CTFRobotDestructionLogic

From SigMod
Revision as of 15:55, 10 July 2022 by Mince (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

Handles logic for the robot destruction gamemode.

Source location : /game/shared/tf/tf_logic_robot_destruction.h

Linked Entity : tf_logic_robot_destruction

Class Structure

SendProps

CTFRobotDestructionLogic
Name Type Description
m_nMaxPoints Integer
m_nBlueScore Integer
m_nRedScore Integer
m_nBlueTargetPoints Integer
m_nRedTargetPoints Integer
m_flBlueTeamRespawnScale Float
m_flRedTeamRespawnScale Float
m_flBlueFinaleEndTime Float
m_flRedFinaleEndTime Float
m_flFinaleLength Float
m_szResFile String
m_eWinningMethod
000 Integer
001 Integer
002 Integer
003 Integer
m_flCountdownEndTime Float

Entity DataMaps

CTFRobotDestructionLogic
Name Type Description
InputRoundActivate
m_OnBlueFinalePeriodEnd
m_OnBlueFirstFlagStolen
m_OnBlueFlagStolen
m_OnBlueHasPoints
m_OnBlueHitMaxPoints
m_OnBlueHitZeroPoints
m_OnBlueLastFlagReturned
m_OnBlueLeaveMaxPoints
m_OnRedFinalePeriodEnd
m_OnRedFirstFlagStolen
m_OnRedFlagStolen
m_OnRedHasPoints
m_OnRedHitMaxPoints
m_OnRedHitZeroPoints
m_OnRedLastFlagReturned
m_OnRedLeaveMaxPoints
m_flFinaleLength
m_flLoserRespawnBonusPerBot
m_flRobotScoreInterval
m_iszResFile
m_nMaxPoints