CEnvTonemapController

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Revision as of 15:07, 9 March 2023 by Mince (talk | contribs)
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Overview

Controls HDR tonemapping for all players.

Source location : /game/server/env_tonemap_controller.cpp

Linked Entity : env_tonemap_controller

Class Structure

SendProps

CEnvTonemapController
Name Type Description
m_bUseCustomAutoExposureMin Boolean
m_bUseCustomAutoExposureMax Boolean
m_bUseCustomBloomScale Boolean
m_flCustomAutoExposureMin Float
m_flCustomAutoExposureMax Float
m_flCustomBloomScale Float
m_flCustomBloomScaleMinimum Float

Entity DataMaps

CEnvTonemapController
Name Type Description
CEnvTonemapControllerUpdateTonemapScaleBlend
InputBlendTonemapScale
InputSetAutoExposureMax
InputSetAutoExposureMin
InputSetBloomScale
InputSetBloomScaleRange
InputSetTonemapRate
InputSetTonemapScale
InputUseDefaultAutoExposure
InputUseDefaultBloomScale
m_bUseCustomAutoExposureMax
m_bUseCustomAutoExposureMin
m_bUseCustomBloomScale
m_flBlendEndTime
m_flBlendStartTime
m_flBlendTonemapEnd
m_flBlendTonemapStart
m_flCustomAutoExposureMax
m_flCustomAutoExposureMin
m_flCustomBloomScale
m_flCustomBloomScaleMinimum