Overview
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Source location : /game/server/doors.h
Linked Entities :
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CBaseDoor
Name
|
Type
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Description
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m_flWaveHeight
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Float
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Entity DataMaps
CBaseDoor
Name
|
Type
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Description
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CBaseDoorCloseAreaPortalsThink
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CBaseDoorDoorGoDown
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CBaseDoorDoorGoUp
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CBaseDoorDoorHitBottom
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CBaseDoorDoorHitTop
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CBaseDoorDoorTouch
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CBaseDoorMovingSoundThink
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InputClose
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InputLock
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InputOpen
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InputSetSpeed
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InputSetToggleState
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InputToggle
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InputUnlock
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m_ChainTarget
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m_NoiseArrived
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m_NoiseArrivedClosed
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m_NoiseMoving
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m_NoiseMovingClosed
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m_OnBlockedClosing
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m_OnBlockedOpening
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m_OnClose
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m_OnFullyClosed
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m_OnFullyOpen
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m_OnLockedUse
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m_OnOpen
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m_OnUnblockedClosing
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m_OnUnblockedOpening
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m_bDoorGroup
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m_bForceClosed
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m_bIgnoreDebris
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m_bLocked
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m_bLockedSentence
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m_bLoopMoveSound
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m_bUnlockedSentence
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m_eSpawnPosition
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m_flBlockDamage
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m_flHeight
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m_flLip
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m_flMoveDistance
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m_flWait
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m_flWaveHeight
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m_hActivator
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m_ls.sLockedSound
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m_ls.sUnlockedSound
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m_movementType
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m_sMaster
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m_toggle_state
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m_vecAngle1
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m_vecAngle2
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m_vecFinalAngle
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m_vecFinalDest
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m_vecMoveAng
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m_vecMoveDir
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m_vecPosition1
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m_vecPosition2
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