhysicsAttacker
|
|
|
m_iBreakableCount
|
|
|
m_iBreakableSkin
|
|
|
m_iInteractions
|
|
|
m_iMaxBreakableSize
|
|
|
m_iMinHealthDmg
|
|
|
m_impactEnergyScale
|
|
|
m_iszBasePropData
|
|
|
m_iszBreakableModel
|
|
|
m_iszGibModel
|
|
|
m_iszModelName
|
|
|
m_iszPhysicsDamageTableName
|
|
|
m_iszPropData
|
|
|
m_iszSpawnObject
|
|
|
m_nTeamNumber
|
|
|
func_brush
Name
|
Type
|
Description
|
InputSetExcluded
|
|
|
InputSetInvert
|
|
|
InputToggle
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_bInvertExclusion
|
|
|
m_bSolidBsp
|
|
|
m_iDisabled
|
|
|
m_iSolidity
|
|
|
m_iszExcludedClass
|
|
|
func_button
Name
|
Type
|
Description
|
CBaseButtonButtonBackHome
|
|
|
CBaseButtonButtonReturn
|
|
|
CBaseButtonButtonSpark
|
|
|
CBaseButtonButtonTouch
|
|
|
CBaseButtonButtonUse
|
|
|
CBaseButtonTriggerAndWait
|
|
|
InputLock
|
|
|
InputPress
|
|
|
InputPressIn
|
|
|
InputPressOut
|
|
|
InputUnlock
|
|
|
m_OnDamaged
|
|
|
m_OnIn
|
|
|
m_OnOut
|
|
|
m_OnPressed
|
|
|
m_OnUseLocked
|
|
|
m_bLocked
|
|
|
m_bLockedSentence
|
|
|
m_bLockedSound
|
|
|
m_bSolidBsp
|
|
|
m_bUnlockedSentence
|
|
|
m_bUnlockedSound
|
|
|
m_fRotating
|
|
|
m_fStayPushed
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flUseLockedTime
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_sNoise
|
|
|
m_sounds
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecMoveDir
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_changeclass
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_clip_vphysics
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_bDisabled
|
|
|
m_hFilter
|
|
|
m_iFilterName
|
|
|
func_croc
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEat
|
|
|
m_OnEatBlue
|
|
|
m_OnEatRed
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_fish_pool
Name
|
Type
|
Description
|
CFishPoolUpdate
|
|
|
m_fishCount
|
|
|
m_fishes
|
|
|
m_isDormant
|
|
|
m_maxRange
|
|
|
m_swimDepth
|
|
|
m_waterLevel
|
|
|
func_flag_alert
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_OnTriggeredByTeam1
|
|
|
m_OnTriggeredByTeam2
|
|
|
m_bDisabled
|
|
|
m_bPlaySound
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_nAlertDelay
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_flagdetectionzone
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputTest
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_bShouldAlarm
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_outputOnDroppedFlag
|
|
|
m_outputOnEndTouchFlag
|
|
|
m_outputOnPickedUpFlag
|
|
|
m_outputOnStartTouchFlag
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_guntarget
Name
|
Type
|
Description
|
CGunTargetNext
|
|
|
CGunTargetStart
|
|
|
CGunTargetWait
|
|
|
InputStart
|
|
|
InputStop
|
|
|
InputToggle
|
|
|
m_OnDeath
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hTargetEnt
|
|
|
m_movementType
|
|
|
m_on
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_movelinear
Name
|
Type
|
Description
|
CFuncMoveLinearStopMoveSound
|
|
|
InputClose
|
|
|
InputOpen
|
|
|
InputSetPosition
|
|
|
InputSetSpeed
|
|
|
m_OnFullyClosed
|
|
|
m_OnFullyOpen
|
|
|
m_currentSound
|
|
|
m_flBlockDamage
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flStartPosition
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_soundStart
|
|
|
m_soundStop
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecMoveDir
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_nav_avoid
Name
|
Type
|
Description
|
CFuncNavCostCostThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputToggle
|
|
|
m_isDisabled
|
|
|
m_iszTags
|
|
|
m_team
|
|
|
func_nav_blocker
Name
|
Type
|
Description
|
InputBlockNav
|
|
|
InputUnblockNav
|
|
|
m_bDisabled
|
|
|
m_blockedTeamNumber
|
|
|
func_nav_prefer
Name
|
Type
|
Description
|
CFuncNavCostCostThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputToggle
|
|
|
m_isDisabled
|
|
|
m_iszTags
|
|
|
m_team
|
|
|
func_nav_prerequisite
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_isDisabled
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_task
|
|
|
m_taskEntityName
|
|
|
m_taskValue
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_nobuild
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputSetActive
|
|
|
InputSetInactive
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputToggleActive
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bAllowDispenser
|
|
|
m_bAllowSentry
|
|
|
m_bAllowTeleporters
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_nogrenades
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_passtime_goalie_zone
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_passtime_no_ball_zone
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_plat
Name
|
Type
|
Description
|
CFuncPlatCallGoDown
|
|
|
CFuncPlatCallHitBottom
|
|
|
CFuncPlatCallHitTop
|
|
|
CFuncPlatPlatUse
|
|
|
InputGoDown
|
|
|
InputGoUp
|
|
|
InputToggle
|
|
|
m_NoiseArrived
|
|
|
m_NoiseMoving
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flTLength
|
|
|
m_flTWidth
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_pMovementSound
|
|
|
m_sMaster
|
|
|
m_sNoise
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
m_volume
|
|
|
func_platrot
Name
|
Type
|
Description
|
CFuncPlatCallGoDown
|
|
|
CFuncPlatCallHitBottom
|
|
|
CFuncPlatCallHitTop
|
|
|
CFuncPlatPlatUse
|
|
|
InputGoDown
|
|
|
InputGoUp
|
|
|
InputToggle
|
|
|
m_NoiseArrived
|
|
|
m_NoiseMoving
|
|
|
m_end
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flTLength
|
|
|
m_flTWidth
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_pMovementSound
|
|
|
m_sMaster
|
|
|
m_sNoise
|
|
|
m_start
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
m_volume
|
|
|
func_powerupvolume
Name
|
Type
|
Description
|
CTriggerMultipleMultiTouch
|
|
|
CTriggerMultipleMultiWaitOver
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_OnTrigger
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_pushable
Name
|
Type
|
Description
|
CBreakableBreakTouch
|
|
|
CBreakableDie
|
|
|
InputAddHealth
|
|
|
InputBreak
|
|
|
InputRemoveHealth
|
|
|
InputSetHealth
|
|
|
InputSetMass
|
|
|
m_Explosion
|
|
|
m_ExplosionMagnitude
|
|
|
m_GibDir
|
|
|
m_Material
|
|
|
m_OnBreak
|
|
|
m_OnHealthChanged
|
|
|
m_PerformanceMode
|
|
|
m_angle
|
|
|
m_bTookPhysicsDamage
|
|
|
m_explodeRadius
|
|
|
m_flDmgModBullet
|
|
|
m_flDmgModClub
|
|
|
m_flDmgModExplosive
|
|
|
m_flLastPhysicsInfluenceTime
|
|
|
m_flPressureDelay
|
|
|
m_hBreaker
|
|
|
m_hPhysicsAttacker
|
|
|
m_iBreakableCount
|
|
|
m_iBreakableSkin
|
|
|
m_iInteractions
|
|
|
m_iMaxBreakableSize
|
|
|
m_iMinHealthDmg
|
|
|
m_impactEnergyScale
|
|
|
m_iszBasePropData
|
|
|
m_iszBreakableModel
|
|
|
m_iszGibModel
|
|
|
m_iszModelName
|
|
|
m_iszPhysicsDamageTableName
|
|
|
m_iszPropData
|
|
|
m_iszSpawnObject
|
|
|
m_nTeamNumber
|
|
|
func_regenerate
Name
|
Type
|
Description
|
CRegenerateZoneTouch
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hAssociatedModel
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iszAssociatedModel
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_respawnflag
Name
|
Type
|
Description
|
CFuncRespawnFlagZoneTouch
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_rot_button
Name
|
Type
|
Description
|
CBaseButtonButtonBackHome
|
|
|
CBaseButtonButtonReturn
|
|
|
CBaseButtonButtonSpark
|
|
|
CBaseButtonButtonTouch
|
|
|
CBaseButtonButtonUse
|
|
|
CBaseButtonTriggerAndWait
|
|
|
InputLock
|
|
|
InputPress
|
|
|
InputPressIn
|
|
|
InputPressOut
|
|
|
InputUnlock
|
|
|
m_OnDamaged
|
|
|
m_OnIn
|
|
|
m_OnOut
|
|
|
m_OnPressed
|
|
|
m_OnUseLocked
|
|
|
m_bLocked
|
|
|
m_bLockedSentence
|
|
|
m_bLockedSound
|
|
|
m_bSolidBsp
|
|
|
m_bUnlockedSentence
|
|
|
m_bUnlockedSound
|
|
|
m_fRotating
|
|
|
m_fStayPushed
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flUseLockedTime
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_sNoise
|
|
|
m_sounds
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecMoveDir
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_suggested_build
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputSetActive
|
|
|
InputSetInactive
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputToggleActive
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flFaceEntityFOV
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iObjectType
|
|
|
m_movementType
|
|
|
m_outputBuildInsideArea
|
|
|
m_outputBuildNotFacing
|
|
|
m_outputBuildingUpgraded
|
|
|
m_sFaceEntityName
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_tfbot_hint
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_hint
|
|
|
m_isDisabled
|
|
|
m_team
|
|
|
func_trackautochange
Name
|
Type
|
Description
|
CFuncPlatCallGoDown
|
|
|
CFuncPlatCallHitBottom
|
|
|
CFuncPlatCallHitTop
|
|
|
CFuncPlatPlatUse
|
|
|
CFuncTrackChangeFind
|
|
|
InputGoDown
|
|
|
InputGoUp
|
|
|
InputToggle
|
|
|
TriggerTrackChange
|
|
|
m_NoiseArrived
|
|
|
m_NoiseMoving
|
|
|
m_code
|
|
|
m_end
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flTLength
|
|
|
m_flTWidth
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_pMovementSound
|
|
|
m_sMaster
|
|
|
m_sNoise
|
|
|
m_start
|
|
|
m_targetState
|
|
|
m_toggle_state
|
|
|
m_trackBottom
|
|
|
m_trackBottomName
|
|
|
m_trackTop
|
|
|
m_trackTopName
|
|
|
m_train
|
|
|
m_trainName
|
|
|
m_use
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
m_volume
|
|
|
func_trackchange
Name
|
Type
|
Description
|
CFuncPlatCallGoDown
|
|
|
CFuncPlatCallHitBottom
|
|
|
CFuncPlatCallHitTop
|
|
|
CFuncPlatPlatUse
|
|
|
CFuncTrackChangeFind
|
|
|
InputGoDown
|
|
|
InputGoUp
|
|
|
InputToggle
|
|
|
m_NoiseArrived
|
|
|
m_NoiseMoving
|
|
|
m_code
|
|
|
m_end
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flTLength
|
|
|
m_flTWidth
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_pMovementSound
|
|
|
m_sMaster
|
|
|
m_sNoise
|
|
|
m_start
|
|
|
m_targetState
|
|
|
m_toggle_state
|
|
|
m_trackBottom
|
|
|
m_trackBottomName
|
|
|
m_trackTop
|
|
|
m_trackTopName
|
|
|
m_train
|
|
|
m_trainName
|
|
|
m_use
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
m_volume
|
|
|
func_train
Name
|
Type
|
Description
|
CFuncTrainNext
|
|
|
CFuncTrainWait
|
|
|
InputStart
|
|
|
InputStop
|
|
|
InputToggle
|
|
|
m_NoiseArrived
|
|
|
m_NoiseMoving
|
|
|
m_activated
|
|
|
m_flBlockDamage
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flNextBlockTime
|
|
|
m_flTLength
|
|
|
m_flTWidth
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hCurrentTarget
|
|
|
m_hEnemy
|
|
|
m_iszLastTarget
|
|
|
m_movementType
|
|
|
m_pMovementSound
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
m_volume
|
|
|
func_upgradestation
Name
|
Type
|
Description
|
CUpgradesUpgradeTouch
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_nStartDisabled
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_water_analog
Name
|
Type
|
Description
|
CFuncMoveLinearStopMoveSound
|
|
|
InputClose
|
|
|
InputOpen
|
|
|
InputSetPosition
|
|
|
InputSetSpeed
|
|
|
m_OnFullyClosed
|
|
|
m_OnFullyOpen
|
|
|
m_currentSound
|
|
|
m_flBlockDamage
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flStartPosition
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_soundStart
|
|
|
m_soundStop
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecMoveDir
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
func_weight_button
Name
|
Type
|
Description
|
CWeightButtonTriggerThink
|
|
|
m_OnPressed
|
|
|
m_OnReleased
|
|
|
m_bHasBeenPressed
|
|
|
m_fStressToActivate
|
|
|
game_end
Name
|
Type
|
Description
|
InputGameEnd
|
|
|
m_Score
|
|
|
m_iszMaster
|
|
|
game_forcerespawn
Name
|
Type
|
Description
|
InputForceRespawn
|
|
|
InputForceRespawnSwitchTeams
|
|
|
InputForceTeamRespawn
|
|
|
m_outputOnForceRespawn
|
|
|
game_gib_manager
Name
|
Type
|
Description
|
InputSetMaxPieces
|
|
|
InputSetMaxPiecesDX8
|
|
|
m_bAllowNewGibs
|
|
|
m_iMaxPieces
|
|
|
m_iMaxPiecesDX8
|
|
|
game_intro_viewpoint
Name
|
Type
|
Description
|
m_flEventDelay
|
|
|
m_flFOV
|
|
|
m_flStepDelay
|
|
|
m_iGameEventData
|
|
|
m_iIntroStep
|
|
|
m_iszGameEvent
|
|
|
m_iszMessage
|
|
|
game_player_equip
Name
|
Type
|
Description
|
m_Score
|
|
|
m_iszMaster
|
|
|
m_weaponCount
|
|
|
m_weaponNames
|
|
|
game_round_win
Name
|
Type
|
Description
|
InputRoundWin
|
|
|
m_bForceMapReset
|
|
|
m_bSwitchTeamsOnWin
|
|
|
m_iWinReason
|
|
|
m_outputOnRoundWin
|
|
|
game_score
Name
|
Type
|
Description
|
InputApplyScore
|
|
|
m_Score
|
|
|
m_iszMaster
|
|
|
game_text
Name
|
Type
|
Description
|
InputDisplay
|
|
|
m_Score
|
|
|
m_iszMaster
|
|
|
m_iszMessage
|
|
|
m_textParms
|
|
|
m_textParms.channel
|
|
|
m_textParms.effect
|
|
|
m_textParms.fadeinTime
|
|
|
m_textParms.fadeoutTime
|
|
|
m_textParms.fxTime
|
|
|
m_textParms.holdTime
|
|
|
m_textParms.x
|
|
|
m_textParms.y
|
|
|
game_text_tf
Name
|
Type
|
Description
|
InputDisplay
|
|
|
m_iBackgroundTeam
|
|
|
m_iRecipientTeam
|
|
|
m_iszIcon
|
|
|
m_iszMessage
|
|
|
game_ui
Name
|
Type
|
Description
|
InputActivate
|
|
|
InputDeactivate
|
|
|
m_attack2axis
|
|
|
m_attackaxis
|
|
|
m_bForceUpdate
|
|
|
m_flFieldOfView
|
|
|
m_hSaveWeapon
|
|
|
m_nLastButtonState
|
|
|
m_player
|
|
|
m_playerOff
|
|
|
m_playerOn
|
|
|
m_pressedAttack
|
|
|
m_pressedAttack2
|
|
|
m_pressedBack
|
|
|
m_pressedForward
|
|
|
m_pressedMoveLeft
|
|
|
m_pressedMoveRight
|
|
|
m_unpressedAttack
|
|
|
m_unpressedAttack2
|
|
|
m_unpressedBack
|
|
|
m_unpressedForward
|
|
|
m_unpressedMoveLeft
|
|
|
m_unpressedMoveRight
|
|
|
m_xaxis
|
|
|
m_yaxis
|
|
|
game_weapon_manager
Name
|
Type
|
Description
|
CGameWeaponManagerThink
|
|
|
InputSetAmmoModifier
|
|
|
InputSetMaxPieces
|
|
|
m_ManagedNonWeapons
|
|
|
m_bExpectingWeapon
|
|
|
m_flAmmoMod
|
|
|
m_iMaxPieces
|
|
|
m_iszWeaponName
|
|
|
game_zone_player
Name
|
Type
|
Description
|
InputCountPlayersInZone
|
|
|
m_OnPlayerInZone
|
|
|
m_OnPlayerOutZone
|
|
|
m_PlayersInCount
|
|
|
m_PlayersOutCount
|
|
|
m_iszMaster
|
|
|
gibshooter
Name
|
Type
|
Description
|
CGibShooterShootThink
|
|
|
InputShoot
|
|
|
m_angGibRotation
|
|
|
m_bIsSprite
|
|
|
m_bNoGibShadows
|
|
|
m_flDelay
|
|
|
m_flGibAngVelocity
|
|
|
m_flGibLife
|
|
|
m_flGibVelocity
|
|
|
m_flVariance
|
|
|
m_iGibCapacity
|
|
|
m_iGibMaterial
|
|
|
m_iGibModelIndex
|
|
|
m_iGibs
|
|
|
m_iszLightingOrigin
|
|
|
m_nMaxGibModelFrame
|
|
|
m_nSimulationType
|
|
|
hammer_updateignorelist
Name
|
Type
|
Description
|
m_nIgnoredEntityNames[0]
|
|
|
m_nIgnoredEntityNames[10]
|
|
|
m_nIgnoredEntityNames[11]
|
|
|
m_nIgnoredEntityNames[12]
|
|
|
m_nIgnoredEntityNames[13]
|
|
|
m_nIgnoredEntityNames[14]
|
|
|
m_nIgnoredEntityNames[15]
|
|
|
m_nIgnoredEntityNames[1]
|
|
|
m_nIgnoredEntityNames[2]
|
|
|
m_nIgnoredEntityNames[3]
|
|
|
m_nIgnoredEntityNames[4]
|
|
|
m_nIgnoredEntityNames[5]
|
|
|
m_nIgnoredEntityNames[6]
|
|
|
m_nIgnoredEntityNames[7]
|
|
|
m_nIgnoredEntityNames[8]
|
|
|
m_nIgnoredEntityNames[9]
|
|
|
info_camera_link
Name
|
Type
|
Description
|
InputSetCamera
|
|
|
m_hCamera
|
|
|
m_hTargetEntity
|
|
|
m_strPointCamera
|
|
|
info_hint
Name
|
Type
|
Description
|
m_NodeData
|
fIgnoreFacing
|
|
|
iDisabled
|
|
|
iszActivityName
|
|
|
maxState
|
|
|
minState
|
|
|
nHintType
|
|
|
nNodeID
|
|
|
nTargetWCNodeID
|
|
|
nWCNodeID
|
|
|
strEntityName
|
|
|
strGroup
|
|
|
|
info_node
Name
|
Type
|
Description
|
m_NodeData
|
fIgnoreFacing
|
|
|
iDisabled
|
|
|
iszActivityName
|
|
|
maxState
|
|
|
minState
|
|
|
nHintType
|
|
|
nNodeID
|
|
|
nTargetWCNodeID
|
|
|
nWCNodeID
|
|
|
strEntityName
|
|
|
strGroup
|
|
|
|
info_node_air
Name
|
Type
|
Description
|
m_NodeData
|
fIgnoreFacing
|
|
|
iDisabled
|
|
|
iszActivityName
|
|
|
maxState
|
|
|
minState
|
|
|
nHintType
|
|
|
nNodeID
|
|
|
nTargetWCNodeID
|
|
|
nWCNodeID
|
|
|
strEntityName
|
|
|
strGroup
|
|
|
|
info_node_air_hint
Name
|
Type
|
Description
|
m_NodeData
|
fIgnoreFacing
|
|
|
iDisabled
|
|
|
iszActivityName
|
|
|
maxState
|
|
|
minState
|
|
|
nHintType
|
|
|
nNodeID
|
|
|
nTargetWCNodeID
|
|
|
nWCNodeID
|
|
|
strEntityName
|
|
|
strGroup
|
|
|
|
info_node_climb
Name
|
Type
|
Description
|
m_NodeData
|
fIgnoreFacing
|
|
|
iDisabled
|
|
|
iszActivityName
|
|
|
maxState
|
|
|
minState
|
|
|
nHintType
|
|
|
nNodeID
|
|
|
nTargetWCNodeID
|
|
|
nWCNodeID
|
|
|
strEntityName
|
|
|
strGroup
|
|
|
|
info_node_hint
Name
|
Type
|
Description
|
m_NodeData
|
fIgnoreFacing
|
|
|
iDisabled
|
|
|
iszActivityName
|
|
|
maxState
|
|
|
minState
|
|
|
nHintType
|
|
|
nNodeID
|
|
|
nTargetWCNodeID
|
|
|
nWCNodeID
|
|
|
strEntityName
|
|
|
strGroup
|
|
|
|
info_node_link
Name
|
Type
|
Description
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_bInvertAllow
|
|
|
m_nDestEditID
|
|
|
m_nLinkState
|
|
|
m_nLinkType
|
|
|
m_nSrcEditID
|
|
|
m_strAllowUse
|
|
|
info_node_link_controller
Name
|
Type
|
Description
|
InputSetAllowed
|
|
|
InputSetInvert
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_bInvertAllow
|
|
|
m_bUseAirLinkRadius
|
|
|
m_nLinkState
|
|
|
m_strAllowUse
|
|
|
info_observer_point
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_bDefaultWelcome
|
|
|
m_bDisabled
|
|
|
m_bMatchSummary
|
|
|
m_flFOV
|
|
|
m_iszAssociateTeamEntityName
|
|
|
info_player_teamspawn
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputRoundSpawn
|
|
|
m_bDisabled
|
|
|
m_iszControlPointName
|
|
|
m_iszRoundBlueSpawn
|
|
|
m_iszRoundRedSpawn
|
|
|
m_nMatchSummaryType
|
|
|
m_nSpawnMode
|
|
|
info_projecteddecal
Name
|
Type
|
Description
|
CProjectedDecalStaticDecal
|
|
|
CProjectedDecalTriggerDecal
|
|
|
InputActivate
|
|
|
m_flDistance
|
|
|
m_nTexture
|
|
|
infodecal
Name
|
Type
|
Description
|
CDecalStaticDecal
|
|
|
CDecalTriggerDecal
|
|
|
InputActivate
|
|
|
m_bLowPriority
|
|
|
m_nTexture
|
|
|
keyframe_track
Name
|
Type
|
Description
|
m_Angles
|
|
|
m_Origin
|
|
|
m_flNextTime
|
|
|
m_iNextKey
|
|
|
m_pNextKey
|
|
|
m_pPrevKey
|
|
|
m_qAngle
|
|
|
light
Name
|
Type
|
Description
|
CLightFadeThink
|
|
|
InputFadeToPattern
|
|
|
InputSetPattern
|
|
|
InputToggle
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_iCurrentFade
|
|
|
m_iDefaultStyle
|
|
|
m_iStyle
|
|
|
m_iTargetFade
|
|
|
m_iszPattern
|
|
|
light_environment
Name
|
Type
|
Description
|
CLightFadeThink
|
|
|
InputFadeToPattern
|
|
|
InputSetPattern
|
|
|
InputToggle
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_iCurrentFade
|
|
|
m_iDefaultStyle
|
|
|
m_iStyle
|
|
|
m_iTargetFade
|
|
|
m_iszPattern
|
|
|
light_glspot
Name
|
Type
|
Description
|
CLightFadeThink
|
|
|
InputFadeToPattern
|
|
|
InputSetPattern
|
|
|
InputToggle
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_iCurrentFade
|
|
|
m_iDefaultStyle
|
|
|
m_iStyle
|
|
|
m_iTargetFade
|
|
|
m_iszPattern
|
|
|
light_spot
Name
|
Type
|
Description
|
CLightFadeThink
|
|
|
InputFadeToPattern
|
|
|
InputSetPattern
|
|
|
InputToggle
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_iCurrentFade
|
|
|
m_iDefaultStyle
|
|
|
m_iStyle
|
|
|
m_iTargetFade
|
|
|
m_iszPattern
|
|
|
logic_active_autosave
Name
|
Type
|
Description
|
CLogicActiveAutosaveSaveThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSave
|
|
|
InputSaveDangerous
|
|
|
InputSetMinHitpointsThreshold
|
|
|
m_TriggerHitPoints
|
|
|
m_bForceNewLevelUnit
|
|
|
m_flDangerousTime
|
|
|
m_flStartTime
|
|
|
m_flTimeToTrigger
|
|
|
m_minHitPoints
|
|
|
m_minHitPointsToCommit
|
|
|
logic_auto
Name
|
Type
|
Description
|
m_OnBackgroundMap
|
|
|
m_OnLoadGame
|
|
|
m_OnMapSpawn
|
|
|
m_OnMapTransition
|
|
|
m_OnMultiNewMap
|
|
|
m_OnMultiNewRound
|
|
|
m_OnNewGame
|
|
|
m_globalstate
|
|
|
logic_autosave
Name
|
Type
|
Description
|
InputSave
|
|
|
InputSaveDangerous
|
|
|
InputSetMinHitpointsThreshold
|
|
|
m_bForceNewLevelUnit
|
|
|
m_minHitPoints
|
|
|
m_minHitPointsToCommit
|
|
|
logic_branch
Name
|
Type
|
Description
|
InputSetValue
|
|
|
InputSetValueTest
|
|
|
InputTest
|
|
|
InputToggle
|
|
|
InputToggleTest
|
|
|
m_Listeners
|
|
|
m_OnFalse
|
|
|
m_OnTrue
|
|
|
m_bInValue
|
|
|
logic_branch_listener
Name
|
Type
|
Description
|
InputTest
|
|
|
Input_OnLogicBranchChanged
|
|
|
Input_OnLogicBranchRemoved
|
|
|
m_LogicBranchList
|
|
|
m_OnAllFalse
|
|
|
m_OnAllTrue
|
|
|
m_OnMixed
|
|
|
m_eLastState
|
|
|
m_nLogicBranchNames[0]
|
|
|
m_nLogicBranchNames[10]
|
|
|
m_nLogicBranchNames[11]
|
|
|
m_nLogicBranchNames[12]
|
|
|
m_nLogicBranchNames[13]
|
|
|
m_nLogicBranchNames[14]
|
|
|
m_nLogicBranchNames[15]
|
|
|
m_nLogicBranchNames[1]
|
|
|
m_nLogicBranchNames[2]
|
|
|
m_nLogicBranchNames[3]
|
|
|
m_nLogicBranchNames[4]
|
|
|
m_nLogicBranchNames[5]
|
|
|
m_nLogicBranchNames[6]
|
|
|
m_nLogicBranchNames[7]
|
|
|
m_nLogicBranchNames[8]
|
|
|
m_nLogicBranchNames[9]
|
|
|
logic_case
Name
|
Type
|
Description
|
InputPickRandom
|
|
|
InputPickRandomShuffle
|
|
|
InputValue
|
|
|
m_OnCase[0]
|
|
|
m_OnCase[10]
|
|
|
m_OnCase[11]
|
|
|
m_OnCase[12]
|
|
|
m_OnCase[13]
|
|
|
m_OnCase[14]
|
|
|
m_OnCase[15]
|
|
|
m_OnCase[1]
|
|
|
m_OnCase[2]
|
|
|
m_OnCase[3]
|
|
|
m_OnCase[4]
|
|
|
m_OnCase[5]
|
|
|
m_OnCase[6]
|
|
|
m_OnCase[7]
|
|
|
m_OnCase[8]
|
|
|
m_OnCase[9]
|
|
|
m_OnDefault
|
|
|
m_nCase[0]
|
|
|
m_nCase[10]
|
|
|
m_nCase[11]
|
|
|
m_nCase[12]
|
|
|
m_nCase[13]
|
|
|
m_nCase[14]
|
|
|
m_nCase[15]
|
|
|
m_nCase[1]
|
|
|
m_nCase[2]
|
|
|
m_nCase[3]
|
|
|
m_nCase[4]
|
|
|
m_nCase[5]
|
|
|
m_nCase[6]
|
|
|
m_nCase[7]
|
|
|
m_nCase[8]
|
|
|
m_nCase[9]
|
|
|
m_nLastShuffleCase
|
|
|
m_nShuffleCases
|
|
|
m_uchShuffleCaseMap
|
|
|
logic_collision_pair
Name
|
Type
|
Description
|
InputDisableCollisions
|
|
|
InputEnableCollisions
|
|
|
m_disabled
|
|
|
m_nameAttach1
|
|
|
m_nameAttach2
|
|
|
m_succeeded
|
|
|
logic_compare
Name
|
Type
|
Description
|
InputCompare
|
|
|
InputSetCompareValue
|
|
|
InputSetValue
|
|
|
InputSetValueCompare
|
|
|
m_OnEqualTo
|
|
|
m_OnGreaterThan
|
|
|
m_OnLessThan
|
|
|
m_OnNotEqualTo
|
|
|
m_flCompareValue
|
|
|
m_flInValue
|
|
|
logic_lineto
Name
|
Type
|
Description
|
m_EndEntity
|
|
|
m_Line
|
|
|
m_SourceName
|
|
|
m_StartEntity
|
|
|
logic_measure_movement
Name
|
Type
|
Description
|
CLogicMeasureMovementMeasureThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetMeasureReference
|
|
|
InputSetMeasureTarget
|
|
|
InputSetTarget
|
|
|
InputSetTargetReference
|
|
|
InputSetTargetScale
|
|
|
m_flScale
|
|
|
m_hMeasureReference
|
|
|
m_hMeasureTarget
|
|
|
m_hTarget
|
|
|
m_hTargetReference
|
|
|
m_nMeasureType
|
|
|
m_strMeasureReference
|
|
|
m_strMeasureTarget
|
|
|
m_strTargetReference
|
|
|
logic_multicompare
Name
|
Type
|
Description
|
InputCompareValues
|
|
|
InputValue
|
|
|
m_AllIntCompares
|
|
|
m_OnEqual
|
|
|
m_OnNotEqual
|
|
|
m_iIntegerValue
|
|
|
m_iShouldCompareToValue
|
|
|
logic_navigation
Name
|
Type
|
Description
|
InputToggle
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_isOn
|
|
|
m_navProperty
|
|
|
logic_relay
Name
|
Type
|
Description
|
InputCancelPending
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputEnableRefire
|
|
|
InputToggle
|
|
|
InputTrigger
|
|
|
m_OnSpawn
|
|
|
m_OnTrigger
|
|
|
m_bDisabled
|
|
|
m_bWaitForRefire
|
|
|
logic_scene_list_manager
Name
|
Type
|
Description
|
InputShutdown
|
|
|
m_hListManagers
|
|
|
m_hScenes[0]
|
|
|
m_hScenes[10]
|
|
|
m_hScenes[11]
|
|
|
m_hScenes[12]
|
|
|
m_hScenes[13]
|
|
|
m_hScenes[14]
|
|
|
m_hScenes[15]
|
|
|
m_hScenes[1]
|
|
|
m_hScenes[2]
|
|
|
m_hScenes[3]
|
|
|
m_hScenes[4]
|
|
|
m_hScenes[5]
|
|
|
m_hScenes[6]
|
|
|
m_hScenes[7]
|
|
|
m_hScenes[8]
|
|
|
m_hScenes[9]
|
|
|
m_iszScenes[0]
|
|
|
m_iszScenes[10]
|
|
|
m_iszScenes[11]
|
|
|
m_iszScenes[12]
|
|
|
m_iszScenes[13]
|
|
|
m_iszScenes[14]
|
|
|
m_iszScenes[15]
|
|
|
m_iszScenes[1]
|
|
|
m_iszScenes[2]
|
|
|
m_iszScenes[3]
|
|
|
m_iszScenes[4]
|
|
|
m_iszScenes[5]
|
|
|
m_iszScenes[6]
|
|
|
m_iszScenes[7]
|
|
|
m_iszScenes[8]
|
|
|
m_iszScenes[9]
|
|
|
logic_timer
Name
|
Type
|
Description
|
InputAddToTimer
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputFireTimer
|
|
|
InputRefireTime
|
|
|
InputResetTimer
|
|
|
InputSubtractFromTimer
|
|
|
InputToggle
|
|
|
m_OnTimer
|
|
|
m_OnTimerHigh
|
|
|
m_OnTimerLow
|
|
|
m_bUpDownState
|
|
|
m_flLowerRandomBound
|
|
|
m_flRefireTime
|
|
|
m_flUpperRandomBound
|
|
|
m_iDisabled
|
|
|
m_iUseRandomTime
|
|
|
math_colorblend
Name
|
Type
|
Description
|
InputValue
|
|
|
m_OutColor1
|
|
|
m_OutColor2
|
|
|
m_OutValue
|
|
|
m_flInMax
|
|
|
m_flInMin
|
|
|
math_counter
Name
|
Type
|
Description
|
InputAdd
|
|
|
InputDisable
|
|
|
InputDivide
|
|
|
InputEnable
|
|
|
InputGetValue
|
|
|
InputMultiply
|
|
|
InputSetHitMax
|
|
|
InputSetHitMin
|
|
|
InputSetValue
|
|
|
InputSetValueNoFire
|
|
|
InputSubtract
|
|
|
m_OnGetValue
|
|
|
m_OnHitMax
|
|
|
m_OnHitMin
|
|
|
m_OutValue
|
|
|
m_bDisabled
|
|
|
m_bHitMax
|
|
|
m_bHitMin
|
|
|
m_flMax
|
|
|
m_flMin
|
|
|
math_remap
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputValue
|
|
|
m_OutValue
|
|
|
m_bEnabled
|
|
|
m_flInMax
|
|
|
m_flInMin
|
|
|
m_flOut1
|
|
|
m_flOut2
|
|
|
momentary_door
Name
|
Type
|
Description
|
CFuncMoveLinearStopMoveSound
|
|
|
InputClose
|
|
|
InputOpen
|
|
|
InputSetPosition
|
|
|
InputSetSpeed
|
|
|
m_OnFullyClosed
|
|
|
m_OnFullyOpen
|
|
|
m_currentSound
|
|
|
m_flBlockDamage
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flStartPosition
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_soundStart
|
|
|
m_soundStop
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecMoveDir
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
momentary_rot_button
Name
|
Type
|
Description
|
CBaseButtonButtonBackHome
|
|
|
CBaseButtonButtonReturn
|
|
|
CBaseButtonButtonSpark
|
|
|
CBaseButtonButtonTouch
|
|
|
CBaseButtonButtonUse
|
|
|
CBaseButtonTriggerAndWait
|
|
|
CMomentaryRotButtonReturnMoveDone
|
|
|
CMomentaryRotButtonSetPositionMoveDone
|
|
|
CMomentaryRotButtonUpdateThink
|
|
|
CMomentaryRotButtonUseMoveDone
|
|
|
InputDisable
|
|
|
InputDisableUpdateTarget
|
|
|
InputEnable
|
|
|
InputEnableUpdateTarget
|
|
|
InputLock
|
|
|
InputPress
|
|
|
InputPressIn
|
|
|
InputPressOut
|
|
|
InputSetPosition
|
|
|
InputSetPositionImmediately
|
|
|
InputUnlock
|
|
|
m_IdealYaw
|
|
|
m_OnDamaged
|
|
|
m_OnFullyClosed
|
|
|
m_OnFullyOpen
|
|
|
m_OnIn
|
|
|
m_OnOut
|
|
|
m_OnPressed
|
|
|
m_OnReachedPosition
|
|
|
m_OnUnpressed
|
|
|
m_OnUseLocked
|
|
|
m_Position
|
|
|
m_bDisabled
|
|
|
m_bLocked
|
|
|
m_bLockedSentence
|
|
|
m_bLockedSound
|
|
|
m_bSolidBsp
|
|
|
m_bUnlockedSentence
|
|
|
m_bUnlockedSound
|
|
|
m_bUpdateTarget
|
|
|
m_direction
|
|
|
m_end
|
|
|
m_fRotating
|
|
|
m_fStayPushed
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flStartPosition
|
|
|
m_flUseLockedTime
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_lastUsed
|
|
|
m_movementType
|
|
|
m_returnSpeed
|
|
|
m_sMaster
|
|
|
m_sNoise
|
|
|
m_sounds
|
|
|
m_start
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecMoveDir
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
move_keyframed
Name
|
Type
|
Description
|
m_Angles
|
|
|
m_Origin
|
|
|
m_flAnimEndTime
|
|
|
m_flAnimStartTime
|
|
|
m_flAverageSpeedAcrossFrame
|
|
|
m_flNextTime
|
|
|
m_flTimeIntoFrame
|
|
|
m_iDirection
|
|
|
m_iNextKey
|
|
|
m_iPositionInterpolator
|
|
|
m_iRotationInterpolator
|
|
|
m_pCurrentKeyFrame
|
|
|
m_pNextKey
|
|
|
m_pPostKeyFrame
|
|
|
m_pPreKeyFrame
|
|
|
m_pPrevKey
|
|
|
m_pTargetKeyFrame
|
|
|
m_qAngle
|
|
|
multisource
Name
|
Type
|
Description
|
CMultiSourceRegister
|
|
|
m_OnTrigger
|
|
|
m_globalstate
|
|
|
m_iTotal
|
|
|
m_rgEntities
|
|
|
m_rgTriggered
|
|
|
npc_maker
Name
|
Type
|
Description
|
CBaseNPCMakerMakerThink
|
|
|
InputAddMaxChildren
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetMaxChildren
|
|
|
InputSetMaxLiveChildren
|
|
|
InputSetSpawnFrequency
|
|
|
InputSpawnNPC
|
|
|
InputToggle
|
|
|
m_ChildTargetName
|
|
|
m_OnAllLiveChildrenDead
|
|
|
m_OnAllSpawned
|
|
|
m_OnAllSpawnedDead
|
|
|
m_OnSpawnNPC
|
|
|
m_RelationshipString
|
|
|
m_SquadName
|
|
|
m_bDisabled
|
|
|
m_flSpawnFrequency
|
|
|
m_hIgnoreEntity
|
|
|
m_iszIngoreEnt
|
|
|
m_iszNPCClassname
|
|
|
m_nLiveChildren
|
|
|
m_nMaxLiveChildren
|
|
|
m_nMaxNumNPCs
|
|
|
m_spawnEquipment
|
|
|
m_strHintGroup
|
|
|
npc_template_maker
Name
|
Type
|
Description
|
CBaseNPCMakerMakerThink
|
|
|
InputAddMaxChildren
|
|
|
InputChangeDestinationGroup
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetMaxChildren
|
|
|
InputSetMaxLiveChildren
|
|
|
InputSetMinimumSpawnDistance
|
|
|
InputSetSpawnFrequency
|
|
|
InputSpawnInLine
|
|
|
InputSpawnInRadius
|
|
|
InputSpawnMultiple
|
|
|
InputSpawnNPC
|
|
|
InputToggle
|
|
|
m_CriterionDistance
|
|
|
m_CriterionVisibility
|
|
|
m_OnAllLiveChildrenDead
|
|
|
m_OnAllSpawned
|
|
|
m_OnAllSpawnedDead
|
|
|
m_OnSpawnNPC
|
|
|
m_bDisabled
|
|
|
m_flRadius
|
|
|
m_flSpawnFrequency
|
|
|
m_hIgnoreEntity
|
|
|
m_iMinSpawnDistance
|
|
|
m_iszDestinationGroup
|
|
|
m_iszIngoreEnt
|
|
|
m_iszTemplateData
|
|
|
m_iszTemplateName
|
|
|
m_nLiveChildren
|
|
|
m_nMaxLiveChildren
|
|
|
m_nMaxNumNPCs
|
|
|
path_corner
Name
|
Type
|
Description
|
InputInPass
|
|
|
InputSetNextPathCorner
|
|
|
m_OnPass
|
|
|
m_flWait
|
|
|
path_corner_crash
Name
|
Type
|
Description
|
InputInPass
|
|
|
InputSetNextPathCorner
|
|
|
m_OnPass
|
|
|
m_flWait
|
|
|
path_track
Name
|
Type
|
Description
|
InputDisableAlternatePath
|
|
|
InputDisablePath
|
|
|
InputEnableAlternatePath
|
|
|
InputEnablePath
|
|
|
InputPass
|
|
|
InputTeleport
|
|
|
InputToggleAlternatePath
|
|
|
InputTogglePath
|
|
|
m_OnPass
|
|
|
m_OnTeleport
|
|
|
m_altName
|
|
|
m_eOrientationType
|
|
|
m_flRadius
|
|
|
m_length
|
|
|
m_paltpath
|
|
|
m_pnext
|
|
|
m_pprevious
|
|
|
phys_ballsocket
Name
|
Type
|
Description
|
InputBreak
|
|
|
InputOnBreak
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_OnBreak
|
|
|
m_breakSound
|
|
|
m_forceLimit
|
|
|
m_minTeleportDistance
|
|
|
m_nameAttach1
|
|
|
m_nameAttach2
|
|
|
m_nameSystem
|
|
|
m_pConstraint
|
|
|
m_torqueLimit
|
|
|
phys_constraint
Name
|
Type
|
Description
|
InputBreak
|
|
|
InputOnBreak
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_OnBreak
|
|
|
m_breakSound
|
|
|
m_forceLimit
|
|
|
m_minTeleportDistance
|
|
|
m_nameAttach1
|
|
|
m_nameAttach2
|
|
|
m_nameSystem
|
|
|
m_pConstraint
|
|
|
m_torqueLimit
|
|
|
phys_convert
Name
|
Type
|
Description
|
InputConvertTarget
|
|
|
m_OnConvert
|
|
|
m_flMassOverride
|
|
|
m_swapModel
|
|
|
phys_hinge
Name
|
Type
|
Description
|
InputBreak
|
|
|
InputOnBreak
|
|
|
InputSetHingeFriction
|
|
|
InputSetVelocity
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_OnBreak
|
|
|
m_breakSound
|
|
|
m_forceLimit
|
|
|
m_hinge.worldAxisDirection
|
|
|
m_hinge.worldPosition
|
|
|
m_hingeFriction
|
|
|
m_minTeleportDistance
|
|
|
m_nameAttach1
|
|
|
m_nameAttach2
|
|
|
m_nameSystem
|
|
|
m_pConstraint
|
|
|
m_systemLoadScale
|
|
|
m_torqueLimit
|
|
|
phys_keepupright
Name
|
Type
|
Description
|
InputSetAngularLimit
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_angularLimit
|
|
|
m_attachedObject
|
|
|
m_bActive
|
|
|
m_bDampAllRotation
|
|
|
m_localTestAxis
|
|
|
m_nameAttach
|
|
|
m_pController
|
|
|
m_worldGoalAxis
|
|
|
phys_lengthconstraint
Name
|
Type
|
Description
|
InputBreak
|
|
|
InputOnBreak
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_OnBreak
|
|
|
m_addLength
|
|
|
m_breakSound
|
|
|
m_forceLimit
|
|
|
m_minLength
|
|
|
m_minTeleportDistance
|
|
|
m_nameAttach1
|
|
|
m_nameAttach2
|
|
|
m_nameSystem
|
|
|
m_offset
|
|
|
m_pConstraint
|
|
|
m_torqueLimit
|
|
|
m_totalLength
|
|
|
m_vecAttach
|
|
|
phys_motor
Name
|
Type
|
Description
|
InputSetTargetSpeed
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_additionalAcceleration
|
|
|
m_angularAcceleration
|
|
|
m_attachedObject
|
|
|
m_lastTime
|
|
|
m_motor
|
m_axis
|
|
|
m_inertiaFactor
|
|
|
m_lastAcceleration
|
|
|
m_lastForce
|
|
|
m_lastSpeed
|
|
|
m_maxTorque
|
|
|
m_restistanceDamping
|
|
|
m_speed
|
|
|
|
m_nameAttach
|
|
|
m_pController
|
|
|
m_pHinge
|
|
|
m_spinUp
|
|
|
phys_pulleyconstraint
Name
|
Type
|
Description
|
InputBreak
|
|
|
InputOnBreak
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_OnBreak
|
|
|
m_addLength
|
|
|
m_breakSound
|
|
|
m_forceLimit
|
|
|
m_gearRatio
|
|
|
m_minTeleportDistance
|
|
|
m_nameAttach1
|
|
|
m_nameAttach2
|
|
|
m_nameSystem
|
|
|
m_offset
|
|
|
m_pConstraint
|
|
|
m_position2
|
|
|
m_torqueLimit
|
|
|
phys_ragdollconstraint
Name
|
Type
|
Description
|
InputBreak
|
|
|
InputOnBreak
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_OnBreak
|
|
|
m_breakSound
|
|
|
m_forceLimit
|
|
|
m_minTeleportDistance
|
|
|
m_nameAttach1
|
|
|
m_nameAttach2
|
|
|
m_nameSystem
|
|
|
m_pConstraint
|
|
|
m_torqueLimit
|
|
|
m_xfriction
|
|
|
m_xmax
|
|
|
m_xmin
|
|
|
m_yfriction
|
|
|
m_ymax
|
|
|
m_ymin
|
|
|
m_zfriction
|
|
|
m_zmax
|
|
|
m_zmin
|
|
|
phys_ragdollmagnet
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_axis
|
|
|
m_bDisabled
|
|
|
m_force
|
|
|
m_radius
|
|
|
phys_slideconstraint
Name
|
Type
|
Description
|
InputBreak
|
|
|
InputOnBreak
|
|
|
InputSetVelocity
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_OnBreak
|
|
|
m_axisEnd
|
|
|
m_breakSound
|
|
|
m_forceLimit
|
|
|
m_minTeleportDistance
|
|
|
m_nameAttach1
|
|
|
m_nameAttach2
|
|
|
m_nameSystem
|
|
|
m_pConstraint
|
|
|
m_slideFriction
|
|
|
m_systemLoadScale
|
|
|
m_torqueLimit
|
|
|
phys_spring
Name
|
Type
|
Description
|
InputSetSpringConstant
|
|
|
InputSetSpringDamping
|
|
|
InputSetSpringLength
|
|
|
m_end
|
|
|
m_isLocal
|
|
|
m_nameAttachEnd
|
|
|
m_nameAttachStart
|
|
|
m_pSpring
|
|
|
m_start
|
|
|
m_tempConstant
|
|
|
m_tempDamping
|
|
|
m_tempLength
|
|
|
m_tempRelativeDamping
|
|
|
phys_thruster
Name
|
Type
|
Description
|
CPhysForceForceOff
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputForceScale
|
|
|
m_attachedObject
|
|
|
m_force
|
|
|
m_forceTime
|
|
|
m_integrator
|
m_angular
|
|
|
m_angularSave
|
|
|
m_controlType
|
|
|
m_linear
|
|
|
m_linearSave
|
|
|
|
m_localOrigin
|
|
|
m_nameAttach
|
|
|
m_pController
|
|
|
phys_torque
Name
|
Type
|
Description
|
CPhysForceForceOff
|
|
|
InputActivate
|
|
|
InputDeactivate
|
|
|
InputForceScale
|
|
|
m_attachedObject
|
|
|
m_axis
|
|
|
m_force
|
|
|
m_forceTime
|
|
|
m_integrator
|
m_angular
|
|
|
m_angularSave
|
|
|
m_controlType
|
|
|
m_linear
|
|
|
m_linearSave
|
|
|
|
m_nameAttach
|
|
|
m_pController
|
|
|
physics_entity_solver
Name
|
Type
|
Description
|
m_cancelTime
|
|
|
m_hMovingEntity
|
|
|
m_hPhysicsBlocker
|
|
|
m_savedCollisionGroup
|
|
|
m_separationDuration
|
|
|
physics_npc_solver
Name
|
Type
|
Description
|
m_allowIntersection
|
|
|
m_cancelTime
|
|
|
m_hEntity
|
|
|
m_hNPC
|
|
|
m_pController
|
|
|
m_separationDuration
|
|
|
player_loadsaved
Name
|
Type
|
Description
|
CRevertSavedLoadThink
|
|
|
InputReload
|
|
|
m_Duration
|
|
|
m_HoldTime
|
|
|
m_loadTime
|
|
|
point_anglesensor
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetTargetEntity
|
|
|
InputTest
|
|
|
InputToggle
|
|
|
m_FacingPercentage
|
|
|
m_OnFacingLookat
|
|
|
m_OnNotFacingLookat
|
|
|
m_TargetDir
|
|
|
m_bDisabled
|
|
|
m_bFired
|
|
|
m_flDotTolerance
|
|
|
m_flDuration
|
|
|
m_flFacingTime
|
|
|
m_hLookAtEntity
|
|
|
m_hTargetEntity
|
|
|
m_nLookAtName
|
|
|
point_angularvelocitysensor
Name
|
Type
|
Description
|
InputTest
|
|
|
InputTestWithInterval
|
|
|
m_AngularVelocity
|
|
|
m_OnEqualTo
|
|
|
m_OnGreaterThan
|
|
|
m_OnGreaterThanOrEqualTo
|
|
|
m_OnLessThan
|
|
|
m_OnLessThanOrEqualTo
|
|
|
m_bUseHelper
|
|
|
m_flFireInterval
|
|
|
m_flFireTime
|
|
|
m_flLastAngVelocity
|
|
|
m_flThreshold
|
|
|
m_hTargetEntity
|
|
|
m_lastOrientation
|
|
|
m_nLastCompareResult
|
|
|
m_nLastFireResult
|
|
|
m_vecAxis
|
|
|
point_devshot_camera
Name
|
Type
|
Description
|
CPointDevShotCameraDevShotThink_PostShot
|
|
|
CPointDevShotCameraDevShotThink_Setup
|
|
|
CPointDevShotCameraDevShotThink_TakeShot
|
|
|
m_iFOV
|
|
|
m_iszCameraName
|
|
|
point_gamestats_counter
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputIncrement
|
|
|
InputSetName
|
|
|
m_bDisabled
|
|
|
m_strStatisticName
|
|
|
point_hurt
Name
|
Type
|
Description
|
CPointHurtHurtThink
|
|
|
InputHurt
|
|
|
InputToggle
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_bitsDamageType
|
|
|
m_flDelay
|
|
|
m_flRadius
|
|
|
m_nDamage
|
|
|
m_pActivator
|
|
|
m_strTarget
|
|
|
point_message
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_bDeveloperOnly
|
|
|
m_bEnabled
|
|
|
m_drawText
|
|
|
m_messageText
|
|
|
m_radius
|
|
|
point_playermoveconstraint
Name
|
Type
|
Description
|
CPointPlayerMoveConstraintConstraintThink
|
|
|
InputTurnOff
|
|
|
InputTurnOn
|
|
|
m_OnConstraintBroken
|
|
|
m_flConstraintWidth
|
|
|
m_flRadius
|
|
|
m_flSpeedFactor
|
|
|
m_hConstrainedPlayers
|
|
|
point_populator_interface
Name
|
Type
|
Description
|
InputChangeBotAttributes
|
|
|
InputChangeDefaultEventAttributes
|
|
|
InputPauseBotSpawning
|
|
|
InputUnpauseBotSpawning
|
|
|
point_proximity_sensor
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetTargetEntity
|
|
|
InputToggle
|
|
|
m_Distance
|
|
|
m_bDisabled
|
|
|
m_hTargetEntity
|
|
|
point_push
Name
|
Type
|
Description
|
CPointPushPushThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
m_bEnabled
|
|
|
m_flInnerRadius
|
|
|
m_flMagnitude
|
|
|
m_flRadius
|
|
|
point_spotlight
Name
|
Type
|
Description
|
CPointSpotlightSpotlightThink
|
|
|
InputLightOff
|
|
|
InputLightOn
|
|
|
m_OnOff
|
|
|
m_OnOn
|
|
|
m_bEfficientSpotlight
|
|
|
m_bIgnoreSolid
|
|
|
m_bSpotlightOn
|
|
|
m_flHDRColorScale
|
|
|
m_flSpotlightCurLength
|
|
|
m_flSpotlightGoalWidth
|
|
|
m_flSpotlightMaxLength
|
|
|
m_nHaloSprite
|
|
|
m_nMinDXLevel
|
|
|
m_vSpotlightCurrentPos
|
|
|
m_vSpotlightDir
|
|
|
m_vSpotlightTargetPos
|
|
|
point_teleport
Name
|
Type
|
Description
|
InputTeleport
|
|
|
m_vSaveAngles
|
|
|
m_vSaveOrigin
|
|
|
point_template
Name
|
Type
|
Description
|
InputForceSpawn
|
|
|
m_hTemplateEntities
|
|
|
m_hTemplates
|
|
|
m_iszTemplateEntityNames[0]
|
|
|
m_iszTemplateEntityNames[10]
|
|
|
m_iszTemplateEntityNames[11]
|
|
|
m_iszTemplateEntityNames[12]
|
|
|
m_iszTemplateEntityNames[13]
|
|
|
m_iszTemplateEntityNames[14]
|
|
|
m_iszTemplateEntityNames[15]
|
|
|
m_iszTemplateEntityNames[1]
|
|
|
m_iszTemplateEntityNames[2]
|
|
|
m_iszTemplateEntityNames[3]
|
|
|
m_iszTemplateEntityNames[4]
|
|
|
m_iszTemplateEntityNames[5]
|
|
|
m_iszTemplateEntityNames[6]
|
|
|
m_iszTemplateEntityNames[7]
|
|
|
m_iszTemplateEntityNames[8]
|
|
|
m_iszTemplateEntityNames[9]
|
|
|
m_pOutputOnSpawned
|
|
|
point_velocitysensor
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_Velocity
|
|
|
m_bEnabled
|
|
|
m_fPrevVelocity
|
|
|
m_hTargetEntity
|
|
|
m_vecAxis
|
|
|
point_viewcontrol
Name
|
Type
|
Description
|
CTriggerCameraFollowTarget
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
m_OnEndFollow
|
|
|
m_acceleration
|
|
|
m_bSnapToGoal
|
|
|
m_deceleration
|
|
|
m_flReturnTime
|
|
|
m_flStopTime
|
|
|
m_flWait
|
|
|
m_hPlayer
|
|
|
m_hTarget
|
|
|
m_iAttachmentIndex
|
|
|
m_initialSpeed
|
|
|
m_iszTargetAttachment
|
|
|
m_moveDistance
|
|
|
m_nOldTakeDamage
|
|
|
m_nPlayerButtons
|
|
|
m_pPath
|
|
|
m_sPath
|
|
|
m_state
|
|
|
m_targetSpeed
|
|
|
m_vecMoveDir
|
|
|
rope_anchor
Name
|
Type
|
Description
|
CRopeAnchorFallThink
|
|
|
CRopeAnchorRemoveThink
|
|
|
m_hRope
|
|
|
scripted_sentence
Name
|
Type
|
Description
|
CAI_ScriptedSentenceDelayThink
|
|
|
CAI_ScriptedSentenceFindThink
|
|
|
InputBeginSentence
|
|
|
m_OnBeginSentence
|
|
|
m_OnEndSentence
|
|
|
m_TempAttenuation
|
|
|
m_active
|
|
|
m_flDelay
|
|
|
m_flRadius
|
|
|
m_flRepeat
|
|
|
m_flVolume
|
|
|
m_iSoundLevel
|
|
|
m_iszEntity
|
|
|
m_iszListener
|
|
|
m_iszSentence
|
|
|
m_pActivator
|
|
|
scripted_sequence
Name
|
Type
|
Description
|
CAI_ScriptedSequenceScriptThink
|
|
|
InputBeginSequence
|
|
|
InputCancelSequence
|
|
|
InputMoveToPosition
|
|
|
InputScriptPlayerDeath
|
|
|
m_OnBeginSequence
|
|
|
m_OnCancelFailedSequence
|
|
|
m_OnCancelSequence
|
|
|
m_OnEndSequence
|
|
|
m_OnPostIdleEndSequence
|
|
|
m_OnScriptEvent[0]
|
|
|
m_OnScriptEvent[1]
|
|
|
m_OnScriptEvent[2]
|
|
|
m_OnScriptEvent[3]
|
|
|
m_OnScriptEvent[4]
|
|
|
m_OnScriptEvent[5]
|
|
|
m_OnScriptEvent[6]
|
|
|
m_OnScriptEvent[7]
|
|
|
m_bDelayed
|
|
|
m_bDisableNPCCollisions
|
|
|
m_bDontCancelOtherSequences
|
|
|
m_bForceSynch
|
|
|
m_bIgnoreGravity
|
|
|
m_bInitiatedSelfDelete
|
|
|
m_bIsPlayingEntry
|
|
|
m_bIsTeleportingDueToMoveTo
|
|
|
m_bLoopActionSequence
|
|
|
m_bSynchPostIdles
|
|
|
m_bTargetWasAsleep
|
|
|
m_bThinking
|
|
|
m_bWaitForBeginSequence
|
|
|
m_fMoveTo
|
|
|
m_flRadius
|
|
|
m_flRepeat
|
|
|
m_hForcedTarget
|
|
|
m_hInteractionRelativeEntity
|
|
|
m_hLastFoundEntity
|
|
|
m_hNextCine
|
|
|
m_hTargetEnt
|
|
|
m_iDelay
|
|
|
m_iPlayerDeathBehavior
|
|
|
m_interruptable
|
|
|
m_iszCustomMove
|
|
|
m_iszEntity
|
|
|
m_iszEntry
|
|
|
m_iszNextScript
|
|
|
m_iszPlay
|
|
|
m_iszPostIdle
|
|
|
m_iszPreIdle
|
|
|
m_matInteractionPosition
|
|
|
m_savedCollisionGroup
|
|
|
m_savedFlags
|
|
|
m_saved_effects
|
|
|
m_sequenceStarted
|
|
|
m_startTime
|
|
|
sky_camera
Name
|
Type
|
Description
|
m_bUseAngles
|
|
|
m_skyboxData.area
|
|
|
m_skyboxData.fog.blend
|
|
|
m_skyboxData.fog.colorPrimary
|
|
|
m_skyboxData.fog.colorSecondary
|
|
|
m_skyboxData.fog.dirPrimary
|
|
|
m_skyboxData.fog.enable
|
|
|
m_skyboxData.fog.end
|
|
|
m_skyboxData.fog.maxdensity
|
|
|
m_skyboxData.fog.start
|
|
|
m_skyboxData.origin
|
|
|
m_skyboxData.scale
|
|
|
soundent
Name
|
Type
|
Description
|
m_SoundPool
|
m_bHasOwner
|
|
|
m_bNoExpirationTime
|
|
|
m_flExpireTime
|
|
|
m_flOcclusionScale
|
|
|
m_hOwner
|
|
|
m_hTarget
|
|
|
m_iNext
|
|
|
m_iType
|
|
|
m_iVolume
|
|
|
m_ownerChannelIndex
|
|
|
m_vecOrigin
|
|
|
|
m_cLastActiveSounds
|
|
|
m_iActiveSound
|
|
|
m_iFreeSound
|
|
|
tanktrain_ai
Name
|
Type
|
Description
|
InputTargetEntity
|
|
|
m_engineSoundName
|
|
|
m_hTargetEntity
|
|
|
m_hTrain
|
|
|
m_movementSoundName
|
|
|
m_soundEngine
|
|
|
m_soundPlaying
|
|
|
m_soundTreads
|
|
|
m_startSoundName
|
|
|
m_targetEntityName
|
|
|
team_control_point_master
Name
|
Type
|
Description
|
CTeamControlPointMasterCPMThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputRoundActivate
|
|
|
InputRoundSpawn
|
|
|
InputSetCapLayout
|
|
|
InputSetCapLayoutCustomPositionX
|
|
|
InputSetCapLayoutCustomPositionY
|
|
|
InputSetWinner
|
|
|
InputSetWinnerAndForceCaps
|
|
|
m_OnWonByTeam1
|
|
|
m_OnWonByTeam2
|
|
|
m_bDisabled
|
|
|
m_bPlayAllRounds
|
|
|
m_bScorePerCapture
|
|
|
m_bSwitchTeamsOnWin
|
|
|
m_flCustomPositionX
|
|
|
m_flCustomPositionY
|
|
|
m_flPartialCapturePointsRate
|
|
|
m_iInvalidCapWinner
|
|
|
m_iszCapLayoutInHUD
|
|
|
team_control_point_round
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputRoundSpawn
|
|
|
m_OnEnd
|
|
|
m_OnStart
|
|
|
m_OnWonByTeam1
|
|
|
m_OnWonByTeam2
|
|
|
m_bDisabled
|
|
|
m_iInvalidCapWinner
|
|
|
m_iszCPNames
|
|
|
m_iszPrintName
|
|
|
m_nPriority
|
|
|
tf_logic_arena
Name
|
Type
|
Description
|
CArenaLogicArenaLogicThink
|
|
|
m_OnArenaRoundStart
|
|
|
m_OnCapEnabled
|
|
|
m_flTimeToEnableCapPoint
|
|
|
tf_logic_competitive
Name
|
Type
|
Description
|
m_OnSpawnRoomDoorsShouldLock
|
|
|
m_OnSpawnRoomDoorsShouldUnlock
|
|
|
tf_logic_cp_timer
Name
|
Type
|
Description
|
InputRoundSpawn
|
|
|
m_iszControlPointName
|
|
|
m_nTimerLength
|
|
|
m_onCountdown10SecRemain
|
|
|
m_onCountdown15SecRemain
|
|
|
m_onCountdown5SecRemain
|
|
|
m_onCountdownEnd
|
|
|
m_onCountdownStart
|
|
|
tf_logic_holiday
Name
|
Type
|
Description
|
InputHalloweenSetUsingSpells
|
|
|
InputHalloweenTeleportToHell
|
|
|
m_nAllowHaunting
|
|
|
m_nHolidayType
|
|
|
m_nTauntInHell
|
|
|
tf_logic_koth
Name
|
Type
|
Description
|
InputAddBlueTimer
|
|
|
InputAddRedTimer
|
|
|
InputRoundActivate
|
|
|
InputRoundSpawn
|
|
|
InputSetBlueTimer
|
|
|
InputSetRedTimer
|
|
|
m_nTimeToUnlockPoint
|
|
|
m_nTimerInitialLength
|
|
|
tf_logic_on_holiday
Name
|
Type
|
Description
|
InputFire
|
|
|
m_IsAprilFools
|
|
|
m_IsFullMoon
|
|
|
m_IsHalloween
|
|
|
m_IsNothing
|
|
|
m_IsSmissmas
|
|
|
m_IsTFBirthday
|
|
|
m_IsValentines
|
|
|
tf_logic_training_mode
Name
|
Type
|
Description
|
InputEndTraining
|
|
|
InputForcePlayerSpawnAsClassOutput
|
|
|
InputForcePlayerSwapToWeapon
|
|
|
InputHideTrainingHUD
|
|
|
InputKickAllBots
|
|
|
InputPlaySoundOnPlayer
|
|
|
InputSetNextMap
|
|
|
InputShowTrainingHUD
|
|
|
InputShowTrainingMsg
|
|
|
InputShowTrainingObjective
|
|
|
InputWaitForTimerOrKeypress
|
|
|
m_nextMapName
|
|
|
m_outputOnBotDied
|
|
|
m_outputOnPlayerBuiltOutsideSuggestedArea
|
|
|
m_outputOnPlayerDetonateBuilding
|
|
|
m_outputOnPlayerDied
|
|
|
m_outputOnPlayerSpawnAsDemoman
|
|
|
m_outputOnPlayerSpawnAsEngineer
|
|
|
m_outputOnPlayerSpawnAsHeavy
|
|
|
m_outputOnPlayerSpawnAsMedic
|
|
|
m_outputOnPlayerSpawnAsPyro
|
|
|
m_outputOnPlayerSpawnAsScout
|
|
|
m_outputOnPlayerSpawnAsSniper
|
|
|
m_outputOnPlayerSpawnAsSoldier
|
|
|
m_outputOnPlayerSpawnAsSpy
|
|
|
m_outputOnPlayerSwappedToWeaponSlotBuilding
|
|
|
m_outputOnPlayerSwappedToWeaponSlotMelee
|
|
|
m_outputOnPlayerSwappedToWeaponSlotPDA
|
|
|
m_outputOnPlayerSwappedToWeaponSlotPrimary
|
|
|
m_outputOnPlayerSwappedToWeaponSlotSecondary
|
|
|
tf_point_weapon_mimic
Name
|
Type
|
Description
|
DetonateStickies
|
|
|
InputFireMultiple
|
|
|
InputFireOnce
|
|
|
m_bCrits
|
|
|
m_flDamage
|
|
|
m_flModelScale
|
|
|
m_flSpeedMax
|
|
|
m_flSpeedMin
|
|
|
m_flSplashRadius
|
|
|
m_flSpreadAngle
|
|
|
m_nWeaponType
|
|
|
m_pzsFireParticles
|
|
|
m_pzsFireSound
|
|
|
m_pzsModelOverride
|
|
|
tf_spawner
Name
|
Type
|
Description
|
CTFSpawnerSpawnerThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputReset
|
|
|
m_maxActiveCount
|
|
|
m_onExpended
|
|
|
m_onKilled
|
|
|
m_onSpawned
|
|
|
m_spawnCount
|
|
|
m_spawnInterval
|
|
|
m_templateName
|
|
|
tf_zombie_spawner
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetMaxActiveZombies
|
|
|
m_bInfiniteZombies
|
|
|
m_flZombieLifeTime
|
|
|
m_nMaxActiveZombies
|
|
|
m_nSkeletonType
|
|
|
training_annotation
Name
|
Type
|
Description
|
InputHide
|
|
|
InputShow
|
|
|
m_displayText
|
|
|
m_flLifetime
|
|
|
m_flVerticalOffset
|
|
|
trigger
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_add_or_remove_tf_player_attributes
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_bRemove
|
|
|
m_flAttributeValue
|
|
|
m_flDuration
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iszAttributeName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_add_tf_player_condition
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flDuration
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_nCondition
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_apply_impulse
Name
|
Type
|
Description
|
InputApplyImpulse
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flForce
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecImpulseDir
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_autosave
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_bForceNewLevelUnit
|
|
|
m_fDangerousTimer
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_minHitPoints
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_bot_tag
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bAdd
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iszTags
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_brush
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
m_OnEndTouch
|
|
|
m_OnStartTouch
|
|
|
m_OnUse
|
|
|
m_iDontMessageParent
|
|
|
m_iInputFilter
|
|
|
trigger_capture_area
Name
|
Type
|
Description
|
CTriggerAreaCaptureCTriggerAreaCaptureShim::Touch
|
|
|
CTriggerAreaCaptureCaptureThink
|
|
|
InputCaptureCurrentCP
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputRoundSpawn
|
|
|
InputSetControlPoint
|
|
|
InputSetTeamCanCap
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_BreakOutput
|
|
|
m_CapOutput
|
|
|
m_OnBreakTeam1
|
|
|
m_OnBreakTeam2
|
|
|
m_OnCapTeam1
|
|
|
m_OnCapTeam2
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnNumCappersChanged
|
|
|
m_OnNumCappersChanged2
|
|
|
m_OnStartTeam1
|
|
|
m_OnStartTeam2
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_StartOutput
|
|
|
m_bDisabled
|
|
|
m_flCapTime
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iszCapPointName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_catapult
Name
|
Type
|
Description
|
CTriggerCatapultLaunchThink
|
|
|
CTriggerCatapultPlayerPassesTriggerFiltersThink
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputSetExactVelocityChoiceType
|
|
|
InputSetLaunchTarget
|
|
|
InputSetPhysicsSpeed
|
|
|
InputSetPlayerSpeed
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_ExactVelocityChoice
|
|
|
m_OnCatapulted
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bApplyAngularImpulse
|
|
|
m_bDirectionSuppressAirControl
|
|
|
m_bDisabled
|
|
|
m_bOnlyVelocityCheck
|
|
|
m_bUseExactVelocity
|
|
|
m_bUseThresholdCheck
|
|
|
m_flAirControlSupressionTime
|
|
|
m_flEntryAngleTolerance
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flLowerThreshold
|
|
|
m_flMoveDistance
|
|
|
m_flPhysicsVelocity
|
|
|
m_flPlayerVelocity
|
|
|
m_flRefireDelay
|
|
|
m_flUpperThreshold
|
|
|
m_flWait
|
|
|
m_hAbortedLaunchees
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hLaunchTarget
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_strLaunchTarget
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecLaunchAngles
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_cdaudio
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_changelevel
Name
|
Type
|
Description
|
CChangeLevelTouchChangeLevel
|
|
|
InputChangeLevel
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnChangeLevel
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_szLandmarkName
|
|
|
m_szMapName
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_gravity
Name
|
Type
|
Description
|
CTriggerGravityGravityTouch
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_hurt
Name
|
Type
|
Description
|
CTriggerHurtCTriggerHurtShim::HurtThinkShim
|
|
|
CTriggerHurtCTriggerHurtShim::RadiationThinkShim
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnHurt
|
|
|
m_OnHurtPlayer
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_bNoDmgForce
|
|
|
m_bitsDamageInflict
|
|
|
m_damageModel
|
|
|
m_flDamage
|
|
|
m_flDamageCap
|
|
|
m_flDmgResetTime
|
|
|
m_flHeight
|
|
|
m_flLastDmgTime
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flOriginalDamage
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_hurtEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_ignite
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flBurnDuration
|
|
|
m_flDamagePercentPerSecond
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iszIgniteParticleName
|
|
|
m_iszIgniteSoundName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_ignite_arrows
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_impact
Name
|
Type
|
Description
|
CTriggerImpactDisable
|
|
|
CTriggerMultipleMultiTouch
|
|
|
CTriggerMultipleMultiWaitOver
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputImpact
|
|
|
InputSetMagnitude
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_OnTrigger
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMagnitude
|
|
|
m_flMoveDistance
|
|
|
m_flNoise
|
|
|
m_flViewkick
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_pOutputForce
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_look
Name
|
Type
|
Description
|
CTriggerLookTimeoutThink
|
|
|
CTriggerMultipleMultiTouch
|
|
|
CTriggerMultipleMultiWaitOver
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTimeout
|
|
|
m_OnTouching
|
|
|
m_OnTrigger
|
|
|
m_bDisabled
|
|
|
m_bTimeoutFired
|
|
|
m_flFieldOfView
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flLookTime
|
|
|
m_flLookTimeLast
|
|
|
m_flLookTimeTotal
|
|
|
m_flMoveDistance
|
|
|
m_flTimeoutDuration
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hLookTarget
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_multiple
Name
|
Type
|
Description
|
CTriggerMultipleMultiTouch
|
|
|
CTriggerMultipleMultiWaitOver
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_OnTrigger
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_once
Name
|
Type
|
Description
|
CTriggerMultipleMultiTouch
|
|
|
CTriggerMultipleMultiWaitOver
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_OnTrigger
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_particle
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iszAttachmentName
|
|
|
m_iszParticleName
|
|
|
m_movementType
|
|
|
m_nAttachType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_player_respawn_override
Name
|
Type
|
Description
|
CTriggerMultipleMultiTouch
|
|
|
CTriggerMultipleMultiWaitOver
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputSetRespawnName
|
|
|
InputSetRespawnTime
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_OnTrigger
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flRespawnTime
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_strRespawnEnt
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_playermovement
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_proximity
Name
|
Type
|
Description
|
CTriggerProximityMeasureThink
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_NearestEntityDistance
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_fRadius
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hMeasureTarget
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iszMeasureTarget
|
|
|
m_movementType
|
|
|
m_nTouchers
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_push
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flAlternateTicksFix
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
m_vecPushDir
|
|
|
trigger_rd_vault_trigger
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnPointsEndStealing
|
|
|
m_OnPointsStartStealing
|
|
|
m_OnPointsStolen
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_remove
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnRemove
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_remove_tf_player_condition
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_nCondition
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_serverragdoll
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_soundscape
Name
|
Type
|
Description
|
CTriggerSoundscapePlayerUpdateThink
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_SoundscapeName
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hSoundscape
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_spectators
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_stun
Name
|
Type
|
Description
|
CTriggerStunStunThink
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnStunPlayer
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_bStunEffects
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flMoveSpeedReduction
|
|
|
m_flStunDuration
|
|
|
m_flTriggerDelay
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iStunType
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_stunEntities
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_teleport
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iLandmark
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_teleport_relative
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_TeleportOffset
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_timer_door
Name
|
Type
|
Description
|
CTriggerAreaCaptureCTriggerAreaCaptureShim::Touch
|
|
|
CTriggerAreaCaptureCaptureThink
|
|
|
InputCaptureCurrentCP
|
|
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputRoundSpawn
|
|
|
InputSetControlPoint
|
|
|
InputSetTeamCanCap
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_BreakOutput
|
|
|
m_CapOutput
|
|
|
m_OnBreakTeam1
|
|
|
m_OnBreakTeam2
|
|
|
m_OnCapTeam1
|
|
|
m_OnCapTeam2
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnNumCappersChanged
|
|
|
m_OnNumCappersChanged2
|
|
|
m_OnStartTeam1
|
|
|
m_OnStartTeam2
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_StartOutput
|
|
|
m_bDisabled
|
|
|
m_flCapTime
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_iszCapPointName
|
|
|
m_iszDoorName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_togglesave
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputDisableAndEndTouch
|
|
|
InputEnable
|
|
|
InputEndTouch
|
|
|
InputStartTouch
|
|
|
InputToggle
|
|
|
InputTouchTest
|
|
|
m_OnEndTouch
|
|
|
m_OnEndTouchAll
|
|
|
m_OnNotTouching
|
|
|
m_OnStartTouch
|
|
|
m_OnStartTouchAll
|
|
|
m_OnTouching
|
|
|
m_bDisabled
|
|
|
m_flHeight
|
|
|
m_flLip
|
|
|
m_flMoveDistance
|
|
|
m_flWait
|
|
|
m_hActivator
|
|
|
m_hFilter
|
|
|
m_hTouchingEntities
|
|
|
m_iFilterName
|
|
|
m_movementType
|
|
|
m_sMaster
|
|
|
m_toggle_state
|
|
|
m_vecAngle1
|
|
|
m_vecAngle2
|
|
|
m_vecFinalAngle
|
|
|
m_vecFinalDest
|
|
|
m_vecMoveAng
|
|
|
m_vecPosition1
|
|
|
m_vecPosition2
|
|
|
trigger_vphysics_motion
Name
|
Type
|
Description
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetVelocityLimitTime
|
|
|
InputToggle
|
|
|
m_ParticleTrail
|
m_flEndSize
|
|
|
m_flLifetime
|
|
|
m_flStartSize
|
|
|
m_strMaterialName
|
|
|
|
m_addAirDensity
|
|
|
m_angularLimit
|
|
|
m_angularScale
|
|
|
m_bDisabled
|
|
|
m_gravityScale
|
|
|
m_hFilter
|
|
|
m_iFilterName
|
|
|
m_linearForce
|
|
|
m_linearForceAngles
|
|
|
m_linearLimit
|
|
|
m_linearLimitDelta
|
|
|
m_linearLimitStart
|
|
|
m_linearLimitStartTime
|
|
|
m_linearLimitTime
|
|
|
m_linearScale
|
|
|
m_pController
|
|
|
trigger_wind
Name
|
Type
|
Description
|
CTriggerWindWindThink
|
|
|
InputDisable
|
|
|
InputEnable
|
|
|
InputSetSpeed
|
|
|
InputToggle
|
|
|
m_WindCallback
|
m_flWindSpeed
|
|
|
m_nWindYaw
|
|
|
|
m_bDisabled
|
|
|
m_bSwitch
|
|
|
m_hFilter
|
|
|
m_iFilterName
|
|
|
m_nDirBase
|
|
|
m_nDirCurrent
|
|
|
m_nDirNoise
|
|
|
m_nDirTarget
|
|
|
m_nHoldBase
|
|
|
m_nHoldNoise
|
|
|
m_nSpeedBase
|
|
|
m_nSpeedCurrent
|
|
|
m_nSpeedNoise
|
|
|
m_nSpeedTarget
|
|
|
m_pWindController
|
|
|