CFunc Dust

From SigMod
Revision as of 05:00, 24 March 2022 by Mince (talk | contribs)
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Overview

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Source location : /game/server/func_dust.cpp

Class Structure

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CFunc_Dust
Name Type Description
m_Color Integer
m_SpawnRate Integer
m_SpeedMax Integer
m_flSizeMin Float
m_flSizeMax Float
m_DistMax Integer
m_LifetimeMin Integer
m_LifetimeMax Integer
m_DustFlags Integer
m_nModelIndex Integer
m_FallSpeed Float
m_Collision
m_vecMinsPreScaled Vector
m_vecMaxsPreScaled Vector
m_vecMins Vector
m_vecMaxs Vector
m_nSolidType Integer
m_usSolidFlags Integer
m_nSurroundType Integer
m_triggerBloat Integer
m_bUniformTriggerBloat Boolean
m_vecSpecifiedSurroundingMinsPreScaled Vector
m_vecSpecifiedSurroundingMaxsPreScaled Vector
m_vecSpecifiedSurroundingMins Vector
m_vecSpecifiedSurroundingMaxs Vector

Entity DataMaps

CFunc_Dust
Name Type Description
InputTurnOff
InputTurnOn
m_Color
m_DistMax
m_DustFlags
m_FallSpeed
m_LifetimeMax
m_LifetimeMin
m_SpawnRate
m_SpeedMax
m_flSizeMax
m_flSizeMin
m_iAlpha
func_dustcloud
Name Type Description
func_dustmotes
Name Type Description