Overview
The class from which all entity types derive from. The only exceptions to this are TempEnts, which are temporary entities that are too simple to warrant the overhead of inheriting from CBaseEntity.
Source location : /game/server/baseentity.h
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CBaseEntity
| Name
|
Type
|
Description
|
| AnimTimeMustBeFirst
|
| m_flAnimTime
|
Integer
|
|
|
| m_flSimulationTime
|
Integer
|
|
| m_vecOrigin
|
Vector
|
The local position of the entity relative to it's parent. If the entity has no parent, the position is relative to the world origin.
|
| m_ubInterpolationFrame
|
Integer
|
|
| m_nModelIndex
|
Integer
|
The index for this entity's precached model. Changing this does nothing in TF2.
|
| m_Collision
|
| m_vecMinsPreScaled
|
Vector
|
The mins coordinate point for the Collision bounding box of the entity before any changes are made to it, such as through the modelscale keyvalue.
|
| m_vecMaxsPreScaled
|
Vector
|
The maxs coordinate point for the Collision bounding box of the entity before any changes are made to it, such as through the modelscale keyvalue.
|
| m_vecMins
|
Vector
|
The mins coordinate point for the Collision bounding box of the entity after any changes are made to it, such as through the modelscale keyvalue.
|
| m_vecMaxs
|
Vector
|
The maxs coordinate point for the Collision bounding box of the entity after any changes are made to it, such as through the modelscale keyvalue.
|
| m_nSolidType
|
Char
|
Determines the type of collision representation for the bounding volume.
| Values
|
- 0 - Non-solid
- 1 - A BSP tree (QPhysics)
- 2 - Bounding Box
- 3 - Oriented Bounding Box
- 4 - Oriented Bounding Box constrained to only rotate along the yaw axis
- 5 - Always call into the entity for tests
- 6 - Solid VPhysics object, get vcollide from the model and collide with that
|
VPhysics
|
| m_usSolidFlags
|
Integer
|
Flags for modifying certain aspects of entity solidity.
| Values
|
- 0 - None
- 1 - Ignore solid type + always call into the entity for ray tests
- 2 - Ignore solid type + always call into the entity for swept box tests
- 4 - Are we currently not solid?
- 8 - This is something may be collideable but fires touch functions even when it's not collideable (when the FSOLID_NOT_SOLID (4) flag is set)
- 16 - You can't stand on this
- 32 - Contains volumetric contents (like water)
- 64 - Forces the collision rep to be world-aligned even if it's SOLID_BSP or SOLID_VPHYSICS
- 128 - Uses a special trigger bounds separate from the normal OBB
- 256 - Collisions are defined in root parent's local coordinate space
- 512 - This trigger will touch debris objects
|
|
| m_nSurroundType
|
Integer
|
|
| m_triggerBloat
|
Integer
|
|
| m_bUniformTriggerBloat
|
Boolean
|
|
| m_vecSpecifiedSurroundingMinsPreScaled
|
Vector
|
|
| m_vecSpecifiedSurroundingMaxsPreScaled
|
Vector
|
|
| m_vecSpecifiedSurroundingMins
|
Vector
|
|
| m_vecSpecifiedSurroundingMaxs
|
Vector
|
|
|
| m_nRenderFX
|
Integer
|
|
| m_nRenderMode
|
Integer
|
|
| m_fEffects
|
Integer
|
|
| m_clrRender
|
Integer
|
An integer representing the RGB render color of the entity.
| Calculating The Value
|
RGB values can range from 0 to 255 individually, meaning the highest value can be represented by 8 bits. The integer used by this property is simply constructed from the bits of these values side by side. Starting from the right the first 8 bits (0-7) are used for blue, then the next 8 bits (8-15) are used by green, and finally the last 8 (16-23) are used by red. To convert your RGB color to an integer using this system, open the developer console in your browser by pressing F12, go to the Console tab, and type this:
(red << 16) + (green << 8) + blue
Where red green and blue are your RGB values, if a value is zero, you can just omit it, for example:
(255 << 16) + 255 // = RGB(255, 0, 255)
|
|
| m_iTeamNum
|
Integer
|
The team this entity is a part of.
| Values
|
- 0 - None
- 1 - Spectator
- 2 - RED
- 3 - BLU
- 5 - Boss / Neutral
|
|
| m_CollisionGroup
|
Integer
|
Modifies what this entity collides with.
| Values
|
- 0 - None
- 1 - Collides with nothing but world and static stuff
- 2 - Same as debris, but hits triggers
- 3 - Collides with everything except other interactive debris or debris
- 4 - Collides with everything except interactive debris or debris
- 5 - COLLISION_GROUP_PLAYER,
- 6 - COLLISION_GROUP_BREAKABLE_GLASS,
- 7 - COLLISION_GROUP_VEHICLE,
- 8 - For HL2, same as Collision_Group_Player, for TF2, this filters out other players and CBaseObjects
- 9 - Generic NPC group
- 10 - for any entity inside a vehicle
- 11 - for any weapons that need collision detection
- 12 - vehicle clip brush to restrict vehicle movement
- 13 - Projectiles!
- 14 - Blocks entities not permitted to get near moving doors
- 15 - Doors that the player shouldn't collide with
- 16 - Things that are dissolving are in this group
- 17 - Nonsolid on client and server, pushaway in player code
- 18 - Used so NPCs in scripts ignore the player.
- 19 - Used for NPCs in scripts that should not collide with each other
- 20 - TFCOLLISION_GROUP_SHIELD
- 21 - TFCOLLISION_GROUP_WEAPON
- 22 - TFCOLLISION_GROUP_GRENADE
- 23 - TFCOLLISION_GROUP_RESOURCE_CHUNK
- 24 - Combat objects (override for above)
- 25 - TFCOLLISION_GROUP_OBJECT
- 26 - TFCOLLISION_GROUP_OBJECT_SOLIDTOPLAYERMOVEMENT
|
|
| m_flElasticity
|
Float
|
|
| m_flShadowCastDistance
|
Float
|
|
| m_hOwnerEntity
|
Integer
|
The owner of this entity, not to be confused with the parent (moveparent). A common example of ownership is players owning the projectiles that they fire. Some entities may not work properly if you create them without giving them an owner.
|
| m_hEffectEntity
|
Integer
|
|
| moveparent
|
String
|
The immediate parent of this entity in the movement hierarchy. The targetname of the parent is used, rather than a Handle to the parent entity itsself.
|
| m_iParentAttachment
|
Integer
|
|
| movetype
|
Char
|
Determines the movement behavior for this entity.
| Values
|
- 0 - None, don't move
- 1 - Isometric
- 2 - Walk, player only, moving on ground
- 3 - NPC, movement
- 4 - Fly, no gravity
- 5 - Fly, with gravity
- 6 - VPhysics
- 7 - Push
- 8 - Noclip
- 9 - Ladder, for players on ladders
- 10 - Spectator
- 11 - Custom
|
|
| movecollide
|
Char
|
|
| m_angRotation
|
Vector
|
The rotation vector of this entity relative to it's parent. If this entity has no parent the vector is relative to the world. For players only Yaw is non zero.
|
| m_iTextureFrameIndex
|
Integer
|
|
| predictable_id
|
| m_PredictableID
|
Integer
|
|
| m_bIsPlayerSimulated
|
Boolean
|
|
|
| m_bSimulatedEveryTick
|
Boolean
|
|
| m_bAnimatedEveryTick
|
Boolean
|
|
| m_bAlternateSorting
|
Boolean
|
|
| m_nModelIndexOverrides
|
| 000
|
Integer
|
|
| 001
|
Integer
|
|
| 002
|
Integer
|
|
| 003
|
Integer
|
|
|
Entity DataMaps
CBaseEntity
| Name
|
Type
|
Description
|
| CBaseEntitySUB_CallUseToggle
|
|
|
| CBaseEntitySUB_DoNothing
|
|
|
| CBaseEntitySUB_FadeOut
|
|
|
| CBaseEntitySUB_Remove
|
|
|
| CBaseEntitySUB_StartFadeOut
|
|
|
| CBaseEntitySUB_StartFadeOutInstant
|
|
|
| CBaseEntitySUB_Vanish
|
|
|
| CBaseEntityShadowCastDistThink
|
|
|
| InputAddContext
|
Input
|
|
| InputAddOutput
|
Input
|
|
| InputAlpha
|
Input
|
|
| InputAlternativeSorting
|
Input
|
|
| InputClearContext
|
Input
|
|
| InputClearParent
|
Input
|
|
| InputColor
|
Input
|
|
| InputDisableDamageForces
|
Input
|
|
| InputDisableShadow
|
Input
|
|
| InputDispatchEffect
|
Input
|
|
| InputDispatchResponse
|
Input
|
|
| InputEnableDamageForces
|
Input
|
|
| InputEnableShadow
|
Input
|
|
| InputFireUser1
|
Input
|
|
| InputFireUser2
|
Input
|
|
| InputFireUser3
|
Input
|
|
| InputFireUser4
|
Input
|
|
| InputKill
|
Input
|
|
| InputKillHierarchy
|
Input
|
|
| InputRemoveContext
|
Input
|
|
| InputSetDamageFilter
|
Input
|
|
| InputSetParent
|
Input
|
|
| InputSetParentAttachment
|
Input
|
|
| InputSetParentAttachmentMaintainOffset
|
Input
|
|
| InputSetTeam
|
Input
|
|
| InputUse
|
Input
|
|
| m_Collision
|
| m_bUniformTriggerBloat
|
Boolean
|
|
| m_flRadius
|
Float
|
|
| m_nSolidType
|
Char
|
|
| m_nSurroundType
|
Char
|
|
| m_triggerBloat
|
Char
|
|
| m_usSolidFlags
|
Short
|
|
| m_vecMaxs
|
Vector
|
The maxs coordinate point for the Collision bounding box of the entity after any changes are made to it, such as through the modelscale keyvalue.
|
| m_vecMaxsPreScaled
|
Vector
|
The maxs coordinate point for the Collision bounding box of the entity before any changes are made to it, such as through the modelscale keyvalue.
|
| m_vecMins
|
Vector
|
The mins coordinate point for the Collision bounding box of the entity after any changes are made to it, such as through the modelscale keyvalue.
|
| m_vecMinsPreScaled
|
Vector
|
The mins coordinate point for the Collision bounding box of the entity before any changes are made to it, such as through the modelscale keyvalue.
|
| m_vecSpecifiedSurroundingMaxs
|
Vector
|
|
| m_vecSpecifiedSurroundingMaxsPreScaled
|
Vector
|
|
| m_vecSpecifiedSurroundingMins
|
Vector
|
|
| m_vecSpecifiedSurroundingMinsPreScaled
|
Vector
|
|
| m_vecSurroundingMaxs
|
Vector
|
|
| m_vecSurroundingMins
|
Vector
|
|
|
| m_CollisionGroup
|
Integer
|
Modifies what this entity collides with.
| Values
|
- 0 - None
- 1 - Collides with nothing but world and static stuff
- 2 - Same as debris, but hits triggers
- 3 - Collides with everything except other interactive debris or debris
- 4 - Collides with everything except interactive debris or debris
- 5 - COLLISION_GROUP_PLAYER,
- 6 - COLLISION_GROUP_BREAKABLE_GLASS,
- 7 - COLLISION_GROUP_VEHICLE,
- 8 - For HL2, same as Collision_Group_Player, for TF2, this filters out other players and CBaseObjects
- 9 - Generic NPC group
- 10 - for any entity inside a vehicle
- 11 - for any weapons that need collision detection
- 12 - vehicle clip brush to restrict vehicle movement
- 13 - Projectiles!
- 14 - Blocks entities not permitted to get near moving doors
- 15 - Doors that the player shouldn't collide with
- 16 - Things that are dissolving are in this group
- 17 - Nonsolid on client and server, pushaway in player code
- 18 - Used so NPCs in scripts ignore the player.
- 19 - Used for NPCs in scripts that should not collide with each other
- 20 - TFCOLLISION_GROUP_SHIELD
- 21 - TFCOLLISION_GROUP_WEAPON
- 22 - TFCOLLISION_GROUP_GRENADE
- 23 - TFCOLLISION_GROUP_RESOURCE_CHUNK
- 24 - Combat objects (override for above)
- 25 - TFCOLLISION_GROUP_OBJECT
- 26 - TFCOLLISION_GROUP_OBJECT_SOLIDTOPLAYERMOVEMENT
|
|
| m_ModelName
|
String
|
|
| m_MoveCollide
|
Char
|
|
| m_MoveType
|
Char
|
|
| m_Network
|
| m_hParent
|
Integer
|
|
|
| m_OnUser1
|
Output
|
|
| m_OnUser2
|
Output
|
|
| m_OnUser3
|
Output
|
|
| m_OnUser4
|
Output
|
|
| m_ResponseContexts
|
Vector
|
|
| m_aThinkFunctions
|
Vector
|
|
| m_angAbsRotation
|
Vector
|
The rotation vector of this entity relative to the world.
|
| m_angRotation
|
Vector
|
The rotation vector of this entity relative to it's parent. If it has no parent the vector will be relative to the world.
|
| m_bAlternateSorting
|
Boolean
|
|
| m_bAnimatedEveryTick
|
Boolean
|
|
| m_bSimulatedEveryTick
|
Boolean
|
|
| m_clrRender
|
Integer
|
An integer representing the RGB render color of the entity.
| Calculating The Value
|
RGB values can range from 0 to 255 individually, meaning the highest value can be represented by 8 bits. The integer used by this property is simply constructed from the bits of these values side by side. Starting from the right the first 8 bits (0-7) are used for blue, then the next 8 bits (8-15) are used by green, and finally the last 8 (16-23) are used by red. To convert your RGB color to an integer using this system, open the developer console in your browser by pressing F12, go to the Console tab, and type this:
(red << 16) + (green << 8) + blue
Where red green and blue are your RGB values, if a value is zero, you can just omit it, for example:
(255 << 16) + 255 // = RGB(255, 0, 255)
|
|
| m_debugOverlays
|
Integer
|
|
| m_fEffects
|
Integer
|
|
| m_fFlags
|
Integer
|
|
| m_flAnimTime
|
Float
|
|
| m_flDesiredShadowCastDistance
|
Float
|
|
| m_flElasticity
|
Float
|
|
| m_flFriction
|
Float
|
|
| m_flGravity
|
Float
|
|
| m_flGroundChangeTime
|
Float
|
|
| m_flLocalTime
|
Float
|
|
| m_flMoveDoneTime
|
Float
|
|
| m_flNavIgnoreUntilTime
|
Float
|
|
| m_flPrevAnimTime
|
Float
|
|
| m_flShadowCastDistance
|
Float
|
|
| m_flSimulationTime
|
Float
|
|
| m_flSpeed
|
Float
|
|
| m_flVPhysicsUpdateLocalTime
|
Float
|
|
| m_hDamageFilter
|
Integer
|
The entity used as a damage filter for this entity.
|
| m_hEffectEntity
|
Integer
|
|
| m_hGroundEntity
|
Integer
|
|
| m_hMoveChild
|
Integer
|
|
| m_hMoveParent
|
Integer
|
|
| m_hMovePeer
|
Integer
|
|
| m_hOwnerEntity
|
Integer
|
|
| m_iClassname
|
String
|
The class name of this entity (not the C++ Class name).
|
| m_iEFlags
|
Integer
|
|
| m_iGlobalname
|
String
|
A string used to preserve entity state between map changes. When a map change is initiated, this entity will have it's entity state transferred over to entities in the new map with matching global names.
|
| m_iHammerID
|
Integer
|
An ID unique to the entity type (if it's a brush it'll be unique between all brushes). An entity will only have a Hammer ID if it was compiled with the map (if it's not dynamically spawned).
|
| m_iHealth
|
Integer
|
The current health of the entity.
|
| m_iInitialTeamNum
|
Integer
|
|
| m_iMaxHealth
|
Integer
|
The max health of the entity.
|
| m_iName
|
String
|
|
| m_iParent
|
String
|
|
| m_iParentAttachment
|
Integer
|
|
| m_iTeamNum
|
Integer
|
The team this entity is a part of.
| Values
|
- 0 - None
- 1 - Spectator
- 2 - RED
- 3 - BLU
- 5 - Boss / Neutral
|
|
| m_iTextureFrameIndex
|
Integer
|
|
| m_iszDamageFilterName
|
String
|
The name of the damage filter for this entity.
|
| m_iszResponseContext
|
String
|
|
| m_lifeState
|
Integer
|
|
| m_nLastThinkTick
|
Integer
|
|
| m_nModelIndex
|
Integer
|
The index for this entity's precached model. Changing this does nothing in TF2.
|
| m_nModelIndexOverrides
|
Integer
|
|
| m_nNextThinkTick
|
Integer
|
|
| m_nRenderFX
|
Integer
|
|
| m_nRenderMode
|
Integer
|
|
| m_nSimulationTick
|
Integer
|
|
| m_nTransmitStateOwnedCounter
|
Integer
|
|
| m_nWaterLevel
|
Integer
|
|
| m_nWaterType
|
Integer
|
|
| m_pBlocker
|
Integer
|
|
| m_pParent
|
Integer
|
|
| m_pPhysicsObject
|
Integer
|
|
| m_pfnBlocked
|
Function
|
|
| m_pfnMoveDone
|
Function
|
|
| m_pfnThink
|
Function
|
|
| m_pfnTouch
|
Function
|
|
| m_pfnUse
|
Function
|
|
| m_rgflCoordinateFrame
|
|
|
| m_spawnflags
|
Integer
|
|
| m_takedamage
|
Integer
|
|
| m_target
|
String
|
|
| m_vecAbsOrigin
|
Vector
|
|
| m_vecAbsVelocity
|
Vector
|
|
| m_vecAngVelocity
|
Vector
|
|
| m_vecBaseVelocity
|
Vector
|
|
| m_vecOrigin
|
Vector
|
|
| m_vecVelocity
|
Vector
|
|
| m_vecViewOffset
|
Vector
|
|
| touchStamp
|
Integer
|
|
ai_battle_line
| Name
|
Type
|
Description
|
| CAI_BattleLineMovementThink
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| m_SelfMoveMonitor
|
| m_flMarkTolerance
|
|
|
| m_vMark
|
|
|
|
| m_fActive
|
|
|
| m_fStrict
|
|
|
| m_iszActor
|
|
|
ai_changehintgroup
| Name
|
Type
|
Description
|
| InputActivate
|
|
|
| m_bHintGroupNavLimiting
|
|
|
| m_flRadius
|
|
|
| m_iSearchType
|
|
|
| m_strNewHintGroup
|
|
|
| m_strSearchName
|
|
|
ai_goal_assault
| Name
|
Type
|
Description
|
| CAI_GoalEntityDelayedRefresh
|
|
|
| InputActivate
|
|
|
| InputBeginAssault
|
|
|
| InputDeactivate
|
|
|
| InputUpdateActors
|
|
|
| m_AssaultCue
|
|
|
| m_RallyPoint
|
|
|
| m_RallySelectMethod
|
|
|
| m_SearchType
|
|
|
| m_actors
|
|
|
| m_fStartActive
|
|
|
| m_flags
|
|
|
| m_hGoalEntity
|
|
|
| m_iszActor
|
|
|
| m_iszConceptModifiers
|
|
|
| m_iszGoal
|
|
|
ai_goal_follow
| Name
|
Type
|
Description
|
| CAI_GoalEntityDelayedRefresh
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputUpdateActors
|
|
|
| m_SearchType
|
|
|
| m_actors
|
|
|
| m_fStartActive
|
|
|
| m_flags
|
|
|
| m_hGoalEntity
|
|
|
| m_iFormation
|
|
|
| m_iszActor
|
|
|
| m_iszConceptModifiers
|
|
|
| m_iszGoal
|
|
|
ai_goal_lead
| Name
|
Type
|
Description
|
| CAI_GoalEntityDelayedRefresh
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputSetFailure
|
|
|
| InputSetSuccess
|
|
|
| InputUpdateActors
|
|
|
| m_OnArrival
|
|
|
| m_OnArrivalDone
|
|
|
| m_OnDone
|
|
|
| m_OnFailure
|
|
|
| m_OnSuccess
|
|
|
| m_SearchType
|
|
|
| m_actors
|
|
|
| m_bDontSpeakStart
|
|
|
| m_bGagLeader
|
|
|
| m_bLeadDuringCombat
|
|
|
| m_bRun
|
|
|
| m_bStopScenesWhenPlayerLost
|
|
|
| m_fArrived
|
|
|
| m_fStartActive
|
|
|
| m_flLeadDistance
|
|
|
| m_flRetrieveDistance
|
|
|
| m_flSuccessDistance
|
|
|
| m_flWaitDistance
|
|
|
| m_flags
|
|
|
| m_hGoalEntity
|
|
|
| m_iComingBackWaitForSpeak
|
|
|
| m_iRetrievePlayer
|
|
|
| m_iRetrieveWaitForSpeak
|
|
|
| m_iszActor
|
|
|
| m_iszArrivalConceptModifier
|
|
|
| m_iszAttractPlayerConceptModifier
|
|
|
| m_iszComingBackConceptModifier
|
|
|
| m_iszConceptModifiers
|
|
|
| m_iszFailureConceptModifier
|
|
|
| m_iszGoal
|
|
|
| m_iszPostArrivalConceptModifier
|
|
|
| m_iszRetrieveConceptModifier
|
|
|
| m_iszStartConceptModifier
|
|
|
| m_iszSuccessConceptModifier
|
|
|
| m_iszWaitOverConceptModifier
|
|
|
| m_iszWaitPointName
|
|
|
ai_goal_lead_weapon
| Name
|
Type
|
Description
|
| CAI_GoalEntityDelayedRefresh
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputSetFailure
|
|
|
| InputSetSuccess
|
|
|
| InputUpdateActors
|
|
|
| m_OnArrival
|
|
|
| m_OnArrivalDone
|
|
|
| m_OnDone
|
|
|
| m_OnFailure
|
|
|
| m_OnSuccess
|
|
|
| m_SearchType
|
|
|
| m_actors
|
|
|
| m_bDontSpeakStart
|
|
|
| m_bGagLeader
|
|
|
| m_bLeadDuringCombat
|
|
|
| m_bRun
|
|
|
| m_bStopScenesWhenPlayerLost
|
|
|
| m_fArrived
|
|
|
| m_fStartActive
|
|
|
| m_flLeadDistance
|
|
|
| m_flRetrieveDistance
|
|
|
| m_flSuccessDistance
|
|
|
| m_flWaitDistance
|
|
|
| m_flags
|
|
|
| m_hGoalEntity
|
|
|
| m_iComingBackWaitForSpeak
|
|
|
| m_iRetrievePlayer
|
|
|
| m_iRetrieveWaitForSpeak
|
|
|
| m_iszActor
|
|
|
| m_iszArrivalConceptModifier
|
|
|
| m_iszAttractPlayerConceptModifier
|
|
|
| m_iszComingBackConceptModifier
|
|
|
| m_iszConceptModifiers
|
|
|
| m_iszFailureConceptModifier
|
|
|
| m_iszGoal
|
|
|
| m_iszMissingWeaponConceptModifier
|
|
|
| m_iszPostArrivalConceptModifier
|
|
|
| m_iszRetrieveConceptModifier
|
|
|
| m_iszStartConceptModifier
|
|
|
| m_iszSuccessConceptModifier
|
|
|
| m_iszWaitOverConceptModifier
|
|
|
| m_iszWaitPointName
|
|
|
| m_iszWeaponName
|
|
|
ai_goal_standoff
| Name
|
Type
|
Description
|
| CAI_GoalEntityDelayedRefresh
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputSetAggressiveness
|
|
|
| InputUpdateActors
|
|
|
| m_HintChangeReaction
|
|
|
| m_SearchType
|
|
|
| m_actors
|
|
|
| m_aggressiveness
|
|
|
| m_bAbandonIfEnemyHides
|
|
|
| m_customParams.fCoverOnReload
|
|
|
| m_customParams.maxShots
|
|
|
| m_customParams.maxTimeShots
|
|
|
| m_customParams.minShots
|
|
|
| m_customParams.minTimeShots
|
|
|
| m_customParams.oddsCover
|
|
|
| m_fPlayerIsBattleline
|
|
|
| m_fStartActive
|
|
|
| m_fStayAtCover
|
|
|
| m_flags
|
|
|
| m_hGoalEntity
|
|
|
| m_iszActor
|
|
|
| m_iszConceptModifiers
|
|
|
| m_iszGoal
|
|
|
ai_hint
| Name
|
Type
|
Description
|
| CAI_HintEnableThink
|
|
|
| InputDisableHint
|
|
|
| InputEnableHint
|
|
|
| m_NodeData
|
| fIgnoreFacing
|
|
|
| iDisabled
|
|
|
| iszActivityName
|
|
|
| maxState
|
|
|
| minState
|
|
|
| nHintType
|
|
|
| nNodeID
|
|
|
| nTargetWCNodeID
|
|
|
| nWCNodeID
|
|
|
| strEntityName
|
|
|
| strGroup
|
|
|
|
| m_OnNPCStartedUsing
|
|
|
| m_OnNPCStoppedUsing
|
|
|
| m_flNextUseTime
|
|
|
| m_hHintOwner
|
|
|
| m_nodeFOV
|
|
|
| m_vecForward
|
|
|
ai_network
| Name
|
Type
|
Description
|
| CAI_NetworkManagerDelayedInit
|
|
|
| CAI_NetworkManagerRebuildThink
|
|
|
| m_bNeedGraphRebuild
|
|
|
| m_fInitalized
|
|
|
ai_relationship
| Name
|
Type
|
Description
|
| CAI_RelationshipApplyRelationshipThink
|
|
|
| InputApplyRelationship
|
|
|
| InputRevertRelationship
|
|
|
| InputRevertToDefaultRelationship
|
|
|
| m_bIsActive
|
|
|
| m_bReciprocal
|
|
|
| m_fStartActive
|
|
|
| m_flRadius
|
|
|
| m_iDisposition
|
|
|
| m_iPreviousDisposition
|
|
|
| m_iPreviousRank
|
|
|
| m_iRank
|
|
|
| m_iszSubject
|
|
|
ai_script_conditions
| Name
|
Type
|
Description
|
| CAI_ScriptConditionsEvaluationThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_Actor
|
|
|
| m_ActorTargetProxTester
|
| m_distSq
|
|
|
| m_fInside
|
|
|
|
| m_ElementList
|
|
|
| m_NoValidActors
|
|
|
| m_OnConditionsSatisfied
|
|
|
| m_OnConditionsTimeout
|
|
|
| m_PlayerActorProxTester
|
| m_distSq
|
|
|
| m_fInside
|
|
|
|
| m_PlayerTargetProxTester
|
| m_distSq
|
|
|
| m_fInside
|
|
|
|
| m_Timeout
|
| m_interval
|
|
|
| m_next
|
|
|
|
| m_Timer
|
| m_interval
|
|
|
| m_next
|
|
|
|
| m_bLeaveAsleep
|
|
|
| m_bPlayerActorFOVTrueCone
|
|
|
| m_bPlayerTargetFOVTrueCone
|
|
|
| m_fActorInPVS
|
|
|
| m_fActorInVehicle
|
|
|
| m_fActorSeePlayer
|
|
|
| m_fActorSeeTarget
|
|
|
| m_fDisabled
|
|
|
| m_fMaxState
|
|
|
| m_fMinState
|
|
|
| m_fPlayerActorLOS
|
|
|
| m_fPlayerBlockingActor
|
|
|
| m_fPlayerInVehicle
|
|
|
| m_fPlayerTargetLOS
|
|
|
| m_fScriptStatus
|
|
|
| m_flActorTargetProximity
|
|
|
| m_flMaxTimeout
|
|
|
| m_flMinTimeout
|
|
|
| m_flPlayerActorFOV
|
|
|
| m_flPlayerActorProximity
|
|
|
| m_flPlayerTargetFOV
|
|
|
| m_flPlayerTargetProximity
|
|
|
| m_flRequiredTime
|
|
|
| m_hActor
|
|
|
| m_hTarget
|
|
|
ai_sound
| Name
|
Type
|
Description
|
| InputEmitAISound
|
|
|
| InputInsertSound
|
|
|
| m_flDuration
|
|
|
| m_iSoundContext
|
|
|
| m_iSoundType
|
|
|
| m_iVolume
|
|
|
| m_iszProxyEntityName
|
|
|
ai_speechfilter
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetIdleModifier
|
|
|
| m_bDisabled
|
|
|
| m_bNeverSayHello
|
|
|
| m_flIdleModifier
|
|
|
| m_iszSubject
|
|
|
aiscripted_schedule
| Name
|
Type
|
Description
|
| CAI_ScriptedScheduleScriptThink
|
|
|
| InputStartSchedule
|
|
|
| InputStopSchedule
|
|
|
| m_Interruptability
|
|
|
| m_bDidFireOnce
|
|
|
| m_bGrabAll
|
|
|
| m_flRadius
|
|
|
| m_hActivator
|
|
|
| m_hLastFoundEntity
|
|
|
| m_iszEntity
|
|
|
| m_nForceState
|
|
|
| m_nSchedule
|
|
|
| m_sGoalEnt
|
|
|
ambient_generic
| Name
|
Type
|
Description
|
| CAmbientGenericRampThink
|
|
|
| InputFadeIn
|
|
|
| InputFadeOut
|
|
|
| InputPitch
|
|
|
| InputPlaySound
|
|
|
| InputStopSound
|
|
|
| InputToggleSound
|
|
|
| InputVolume
|
|
|
| m_dpv
|
|
|
| m_fActive
|
|
|
| m_fLooping
|
|
|
| m_flMaxRadius
|
|
|
| m_iSoundLevel
|
|
|
| m_iszSound
|
|
|
| m_radius
|
|
|
| m_sSourceEntName
|
|
|
assault_assaultpoint
| Name
|
Type
|
Description
|
| InputSetAllowDiversion
|
|
|
| InputSetClearOnContact
|
|
|
| InputSetForceClear
|
|
|
| m_AssaultHintGroup
|
|
|
| m_NextAssaultPointName
|
|
|
| m_OnArrival
|
|
|
| m_OnAssaultClear
|
|
|
| m_bAllowDiversion
|
|
|
| m_bClearOnContact
|
|
|
| m_bForceCrouch
|
|
|
| m_bInputForcedClear
|
|
|
| m_bIsUrgent
|
|
|
| m_bNeverTimeout
|
|
|
| m_flAllowDiversionRadius
|
|
|
| m_flAssaultPointTolerance
|
|
|
| m_flAssaultTimeout
|
|
|
| m_flTimeLastUsed
|
|
|
| m_iStrictness
|
|
|
assault_rallypoint
| Name
|
Type
|
Description
|
| m_AssaultPointName
|
|
|
| m_OnArrival
|
|
|
| m_RallySequenceName
|
|
|
| m_bForceCrouch
|
|
|
| m_bIsUrgent
|
|
|
| m_flAssaultDelay
|
|
|
| m_hLockedBy
|
|
|
| m_iPriority
|
|
|
| m_iStrictness
|
|
|
| m_sExclusivity
|
|
|
bot_action_point
| Name
|
Type
|
Description
|
| m_command
|
|
|
| m_desiredDistance
|
|
|
| m_nextActionPointName
|
|
|
| m_onReachedActionPoint
|
|
|
| m_stayTime
|
|
|
bot_controller
| Name
|
Type
|
Description
|
| InputBotAddCommandAttackEntity
|
|
|
| InputBotAddCommandDefend
|
|
|
| InputBotAddCommandMoveToEntity
|
|
|
| InputBotAddCommandSwitchWeapon
|
|
|
| InputBotClearQueue
|
|
|
| InputBotPreventMovement
|
|
|
| InputBotSetIgnoreHumans
|
|
|
| InputCreateBot
|
|
|
| InputRespawnBot
|
|
|
| m_iBotClass
|
|
|
| m_iszBotName
|
|
|
| m_outputOnCommandFinished
|
|
|
bot_generator
| Name
|
Type
|
Description
|
| CTFBotGeneratorGeneratorThink
|
|
|
| InputClearAttentionFocus
|
|
|
| InputCommandGotoActionPoint
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputRemoveBots
|
|
|
| InputSetAttentionFocus
|
|
|
| InputSetDifficulty
|
|
|
| InputSetDisableDodge
|
|
|
| InputSetSuppressFire
|
|
|
| InputSpawnBot
|
|
|
| m_actionPointName
|
|
|
| m_bDisableDodge
|
|
|
| m_bRetainBuildings
|
|
|
| m_bSpawnOnlyWhenTriggered
|
|
|
| m_bSuppressFire
|
|
|
| m_bUseTeamSpawnpoint
|
|
|
| m_className
|
|
|
| m_difficulty
|
|
|
| m_iOnDeathAction
|
|
|
| m_initialCommand
|
|
|
| m_maxActiveCount
|
|
|
| m_onBotKilled
|
|
|
| m_onExpended
|
|
|
| m_onSpawned
|
|
|
| m_spawnCount
|
|
|
| m_spawnInterval
|
|
|
| m_teamName
|
|
|
bot_hint_sentrygun
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_isDisabled
|
|
|
| m_isSticky
|
|
|
| m_outputOnSentryGunDestroyed
|
|
|
bot_proxy
| Name
|
Type
|
Description
|
| CTFBotProxyThink
|
|
|
| InputDelete
|
|
|
| InputSetClass
|
|
|
| InputSetMovementGoal
|
|
|
| InputSpawn
|
|
|
| m_actionPointName
|
|
|
| m_botName
|
|
|
| m_className
|
|
|
| m_onAttackingEnemy
|
|
|
| m_onInjured
|
|
|
| m_onKilled
|
|
|
| m_onKilledEnemy
|
|
|
| m_onSpawned
|
|
|
| m_respawnInterval
|
|
|
| m_spawnOnStart
|
|
|
| m_teamName
|
|
|
bot_roster
| Name
|
Type
|
Description
|
| InputSetAllowDemoman
|
|
|
| InputSetAllowEngineer
|
|
|
| InputSetAllowHeavy
|
|
|
| InputSetAllowMedic
|
|
|
| InputSetAllowPyro
|
|
|
| InputSetAllowScout
|
|
|
| InputSetAllowSniper
|
|
|
| InputSetAllowSoldier
|
|
|
| InputSetAllowSpy
|
|
|
| m_bAllowClassChanges
|
|
|
| m_bAllowedClasses[TF_CLASS_DEMOMAN]
|
|
|
| m_bAllowedClasses[TF_CLASS_ENGINEER]
|
|
|
| m_bAllowedClasses[TF_CLASS_HEAVYWEAPONS]
|
|
|
| m_bAllowedClasses[TF_CLASS_MEDIC]
|
|
|
| m_bAllowedClasses[TF_CLASS_PYRO]
|
|
|
| m_bAllowedClasses[TF_CLASS_SCOUT]
|
|
|
| m_bAllowedClasses[TF_CLASS_SNIPER]
|
|
|
| m_bAllowedClasses[TF_CLASS_SOLDIER]
|
|
|
| m_bAllowedClasses[TF_CLASS_SPY]
|
|
|
| m_teamName
|
|
|
commentary_auto
| Name
|
Type
|
Description
|
| InputMultiplayerSpawned
|
|
|
| m_OnCommentaryMidGame
|
|
|
| m_OnCommentaryMultiplayerSpawn
|
|
|
| m_OnCommentaryNewGame
|
|
|
dispenser_touch_trigger
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
entity_spawn_manager
| Name
|
Type
|
Description
|
| m_bDropToGround
|
|
|
| m_bRandomRotation
|
|
|
| m_iEntityCount
|
|
|
| m_iRespawnTime
|
|
|
| m_iszEntityName
|
|
|
env_beverage
| Name
|
Type
|
Description
|
| InputActivate
|
|
|
| m_CanInDispenser
|
|
|
| m_nBeverageType
|
|
|
env_blood
| Name
|
Type
|
Description
|
| InputEmitBlood
|
|
|
| m_Color
|
|
|
| m_flAmount
|
|
|
| m_vecSprayDir
|
|
|
env_bubbles
| Name
|
Type
|
Description
|
| CBubblingFizzThink
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputSetCurrent
|
|
|
| InputSetDensity
|
|
|
| InputSetFrequency
|
|
|
| InputToggle
|
|
|
| m_density
|
|
|
| m_frequency
|
|
|
| m_state
|
|
|
env_credits
| Name
|
Type
|
Description
|
| InputRollCredits
|
|
|
| InputRollOutroCredits
|
|
|
| InputSetLogoLength
|
|
|
| InputShowLogo
|
|
|
| m_OnCreditsDone
|
|
|
| m_bRolledOutroCredits
|
|
|
| m_flLogoLength
|
|
|
env_dustpuff
| Name
|
Type
|
Description
|
| InputSpawnDust
|
|
|
| m_flScale
|
|
|
| m_rgbaColor
|
|
|
env_entity_maker
| Name
|
Type
|
Description
|
| CEnvEntityMakerCheckSpawnThink
|
|
|
| InputForceSpawn
|
|
|
| InputForceSpawnAtEntityOrigin
|
|
|
| m_angPostSpawnDirection
|
|
|
| m_bPostSpawnUseAngles
|
|
|
| m_flPostSpawnDirectionVariance
|
|
|
| m_flPostSpawnSpeed
|
|
|
| m_hCurrentBlocker
|
|
|
| m_hCurrentInstance
|
|
|
| m_iszTemplate
|
|
|
| m_pOutputOnFailedSpawn
|
|
|
| m_pOutputOnSpawned
|
|
|
| m_vecBlockerOrigin
|
|
|
env_explosion
| Name
|
Type
|
Description
|
| CEnvExplosionSmoke
|
|
|
| InputExplode
|
|
|
| m_flDamageForce
|
|
|
| m_hEntityIgnore
|
|
|
| m_hInflictor
|
|
|
| m_iClassIgnore
|
|
|
| m_iCustomDamageType
|
|
|
| m_iMagnitude
|
|
|
| m_iRadiusOverride
|
|
|
| m_iszFireballSprite
|
|
|
| m_sFireballSprite
|
|
|
| m_spriteScale
|
|
|
env_fade
| Name
|
Type
|
Description
|
| InputFade
|
|
|
| m_Duration
|
|
|
| m_HoldTime
|
|
|
| m_OnBeginFade
|
|
|
env_fire
| Name
|
Type
|
Description
|
| CFireBurnThink
|
|
|
| CFireGoOutThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputExtinguish
|
|
|
| InputExtinguishTemporary
|
|
|
| InputStartFire
|
|
|
| m_OnExtinguished
|
|
|
| m_OnIgnited
|
|
|
| m_bDidActivate
|
|
|
| m_bEnabled
|
|
|
| m_bStartDisabled
|
|
|
| m_flAttackTime
|
|
|
| m_flDamageScale
|
|
|
| m_flDamageTime
|
|
|
| m_flFireSize
|
|
|
| m_flFuel
|
|
|
| m_flHeatAbsorb
|
|
|
| m_flHeatLevel
|
|
|
| m_flMaxHeat
|
|
|
| m_hEffect
|
|
|
| m_hOwner
|
|
|
| m_lastDamage
|
|
|
| m_nFireType
|
|
|
env_firesensor
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_OnHeatLevelEnd
|
|
|
| m_OnHeatLevelStart
|
|
|
| m_bEnabled
|
|
|
| m_bHeatAtLevel
|
|
|
| m_levelTime
|
|
|
| m_radius
|
|
|
| m_targetLevel
|
|
|
| m_targetTime
|
|
|
env_firesource
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_bEnabled
|
|
|
| m_damage
|
|
|
| m_radius
|
|
|
env_global
| Name
|
Type
|
Description
|
| InputAddToCounter
|
|
|
| InputGetCounter
|
|
|
| InputRemove
|
|
|
| InputSetCounter
|
|
|
| InputToggle
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_counter
|
|
|
| m_globalstate
|
|
|
| m_initialstate
|
|
|
| m_outCounter
|
|
|
| m_triggermode
|
|
|
env_gunfire
| Name
|
Type
|
Description
|
| CEnvGunfireShootThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_bCollide
|
|
|
| m_bDisabled
|
|
|
| m_flBias
|
|
|
| m_flMaxBurstDelay
|
|
|
| m_flMinBurstDelay
|
|
|
| m_flRateOfFire
|
|
|
| m_flTargetDist
|
|
|
| m_hTarget
|
|
|
| m_iMaxBurstSize
|
|
|
| m_iMinBurstSize
|
|
|
| m_iShotsRemaining
|
|
|
| m_iSpread
|
|
|
| m_iszShootSound
|
|
|
| m_iszTracerType
|
|
|
| m_vecSpread
|
|
|
| m_vecTargetPosition
|
|
|
env_hudhint
| Name
|
Type
|
Description
|
| InputHideHudHint
|
|
|
| InputShowHudHint
|
|
|
| m_iszMessage
|
|
|
env_message
| Name
|
Type
|
Description
|
| InputShowMessage
|
|
|
| m_MessageAttenuation
|
|
|
| m_MessageVolume
|
|
|
| m_OnShowMessage
|
|
|
| m_Radius
|
|
|
| m_iszMessage
|
|
|
| m_sNoise
|
|
|
env_microphone
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetSpeakerName
|
|
|
| m_OnHeardSound
|
|
|
| m_OnRoutedSound
|
|
|
| m_SoundLevel
|
|
|
| m_bDisabled
|
|
|
| m_flMaxRange
|
|
|
| m_flSensitivity
|
|
|
| m_flSmoothFactor
|
|
|
| m_hListenFilter
|
|
|
| m_hMeasureTarget
|
|
|
| m_hSpeaker
|
|
|
| m_iSpeakerDSPPreset
|
|
|
| m_iszListenFilter
|
|
|
| m_iszSpeakerName
|
|
|
| m_nSoundMask
|
|
|
| m_szLastSound
|
|
|
env_muzzleflash
| Name
|
Type
|
Description
|
| InputFire
|
|
|
| m_flScale
|
|
|
| m_iszParentAttachment
|
|
|
env_particlelight
| Name
|
Type
|
Description
|
| m_PSName
|
|
|
| m_bDirectional
|
|
|
| m_flIntensity
|
|
|
| m_vColor
|
|
|
env_physexplosion
| Name
|
Type
|
Description
|
| InputExplode
|
|
|
| m_OnPushedPlayer
|
|
|
| m_damage
|
|
|
| m_flInnerRadius
|
|
|
| m_radius
|
|
|
| m_targetEntityName
|
|
|
env_physimpact
| Name
|
Type
|
Description
|
| CPhysImpactPointAtEntity
|
|
|
| InputImpact
|
|
|
| m_damage
|
|
|
| m_directionEntityName
|
|
|
| m_distance
|
|
|
env_player_surface_trigger
| Name
|
Type
|
Description
|
| CEnvPlayerSurfaceTriggerUpdateMaterialThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_OnSurfaceChangedFromTarget
|
|
|
| m_OnSurfaceChangedToTarget
|
|
|
| m_bDisabled
|
|
|
| m_iCurrentGameMaterial
|
|
|
| m_iTargetGameMaterial
|
|
|
env_ragdoll_boogie
| Name
|
Type
|
Description
|
| CRagdollBoogieBoogieThink
|
|
|
| CRagdollBoogieZapThink
|
|
|
| m_flBoogieLength
|
|
|
| m_flMagnitude
|
|
|
| m_flStartTime
|
|
|
env_rotorshooter
| Name
|
Type
|
Description
|
| CGibShooterShootThink
|
|
|
| InputShoot
|
|
|
| m_angGibRotation
|
|
|
| m_bIsSprite
|
|
|
| m_bNoGibShadows
|
|
|
| m_flDelay
|
|
|
| m_flGibAngVelocity
|
|
|
| m_flGibGravityScale
|
|
|
| m_flGibLife
|
|
|
| m_flGibScale
|
|
|
| m_flGibVelocity
|
|
|
| m_flLastWashStartTime
|
|
|
| m_flNextGibTime
|
|
|
| m_flTimeUnderRotor
|
|
|
| m_flTimeUnderRotorVariance
|
|
|
| m_flVariance
|
|
|
| m_iGibCapacity
|
|
|
| m_iGibMaterial
|
|
|
| m_iGibModelIndex
|
|
|
| m_iGibs
|
|
|
| m_iszLightingOrigin
|
|
|
| m_nMaxGibModelFrame
|
|
|
| m_nSimulationType
|
|
|
| m_nSkin
|
|
|
env_shake
| Name
|
Type
|
Description
|
| InputAmplitude
|
|
|
| InputFrequency
|
|
|
| InputStartShake
|
|
|
| InputStopShake
|
|
|
| m_Amplitude
|
|
|
| m_Duration
|
|
|
| m_Frequency
|
|
|
| m_Radius
|
|
|
| m_currentAmp
|
|
|
| m_maxForce
|
|
|
| m_nextShake
|
|
|
| m_pShakeController
|
|
|
|
|
| m_stopTime
|
|
|
env_shooter
| Name
|
Type
|
Description
|
| CGibShooterShootThink
|
|
|
| InputShoot
|
|
|
| m_angGibRotation
|
|
|
| m_bIsSprite
|
|
|
| m_bNoGibShadows
|
|
|
| m_flDelay
|
|
|
| m_flGibAngVelocity
|
|
|
| m_flGibGravityScale
|
|
|
| m_flGibLife
|
|
|
| m_flGibScale
|
|
|
| m_flGibVelocity
|
|
|
| m_flVariance
|
|
|
| m_iGibCapacity
|
|
|
| m_iGibMaterial
|
|
|
| m_iGibModelIndex
|
|
|
| m_iGibs
|
|
|
| m_iszLightingOrigin
|
|
|
| m_nMaxGibModelFrame
|
|
|
| m_nSimulationType
|
|
|
| m_nSkin
|
|
|
env_soundscape
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputToggleEnabled
|
|
|
| m_OnPlay
|
|
|
| m_bDisabled
|
|
|
| m_flRadius
|
|
|
| m_hProxySoundscape
|
|
|
| m_positionNames[0]
|
|
|
| m_positionNames[1]
|
|
|
| m_positionNames[2]
|
|
|
| m_positionNames[3]
|
|
|
| m_positionNames[4]
|
|
|
| m_positionNames[5]
|
|
|
| m_positionNames[6]
|
|
|
| m_positionNames[7]
|
|
|
| m_soundscapeName
|
|
|
env_soundscape_proxy
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputToggleEnabled
|
|
|
| m_MainSoundscapeName
|
|
|
| m_OnPlay
|
|
|
| m_bDisabled
|
|
|
| m_flRadius
|
|
|
| m_hProxySoundscape
|
|
|
| m_positionNames[0]
|
|
|
| m_positionNames[1]
|
|
|
| m_positionNames[2]
|
|
|
| m_positionNames[3]
|
|
|
| m_positionNames[4]
|
|
|
| m_positionNames[5]
|
|
|
| m_positionNames[6]
|
|
|
| m_positionNames[7]
|
|
|
| m_soundscapeName
|
|
|
env_soundscape_triggerable
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputToggleEnabled
|
|
|
| m_OnPlay
|
|
|
| m_bDisabled
|
|
|
| m_flRadius
|
|
|
| m_hProxySoundscape
|
|
|
| m_positionNames[0]
|
|
|
| m_positionNames[1]
|
|
|
| m_positionNames[2]
|
|
|
| m_positionNames[3]
|
|
|
| m_positionNames[4]
|
|
|
| m_positionNames[5]
|
|
|
| m_positionNames[6]
|
|
|
| m_positionNames[7]
|
|
|
| m_soundscapeName
|
|
|
env_spark
| Name
|
Type
|
Description
|
| CEnvSparkSparkThink
|
|
|
| InputSparkOnce
|
|
|
| InputStartSpark
|
|
|
| InputStopSpark
|
|
|
| InputToggleSpark
|
|
|
| m_OnSpark
|
|
|
| m_flDelay
|
|
|
| m_nGlowSpriteIndex
|
|
|
| m_nMagnitude
|
|
|
| m_nTrailLength
|
|
|
env_splash
| Name
|
Type
|
Description
|
| InputSplash
|
|
|
| m_flScale
|
|
|
env_texturetoggle
| Name
|
Type
|
Description
|
| InputIncrementBrushTexIndex
|
|
|
| InputSetBrushTexIndex
|
|
|
env_tracer
| Name
|
Type
|
Description
|
| CEnvTracerTracerThink
|
|
|
| m_flDelay
|
|
|
| m_vecEnd
|
|
|
env_viewpunch
| Name
|
Type
|
Description
|
| InputViewPunch
|
|
|
| m_angViewPunch
|
|
|
| m_flRadius
|
|
|
env_zoom
| Name
|
Type
|
Description
|
| InputUnZoom
|
|
|
| InputZoom
|
|
|
| m_nFOV
|
|
|
filter_activator_name
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_iFilterName
|
|
|
filter_activator_team
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_iFilterTeam
|
|
|
filter_activator_tfteam
| Name
|
Type
|
Description
|
| InputRoundActivate
|
|
|
| InputRoundSpawn
|
|
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_iszControlPointName
|
|
|
filter_base
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
filter_damage_type
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_iDamageType
|
|
|
filter_enemy
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_flOuterRadius
|
|
|
| m_flRadius
|
|
|
| m_iszEnemyName
|
|
|
| m_iszPlayerName
|
|
|
| m_nMaxSquadmatesPerEnemy
|
|
|
filter_multi
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_hFilter
|
|
|
| m_iFilterName[0]
|
|
|
| m_iFilterName[1]
|
|
|
| m_iFilterName[2]
|
|
|
| m_iFilterName[3]
|
|
|
| m_iFilterName[4]
|
|
|
| m_nFilterType
|
|
|
filter_tf_bot_has_tag
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_bRequireAllTags
|
|
|
| m_iszTags
|
|
|
filter_tf_class
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_nClass
|
|
|
filter_tf_condition
| Name
|
Type
|
Description
|
| InputTestActivator
|
|
|
| m_OnFail
|
|
|
| m_OnPass
|
|
|
| m_bNegated
|
|
|
| m_nCondition
|
|
|
func_achievement
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iZoneID
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_areaportal
| Name
|
Type
|
Description
|
| InputClose
|
|
|
| InputOpen
|
|
|
| InputToggle
|
|
|
| m_iPortalVersion
|
|
|
| m_portalNumber
|
|
|
| m_state
|
|
|
func_breakable
| Name
|
Type
|
Description
|
| CBreakableBreakTouch
|
|
|
| CBreakableDie
|
|
|
| InputAddHealth
|
|
|
| InputBreak
|
|
|
| InputRemoveHealth
|
|
|
| InputSetHealth
|
|
|
| InputSetMass
|
|
|
| m_Explosion
|
|
|
| m_ExplosionMagnitude
|
|
|
| m_GibDir
|
|
|
| m_Material
|
|
|
| m_OnBreak
|
|
|
| m_OnHealthChanged
|
|
|
| m_PerformanceMode
|
|
|
| m_angle
|
|
|
| m_bTookPhysicsDamage
|
|
|
| m_explodeRadius
|
|
|
| m_flDmgModBullet
|
|
|
| m_flDmgModClub
|
|
|
| m_flDmgModExplosive
|
|
|
| m_flLastPhysicsInfluenceTime
|
|
|
| m_flPressureDelay
|
|
|
| m_hBreaker
|
|
|
| m_hPhysicsAttacker
|
|
|
| m_iBreakableCount
|
|
|
| m_iBreakableSkin
|
|
|
| m_iInteractions
|
|
|
| m_iMaxBreakableSize
|
|
|
| m_iMinHealthDmg
|
|
|
| m_impactEnergyScale
|
|
|
| m_iszBasePropData
|
|
|
| m_iszBreakableModel
|
|
|
| m_iszGibModel
|
|
|
| m_iszModelName
|
|
|
| m_iszPhysicsDamageTableName
|
|
|
| m_iszPropData
|
|
|
| m_iszSpawnObject
|
|
|
| m_nTeamNumber
|
|
|
func_brush
| Name
|
Type
|
Description
|
| InputSetExcluded
|
|
|
| InputSetInvert
|
|
|
| InputToggle
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_bInvertExclusion
|
|
|
| m_bSolidBsp
|
|
|
| m_iDisabled
|
|
|
| m_iSolidity
|
|
|
| m_iszExcludedClass
|
|
|
func_button
| Name
|
Type
|
Description
|
| CBaseButtonButtonBackHome
|
|
|
| CBaseButtonButtonReturn
|
|
|
| CBaseButtonButtonSpark
|
|
|
| CBaseButtonButtonTouch
|
|
|
| CBaseButtonButtonUse
|
|
|
| CBaseButtonTriggerAndWait
|
|
|
| InputLock
|
|
|
| InputPress
|
|
|
| InputPressIn
|
|
|
| InputPressOut
|
|
|
| InputUnlock
|
|
|
| m_OnDamaged
|
|
|
| m_OnIn
|
|
|
| m_OnOut
|
|
|
| m_OnPressed
|
|
|
| m_OnUseLocked
|
|
|
| m_bLocked
|
|
|
| m_bLockedSentence
|
|
|
| m_bLockedSound
|
|
|
| m_bSolidBsp
|
|
|
| m_bUnlockedSentence
|
|
|
| m_bUnlockedSound
|
|
|
| m_fRotating
|
|
|
| m_fStayPushed
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flUseLockedTime
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_sNoise
|
|
|
| m_sounds
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecMoveDir
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_changeclass
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_clip_vphysics
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_bDisabled
|
|
|
| m_hFilter
|
|
|
| m_iFilterName
|
|
|
func_croc
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEat
|
|
|
| m_OnEatBlue
|
|
|
| m_OnEatRed
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_fish_pool
| Name
|
Type
|
Description
|
| CFishPoolUpdate
|
|
|
| m_fishCount
|
|
|
| m_fishes
|
|
|
| m_isDormant
|
|
|
| m_maxRange
|
|
|
| m_swimDepth
|
|
|
| m_waterLevel
|
|
|
func_flag_alert
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_OnTriggeredByTeam1
|
|
|
| m_OnTriggeredByTeam2
|
|
|
| m_bDisabled
|
|
|
| m_bPlaySound
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_nAlertDelay
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_flagdetectionzone
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputTest
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_bShouldAlarm
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_outputOnDroppedFlag
|
|
|
| m_outputOnEndTouchFlag
|
|
|
| m_outputOnPickedUpFlag
|
|
|
| m_outputOnStartTouchFlag
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_guntarget
| Name
|
Type
|
Description
|
| CGunTargetNext
|
|
|
| CGunTargetStart
|
|
|
| CGunTargetWait
|
|
|
| InputStart
|
|
|
| InputStop
|
|
|
| InputToggle
|
|
|
| m_OnDeath
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hTargetEnt
|
|
|
| m_movementType
|
|
|
| m_on
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_movelinear
| Name
|
Type
|
Description
|
| CFuncMoveLinearStopMoveSound
|
|
|
| InputClose
|
|
|
| InputOpen
|
|
|
| InputSetPosition
|
|
|
| InputSetSpeed
|
|
|
| m_OnFullyClosed
|
|
|
| m_OnFullyOpen
|
|
|
| m_currentSound
|
|
|
| m_flBlockDamage
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flStartPosition
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_soundStart
|
|
|
| m_soundStop
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecMoveDir
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_nav_avoid
| Name
|
Type
|
Description
|
| CFuncNavCostCostThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputToggle
|
|
|
| m_isDisabled
|
|
|
| m_iszTags
|
|
|
| m_team
|
|
|
func_nav_blocker
| Name
|
Type
|
Description
|
| InputBlockNav
|
|
|
| InputUnblockNav
|
|
|
| m_bDisabled
|
|
|
| m_blockedTeamNumber
|
|
|
func_nav_prefer
| Name
|
Type
|
Description
|
| CFuncNavCostCostThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputToggle
|
|
|
| m_isDisabled
|
|
|
| m_iszTags
|
|
|
| m_team
|
|
|
func_nav_prerequisite
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_isDisabled
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_task
|
|
|
| m_taskEntityName
|
|
|
| m_taskValue
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_nobuild
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputSetActive
|
|
|
| InputSetInactive
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputToggleActive
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bAllowDispenser
|
|
|
| m_bAllowSentry
|
|
|
| m_bAllowTeleporters
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_nogrenades
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_passtime_goalie_zone
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_passtime_no_ball_zone
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_plat
| Name
|
Type
|
Description
|
| CFuncPlatCallGoDown
|
|
|
| CFuncPlatCallHitBottom
|
|
|
| CFuncPlatCallHitTop
|
|
|
| CFuncPlatPlatUse
|
|
|
| InputGoDown
|
|
|
| InputGoUp
|
|
|
| InputToggle
|
|
|
| m_NoiseArrived
|
|
|
| m_NoiseMoving
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flTLength
|
|
|
| m_flTWidth
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_pMovementSound
|
|
|
| m_sMaster
|
|
|
| m_sNoise
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
| m_volume
|
|
|
func_platrot
| Name
|
Type
|
Description
|
| CFuncPlatCallGoDown
|
|
|
| CFuncPlatCallHitBottom
|
|
|
| CFuncPlatCallHitTop
|
|
|
| CFuncPlatPlatUse
|
|
|
| InputGoDown
|
|
|
| InputGoUp
|
|
|
| InputToggle
|
|
|
| m_NoiseArrived
|
|
|
| m_NoiseMoving
|
|
|
| m_end
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flTLength
|
|
|
| m_flTWidth
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_pMovementSound
|
|
|
| m_sMaster
|
|
|
| m_sNoise
|
|
|
| m_start
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
| m_volume
|
|
|
func_powerupvolume
| Name
|
Type
|
Description
|
| CTriggerMultipleMultiTouch
|
|
|
| CTriggerMultipleMultiWaitOver
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_OnTrigger
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_pushable
| Name
|
Type
|
Description
|
| CBreakableBreakTouch
|
|
|
| CBreakableDie
|
|
|
| InputAddHealth
|
|
|
| InputBreak
|
|
|
| InputRemoveHealth
|
|
|
| InputSetHealth
|
|
|
| InputSetMass
|
|
|
| m_Explosion
|
|
|
| m_ExplosionMagnitude
|
|
|
| m_GibDir
|
|
|
| m_Material
|
|
|
| m_OnBreak
|
|
|
| m_OnHealthChanged
|
|
|
| m_PerformanceMode
|
|
|
| m_angle
|
|
|
| m_bTookPhysicsDamage
|
|
|
| m_explodeRadius
|
|
|
| m_flDmgModBullet
|
|
|
| m_flDmgModClub
|
|
|
| m_flDmgModExplosive
|
|
|
| m_flLastPhysicsInfluenceTime
|
|
|
| m_flPressureDelay
|
|
|
| m_hBreaker
|
|
|
| m_hPhysicsAttacker
|
|
|
| m_iBreakableCount
|
|
|
| m_iBreakableSkin
|
|
|
| m_iInteractions
|
|
|
| m_iMaxBreakableSize
|
|
|
| m_iMinHealthDmg
|
|
|
| m_impactEnergyScale
|
|
|
| m_iszBasePropData
|
|
|
| m_iszBreakableModel
|
|
|
| m_iszGibModel
|
|
|
| m_iszModelName
|
|
|
| m_iszPhysicsDamageTableName
|
|
|
| m_iszPropData
|
|
|
| m_iszSpawnObject
|
|
|
| m_nTeamNumber
|
|
|
func_regenerate
| Name
|
Type
|
Description
|
| CRegenerateZoneTouch
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hAssociatedModel
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iszAssociatedModel
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_respawnflag
| Name
|
Type
|
Description
|
| CFuncRespawnFlagZoneTouch
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_rot_button
| Name
|
Type
|
Description
|
| CBaseButtonButtonBackHome
|
|
|
| CBaseButtonButtonReturn
|
|
|
| CBaseButtonButtonSpark
|
|
|
| CBaseButtonButtonTouch
|
|
|
| CBaseButtonButtonUse
|
|
|
| CBaseButtonTriggerAndWait
|
|
|
| InputLock
|
|
|
| InputPress
|
|
|
| InputPressIn
|
|
|
| InputPressOut
|
|
|
| InputUnlock
|
|
|
| m_OnDamaged
|
|
|
| m_OnIn
|
|
|
| m_OnOut
|
|
|
| m_OnPressed
|
|
|
| m_OnUseLocked
|
|
|
| m_bLocked
|
|
|
| m_bLockedSentence
|
|
|
| m_bLockedSound
|
|
|
| m_bSolidBsp
|
|
|
| m_bUnlockedSentence
|
|
|
| m_bUnlockedSound
|
|
|
| m_fRotating
|
|
|
| m_fStayPushed
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flUseLockedTime
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_sNoise
|
|
|
| m_sounds
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecMoveDir
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_suggested_build
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputSetActive
|
|
|
| InputSetInactive
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputToggleActive
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flFaceEntityFOV
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iObjectType
|
|
|
| m_movementType
|
|
|
| m_outputBuildInsideArea
|
|
|
| m_outputBuildNotFacing
|
|
|
| m_outputBuildingUpgraded
|
|
|
| m_sFaceEntityName
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_tfbot_hint
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_hint
|
|
|
| m_isDisabled
|
|
|
| m_team
|
|
|
func_trackautochange
| Name
|
Type
|
Description
|
| CFuncPlatCallGoDown
|
|
|
| CFuncPlatCallHitBottom
|
|
|
| CFuncPlatCallHitTop
|
|
|
| CFuncPlatPlatUse
|
|
|
| CFuncTrackChangeFind
|
|
|
| InputGoDown
|
|
|
| InputGoUp
|
|
|
| InputToggle
|
|
|
| TriggerTrackChange
|
|
|
| m_NoiseArrived
|
|
|
| m_NoiseMoving
|
|
|
| m_code
|
|
|
| m_end
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flTLength
|
|
|
| m_flTWidth
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_pMovementSound
|
|
|
| m_sMaster
|
|
|
| m_sNoise
|
|
|
| m_start
|
|
|
| m_targetState
|
|
|
| m_toggle_state
|
|
|
| m_trackBottom
|
|
|
| m_trackBottomName
|
|
|
| m_trackTop
|
|
|
| m_trackTopName
|
|
|
| m_train
|
|
|
| m_trainName
|
|
|
| m_use
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
| m_volume
|
|
|
func_trackchange
| Name
|
Type
|
Description
|
| CFuncPlatCallGoDown
|
|
|
| CFuncPlatCallHitBottom
|
|
|
| CFuncPlatCallHitTop
|
|
|
| CFuncPlatPlatUse
|
|
|
| CFuncTrackChangeFind
|
|
|
| InputGoDown
|
|
|
| InputGoUp
|
|
|
| InputToggle
|
|
|
| m_NoiseArrived
|
|
|
| m_NoiseMoving
|
|
|
| m_code
|
|
|
| m_end
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flTLength
|
|
|
| m_flTWidth
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_pMovementSound
|
|
|
| m_sMaster
|
|
|
| m_sNoise
|
|
|
| m_start
|
|
|
| m_targetState
|
|
|
| m_toggle_state
|
|
|
| m_trackBottom
|
|
|
| m_trackBottomName
|
|
|
| m_trackTop
|
|
|
| m_trackTopName
|
|
|
| m_train
|
|
|
| m_trainName
|
|
|
| m_use
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
| m_volume
|
|
|
func_train
| Name
|
Type
|
Description
|
| CFuncTrainNext
|
|
|
| CFuncTrainWait
|
|
|
| InputStart
|
|
|
| InputStop
|
|
|
| InputToggle
|
|
|
| m_NoiseArrived
|
|
|
| m_NoiseMoving
|
|
|
| m_activated
|
|
|
| m_flBlockDamage
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flNextBlockTime
|
|
|
| m_flTLength
|
|
|
| m_flTWidth
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hCurrentTarget
|
|
|
| m_hEnemy
|
|
|
| m_iszLastTarget
|
|
|
| m_movementType
|
|
|
| m_pMovementSound
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
| m_volume
|
|
|
func_upgradestation
| Name
|
Type
|
Description
|
| CUpgradesUpgradeTouch
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_nStartDisabled
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_water_analog
| Name
|
Type
|
Description
|
| CFuncMoveLinearStopMoveSound
|
|
|
| InputClose
|
|
|
| InputOpen
|
|
|
| InputSetPosition
|
|
|
| InputSetSpeed
|
|
|
| m_OnFullyClosed
|
|
|
| m_OnFullyOpen
|
|
|
| m_currentSound
|
|
|
| m_flBlockDamage
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flStartPosition
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_soundStart
|
|
|
| m_soundStop
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecMoveDir
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
func_weight_button
| Name
|
Type
|
Description
|
| CWeightButtonTriggerThink
|
|
|
| m_OnPressed
|
|
|
| m_OnReleased
|
|
|
| m_bHasBeenPressed
|
|
|
| m_fStressToActivate
|
|
|
game_end
| Name
|
Type
|
Description
|
| InputGameEnd
|
|
|
| m_Score
|
|
|
| m_iszMaster
|
|
|
game_forcerespawn
| Name
|
Type
|
Description
|
| InputForceRespawn
|
|
|
| InputForceRespawnSwitchTeams
|
|
|
| InputForceTeamRespawn
|
|
|
| m_outputOnForceRespawn
|
|
|
game_gib_manager
| Name
|
Type
|
Description
|
| InputSetMaxPieces
|
|
|
| InputSetMaxPiecesDX8
|
|
|
| m_bAllowNewGibs
|
|
|
| m_iMaxPieces
|
|
|
| m_iMaxPiecesDX8
|
|
|
game_intro_viewpoint
| Name
|
Type
|
Description
|
| m_flEventDelay
|
|
|
| m_flFOV
|
|
|
| m_flStepDelay
|
|
|
| m_iGameEventData
|
|
|
| m_iIntroStep
|
|
|
| m_iszGameEvent
|
|
|
| m_iszMessage
|
|
|
game_player_equip
| Name
|
Type
|
Description
|
| m_Score
|
|
|
| m_iszMaster
|
|
|
| m_weaponCount
|
|
|
| m_weaponNames
|
|
|
game_round_win
| Name
|
Type
|
Description
|
| InputRoundWin
|
|
|
| m_bForceMapReset
|
|
|
| m_bSwitchTeamsOnWin
|
|
|
| m_iWinReason
|
|
|
| m_outputOnRoundWin
|
|
|
game_score
| Name
|
Type
|
Description
|
| InputApplyScore
|
|
|
| m_Score
|
|
|
| m_iszMaster
|
|
|
game_text
| Name
|
Type
|
Description
|
| InputDisplay
|
|
|
| m_Score
|
|
|
| m_iszMaster
|
|
|
| m_iszMessage
|
|
|
| m_textParms
|
|
|
| m_textParms.channel
|
|
|
| m_textParms.effect
|
|
|
| m_textParms.fadeinTime
|
|
|
| m_textParms.fadeoutTime
|
|
|
| m_textParms.fxTime
|
|
|
| m_textParms.holdTime
|
|
|
| m_textParms.x
|
|
|
| m_textParms.y
|
|
|
game_text_tf
| Name
|
Type
|
Description
|
| InputDisplay
|
|
|
| m_iBackgroundTeam
|
|
|
| m_iRecipientTeam
|
|
|
| m_iszIcon
|
|
|
| m_iszMessage
|
|
|
game_ui
| Name
|
Type
|
Description
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| m_attack2axis
|
|
|
| m_attackaxis
|
|
|
| m_bForceUpdate
|
|
|
| m_flFieldOfView
|
|
|
| m_hSaveWeapon
|
|
|
| m_nLastButtonState
|
|
|
| m_player
|
|
|
| m_playerOff
|
|
|
| m_playerOn
|
|
|
| m_pressedAttack
|
|
|
| m_pressedAttack2
|
|
|
| m_pressedBack
|
|
|
| m_pressedForward
|
|
|
| m_pressedMoveLeft
|
|
|
| m_pressedMoveRight
|
|
|
| m_unpressedAttack
|
|
|
| m_unpressedAttack2
|
|
|
| m_unpressedBack
|
|
|
| m_unpressedForward
|
|
|
| m_unpressedMoveLeft
|
|
|
| m_unpressedMoveRight
|
|
|
| m_xaxis
|
|
|
| m_yaxis
|
|
|
game_weapon_manager
| Name
|
Type
|
Description
|
| CGameWeaponManagerThink
|
|
|
| InputSetAmmoModifier
|
|
|
| InputSetMaxPieces
|
|
|
| m_ManagedNonWeapons
|
|
|
| m_bExpectingWeapon
|
|
|
| m_flAmmoMod
|
|
|
| m_iMaxPieces
|
|
|
| m_iszWeaponName
|
|
|
game_zone_player
| Name
|
Type
|
Description
|
| InputCountPlayersInZone
|
|
|
| m_OnPlayerInZone
|
|
|
| m_OnPlayerOutZone
|
|
|
| m_PlayersInCount
|
|
|
| m_PlayersOutCount
|
|
|
| m_iszMaster
|
|
|
gibshooter
| Name
|
Type
|
Description
|
| CGibShooterShootThink
|
|
|
| InputShoot
|
|
|
| m_angGibRotation
|
|
|
| m_bIsSprite
|
|
|
| m_bNoGibShadows
|
|
|
| m_flDelay
|
|
|
| m_flGibAngVelocity
|
|
|
| m_flGibLife
|
|
|
| m_flGibVelocity
|
|
|
| m_flVariance
|
|
|
| m_iGibCapacity
|
|
|
| m_iGibMaterial
|
|
|
| m_iGibModelIndex
|
|
|
| m_iGibs
|
|
|
| m_iszLightingOrigin
|
|
|
| m_nMaxGibModelFrame
|
|
|
| m_nSimulationType
|
|
|
hammer_updateignorelist
| Name
|
Type
|
Description
|
| m_nIgnoredEntityNames[0]
|
|
|
| m_nIgnoredEntityNames[10]
|
|
|
| m_nIgnoredEntityNames[11]
|
|
|
| m_nIgnoredEntityNames[12]
|
|
|
| m_nIgnoredEntityNames[13]
|
|
|
| m_nIgnoredEntityNames[14]
|
|
|
| m_nIgnoredEntityNames[15]
|
|
|
| m_nIgnoredEntityNames[1]
|
|
|
| m_nIgnoredEntityNames[2]
|
|
|
| m_nIgnoredEntityNames[3]
|
|
|
| m_nIgnoredEntityNames[4]
|
|
|
| m_nIgnoredEntityNames[5]
|
|
|
| m_nIgnoredEntityNames[6]
|
|
|
| m_nIgnoredEntityNames[7]
|
|
|
| m_nIgnoredEntityNames[8]
|
|
|
| m_nIgnoredEntityNames[9]
|
|
|
info_camera_link
| Name
|
Type
|
Description
|
| InputSetCamera
|
|
|
| m_hCamera
|
|
|
| m_hTargetEntity
|
|
|
| m_strPointCamera
|
|
|
info_hint
| Name
|
Type
|
Description
|
| m_NodeData
|
| fIgnoreFacing
|
|
|
| iDisabled
|
|
|
| iszActivityName
|
|
|
| maxState
|
|
|
| minState
|
|
|
| nHintType
|
|
|
| nNodeID
|
|
|
| nTargetWCNodeID
|
|
|
| nWCNodeID
|
|
|
| strEntityName
|
|
|
| strGroup
|
|
|
|
info_node
| Name
|
Type
|
Description
|
| m_NodeData
|
| fIgnoreFacing
|
|
|
| iDisabled
|
|
|
| iszActivityName
|
|
|
| maxState
|
|
|
| minState
|
|
|
| nHintType
|
|
|
| nNodeID
|
|
|
| nTargetWCNodeID
|
|
|
| nWCNodeID
|
|
|
| strEntityName
|
|
|
| strGroup
|
|
|
|
info_node_air
| Name
|
Type
|
Description
|
| m_NodeData
|
| fIgnoreFacing
|
|
|
| iDisabled
|
|
|
| iszActivityName
|
|
|
| maxState
|
|
|
| minState
|
|
|
| nHintType
|
|
|
| nNodeID
|
|
|
| nTargetWCNodeID
|
|
|
| nWCNodeID
|
|
|
| strEntityName
|
|
|
| strGroup
|
|
|
|
info_node_air_hint
| Name
|
Type
|
Description
|
| m_NodeData
|
| fIgnoreFacing
|
|
|
| iDisabled
|
|
|
| iszActivityName
|
|
|
| maxState
|
|
|
| minState
|
|
|
| nHintType
|
|
|
| nNodeID
|
|
|
| nTargetWCNodeID
|
|
|
| nWCNodeID
|
|
|
| strEntityName
|
|
|
| strGroup
|
|
|
|
info_node_climb
| Name
|
Type
|
Description
|
| m_NodeData
|
| fIgnoreFacing
|
|
|
| iDisabled
|
|
|
| iszActivityName
|
|
|
| maxState
|
|
|
| minState
|
|
|
| nHintType
|
|
|
| nNodeID
|
|
|
| nTargetWCNodeID
|
|
|
| nWCNodeID
|
|
|
| strEntityName
|
|
|
| strGroup
|
|
|
|
info_node_hint
| Name
|
Type
|
Description
|
| m_NodeData
|
| fIgnoreFacing
|
|
|
| iDisabled
|
|
|
| iszActivityName
|
|
|
| maxState
|
|
|
| minState
|
|
|
| nHintType
|
|
|
| nNodeID
|
|
|
| nTargetWCNodeID
|
|
|
| nWCNodeID
|
|
|
| strEntityName
|
|
|
| strGroup
|
|
|
|
info_node_link
| Name
|
Type
|
Description
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_bInvertAllow
|
|
|
| m_nDestEditID
|
|
|
| m_nLinkState
|
|
|
| m_nLinkType
|
|
|
| m_nSrcEditID
|
|
|
| m_strAllowUse
|
|
|
info_node_link_controller
| Name
|
Type
|
Description
|
| InputSetAllowed
|
|
|
| InputSetInvert
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_bInvertAllow
|
|
|
| m_bUseAirLinkRadius
|
|
|
| m_nLinkState
|
|
|
| m_strAllowUse
|
|
|
info_observer_point
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_bDefaultWelcome
|
|
|
| m_bDisabled
|
|
|
| m_bMatchSummary
|
|
|
| m_flFOV
|
|
|
| m_iszAssociateTeamEntityName
|
|
|
info_player_teamspawn
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputRoundSpawn
|
|
|
| m_bDisabled
|
|
|
| m_iszControlPointName
|
|
|
| m_iszRoundBlueSpawn
|
|
|
| m_iszRoundRedSpawn
|
|
|
| m_nMatchSummaryType
|
|
|
| m_nSpawnMode
|
|
|
info_projecteddecal
| Name
|
Type
|
Description
|
| CProjectedDecalStaticDecal
|
|
|
| CProjectedDecalTriggerDecal
|
|
|
| InputActivate
|
|
|
| m_flDistance
|
|
|
| m_nTexture
|
|
|
infodecal
| Name
|
Type
|
Description
|
| CDecalStaticDecal
|
|
|
| CDecalTriggerDecal
|
|
|
| InputActivate
|
|
|
| m_bLowPriority
|
|
|
| m_nTexture
|
|
|
keyframe_track
| Name
|
Type
|
Description
|
| m_Angles
|
|
|
| m_Origin
|
|
|
| m_flNextTime
|
|
|
| m_iNextKey
|
|
|
| m_pNextKey
|
|
|
| m_pPrevKey
|
|
|
| m_qAngle
|
|
|
light
| Name
|
Type
|
Description
|
| CLightFadeThink
|
|
|
| InputFadeToPattern
|
|
|
| InputSetPattern
|
|
|
| InputToggle
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_iCurrentFade
|
|
|
| m_iDefaultStyle
|
|
|
| m_iStyle
|
|
|
| m_iTargetFade
|
|
|
| m_iszPattern
|
|
|
light_environment
| Name
|
Type
|
Description
|
| CLightFadeThink
|
|
|
| InputFadeToPattern
|
|
|
| InputSetPattern
|
|
|
| InputToggle
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_iCurrentFade
|
|
|
| m_iDefaultStyle
|
|
|
| m_iStyle
|
|
|
| m_iTargetFade
|
|
|
| m_iszPattern
|
|
|
light_glspot
| Name
|
Type
|
Description
|
| CLightFadeThink
|
|
|
| InputFadeToPattern
|
|
|
| InputSetPattern
|
|
|
| InputToggle
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_iCurrentFade
|
|
|
| m_iDefaultStyle
|
|
|
| m_iStyle
|
|
|
| m_iTargetFade
|
|
|
| m_iszPattern
|
|
|
light_spot
| Name
|
Type
|
Description
|
| CLightFadeThink
|
|
|
| InputFadeToPattern
|
|
|
| InputSetPattern
|
|
|
| InputToggle
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_iCurrentFade
|
|
|
| m_iDefaultStyle
|
|
|
| m_iStyle
|
|
|
| m_iTargetFade
|
|
|
| m_iszPattern
|
|
|
logic_active_autosave
| Name
|
Type
|
Description
|
| CLogicActiveAutosaveSaveThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSave
|
|
|
| InputSaveDangerous
|
|
|
| InputSetMinHitpointsThreshold
|
|
|
| m_TriggerHitPoints
|
|
|
| m_bForceNewLevelUnit
|
|
|
| m_flDangerousTime
|
|
|
| m_flStartTime
|
|
|
| m_flTimeToTrigger
|
|
|
| m_minHitPoints
|
|
|
| m_minHitPointsToCommit
|
|
|
logic_auto
| Name
|
Type
|
Description
|
| m_OnBackgroundMap
|
|
|
| m_OnLoadGame
|
|
|
| m_OnMapSpawn
|
|
|
| m_OnMapTransition
|
|
|
| m_OnMultiNewMap
|
|
|
| m_OnMultiNewRound
|
|
|
| m_OnNewGame
|
|
|
| m_globalstate
|
|
|
logic_autosave
| Name
|
Type
|
Description
|
| InputSave
|
|
|
| InputSaveDangerous
|
|
|
| InputSetMinHitpointsThreshold
|
|
|
| m_bForceNewLevelUnit
|
|
|
| m_minHitPoints
|
|
|
| m_minHitPointsToCommit
|
|
|
logic_branch
| Name
|
Type
|
Description
|
| InputSetValue
|
|
|
| InputSetValueTest
|
|
|
| InputTest
|
|
|
| InputToggle
|
|
|
| InputToggleTest
|
|
|
| m_Listeners
|
|
|
| m_OnFalse
|
|
|
| m_OnTrue
|
|
|
| m_bInValue
|
|
|
logic_branch_listener
| Name
|
Type
|
Description
|
| InputTest
|
|
|
| Input_OnLogicBranchChanged
|
|
|
| Input_OnLogicBranchRemoved
|
|
|
| m_LogicBranchList
|
|
|
| m_OnAllFalse
|
|
|
| m_OnAllTrue
|
|
|
| m_OnMixed
|
|
|
| m_eLastState
|
|
|
| m_nLogicBranchNames[0]
|
|
|
| m_nLogicBranchNames[10]
|
|
|
| m_nLogicBranchNames[11]
|
|
|
| m_nLogicBranchNames[12]
|
|
|
| m_nLogicBranchNames[13]
|
|
|
| m_nLogicBranchNames[14]
|
|
|
| m_nLogicBranchNames[15]
|
|
|
| m_nLogicBranchNames[1]
|
|
|
| m_nLogicBranchNames[2]
|
|
|
| m_nLogicBranchNames[3]
|
|
|
| m_nLogicBranchNames[4]
|
|
|
| m_nLogicBranchNames[5]
|
|
|
| m_nLogicBranchNames[6]
|
|
|
| m_nLogicBranchNames[7]
|
|
|
| m_nLogicBranchNames[8]
|
|
|
| m_nLogicBranchNames[9]
|
|
|
logic_case
| Name
|
Type
|
Description
|
| InputPickRandom
|
|
|
| InputPickRandomShuffle
|
|
|
| InputValue
|
|
|
| m_OnCase[0]
|
|
|
| m_OnCase[10]
|
|
|
| m_OnCase[11]
|
|
|
| m_OnCase[12]
|
|
|
| m_OnCase[13]
|
|
|
| m_OnCase[14]
|
|
|
| m_OnCase[15]
|
|
|
| m_OnCase[1]
|
|
|
| m_OnCase[2]
|
|
|
| m_OnCase[3]
|
|
|
| m_OnCase[4]
|
|
|
| m_OnCase[5]
|
|
|
| m_OnCase[6]
|
|
|
| m_OnCase[7]
|
|
|
| m_OnCase[8]
|
|
|
| m_OnCase[9]
|
|
|
| m_OnDefault
|
|
|
| m_nCase[0]
|
|
|
| m_nCase[10]
|
|
|
| m_nCase[11]
|
|
|
| m_nCase[12]
|
|
|
| m_nCase[13]
|
|
|
| m_nCase[14]
|
|
|
| m_nCase[15]
|
|
|
| m_nCase[1]
|
|
|
| m_nCase[2]
|
|
|
| m_nCase[3]
|
|
|
| m_nCase[4]
|
|
|
| m_nCase[5]
|
|
|
| m_nCase[6]
|
|
|
| m_nCase[7]
|
|
|
| m_nCase[8]
|
|
|
| m_nCase[9]
|
|
|
| m_nLastShuffleCase
|
|
|
| m_nShuffleCases
|
|
|
| m_uchShuffleCaseMap
|
|
|
logic_collision_pair
| Name
|
Type
|
Description
|
| InputDisableCollisions
|
|
|
| InputEnableCollisions
|
|
|
| m_disabled
|
|
|
| m_nameAttach1
|
|
|
| m_nameAttach2
|
|
|
| m_succeeded
|
|
|
logic_compare
| Name
|
Type
|
Description
|
| InputCompare
|
|
|
| InputSetCompareValue
|
|
|
| InputSetValue
|
|
|
| InputSetValueCompare
|
|
|
| m_OnEqualTo
|
|
|
| m_OnGreaterThan
|
|
|
| m_OnLessThan
|
|
|
| m_OnNotEqualTo
|
|
|
| m_flCompareValue
|
|
|
| m_flInValue
|
|
|
logic_lineto
| Name
|
Type
|
Description
|
| m_EndEntity
|
|
|
| m_Line
|
|
|
| m_SourceName
|
|
|
| m_StartEntity
|
|
|
logic_measure_movement
| Name
|
Type
|
Description
|
| CLogicMeasureMovementMeasureThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetMeasureReference
|
|
|
| InputSetMeasureTarget
|
|
|
| InputSetTarget
|
|
|
| InputSetTargetReference
|
|
|
| InputSetTargetScale
|
|
|
| m_flScale
|
|
|
| m_hMeasureReference
|
|
|
| m_hMeasureTarget
|
|
|
| m_hTarget
|
|
|
| m_hTargetReference
|
|
|
| m_nMeasureType
|
|
|
| m_strMeasureReference
|
|
|
| m_strMeasureTarget
|
|
|
| m_strTargetReference
|
|
|
logic_multicompare
| Name
|
Type
|
Description
|
| InputCompareValues
|
|
|
| InputValue
|
|
|
| m_AllIntCompares
|
|
|
| m_OnEqual
|
|
|
| m_OnNotEqual
|
|
|
| m_iIntegerValue
|
|
|
| m_iShouldCompareToValue
|
|
|
logic_navigation
| Name
|
Type
|
Description
|
| InputToggle
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_isOn
|
|
|
| m_navProperty
|
|
|
logic_relay
| Name
|
Type
|
Description
|
| InputCancelPending
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputEnableRefire
|
|
|
| InputToggle
|
|
|
| InputTrigger
|
|
|
| m_OnSpawn
|
|
|
| m_OnTrigger
|
|
|
| m_bDisabled
|
|
|
| m_bWaitForRefire
|
|
|
logic_scene_list_manager
| Name
|
Type
|
Description
|
| InputShutdown
|
|
|
| m_hListManagers
|
|
|
| m_hScenes[0]
|
|
|
| m_hScenes[10]
|
|
|
| m_hScenes[11]
|
|
|
| m_hScenes[12]
|
|
|
| m_hScenes[13]
|
|
|
| m_hScenes[14]
|
|
|
| m_hScenes[15]
|
|
|
| m_hScenes[1]
|
|
|
| m_hScenes[2]
|
|
|
| m_hScenes[3]
|
|
|
| m_hScenes[4]
|
|
|
| m_hScenes[5]
|
|
|
| m_hScenes[6]
|
|
|
| m_hScenes[7]
|
|
|
| m_hScenes[8]
|
|
|
| m_hScenes[9]
|
|
|
| m_iszScenes[0]
|
|
|
| m_iszScenes[10]
|
|
|
| m_iszScenes[11]
|
|
|
| m_iszScenes[12]
|
|
|
| m_iszScenes[13]
|
|
|
| m_iszScenes[14]
|
|
|
| m_iszScenes[15]
|
|
|
| m_iszScenes[1]
|
|
|
| m_iszScenes[2]
|
|
|
| m_iszScenes[3]
|
|
|
| m_iszScenes[4]
|
|
|
| m_iszScenes[5]
|
|
|
| m_iszScenes[6]
|
|
|
| m_iszScenes[7]
|
|
|
| m_iszScenes[8]
|
|
|
| m_iszScenes[9]
|
|
|
logic_timer
| Name
|
Type
|
Description
|
| InputAddToTimer
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputFireTimer
|
|
|
| InputRefireTime
|
|
|
| InputResetTimer
|
|
|
| InputSubtractFromTimer
|
|
|
| InputToggle
|
|
|
| m_OnTimer
|
|
|
| m_OnTimerHigh
|
|
|
| m_OnTimerLow
|
|
|
| m_bUpDownState
|
|
|
| m_flLowerRandomBound
|
|
|
| m_flRefireTime
|
|
|
| m_flUpperRandomBound
|
|
|
| m_iDisabled
|
|
|
| m_iUseRandomTime
|
|
|
math_colorblend
| Name
|
Type
|
Description
|
| InputValue
|
|
|
| m_OutColor1
|
|
|
| m_OutColor2
|
|
|
| m_OutValue
|
|
|
| m_flInMax
|
|
|
| m_flInMin
|
|
|
math_counter
| Name
|
Type
|
Description
|
| InputAdd
|
|
|
| InputDisable
|
|
|
| InputDivide
|
|
|
| InputEnable
|
|
|
| InputGetValue
|
|
|
| InputMultiply
|
|
|
| InputSetHitMax
|
|
|
| InputSetHitMin
|
|
|
| InputSetValue
|
|
|
| InputSetValueNoFire
|
|
|
| InputSubtract
|
|
|
| m_OnGetValue
|
|
|
| m_OnHitMax
|
|
|
| m_OnHitMin
|
|
|
| m_OutValue
|
|
|
| m_bDisabled
|
|
|
| m_bHitMax
|
|
|
| m_bHitMin
|
|
|
| m_flMax
|
|
|
| m_flMin
|
|
|
math_remap
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputValue
|
|
|
| m_OutValue
|
|
|
| m_bEnabled
|
|
|
| m_flInMax
|
|
|
| m_flInMin
|
|
|
| m_flOut1
|
|
|
| m_flOut2
|
|
|
momentary_door
| Name
|
Type
|
Description
|
| CFuncMoveLinearStopMoveSound
|
|
|
| InputClose
|
|
|
| InputOpen
|
|
|
| InputSetPosition
|
|
|
| InputSetSpeed
|
|
|
| m_OnFullyClosed
|
|
|
| m_OnFullyOpen
|
|
|
| m_currentSound
|
|
|
| m_flBlockDamage
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flStartPosition
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_soundStart
|
|
|
| m_soundStop
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecMoveDir
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
momentary_rot_button
| Name
|
Type
|
Description
|
| CBaseButtonButtonBackHome
|
|
|
| CBaseButtonButtonReturn
|
|
|
| CBaseButtonButtonSpark
|
|
|
| CBaseButtonButtonTouch
|
|
|
| CBaseButtonButtonUse
|
|
|
| CBaseButtonTriggerAndWait
|
|
|
| CMomentaryRotButtonReturnMoveDone
|
|
|
| CMomentaryRotButtonSetPositionMoveDone
|
|
|
| CMomentaryRotButtonUpdateThink
|
|
|
| CMomentaryRotButtonUseMoveDone
|
|
|
| InputDisable
|
|
|
| InputDisableUpdateTarget
|
|
|
| InputEnable
|
|
|
| InputEnableUpdateTarget
|
|
|
| InputLock
|
|
|
| InputPress
|
|
|
| InputPressIn
|
|
|
| InputPressOut
|
|
|
| InputSetPosition
|
|
|
| InputSetPositionImmediately
|
|
|
| InputUnlock
|
|
|
| m_IdealYaw
|
|
|
| m_OnDamaged
|
|
|
| m_OnFullyClosed
|
|
|
| m_OnFullyOpen
|
|
|
| m_OnIn
|
|
|
| m_OnOut
|
|
|
| m_OnPressed
|
|
|
| m_OnReachedPosition
|
|
|
| m_OnUnpressed
|
|
|
| m_OnUseLocked
|
|
|
| m_Position
|
|
|
| m_bDisabled
|
|
|
| m_bLocked
|
|
|
| m_bLockedSentence
|
|
|
| m_bLockedSound
|
|
|
| m_bSolidBsp
|
|
|
| m_bUnlockedSentence
|
|
|
| m_bUnlockedSound
|
|
|
| m_bUpdateTarget
|
|
|
| m_direction
|
|
|
| m_end
|
|
|
| m_fRotating
|
|
|
| m_fStayPushed
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flStartPosition
|
|
|
| m_flUseLockedTime
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_lastUsed
|
|
|
| m_movementType
|
|
|
| m_returnSpeed
|
|
|
| m_sMaster
|
|
|
| m_sNoise
|
|
|
| m_sounds
|
|
|
| m_start
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecMoveDir
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
move_keyframed
| Name
|
Type
|
Description
|
| m_Angles
|
|
|
| m_Origin
|
|
|
| m_flAnimEndTime
|
|
|
| m_flAnimStartTime
|
|
|
| m_flAverageSpeedAcrossFrame
|
|
|
| m_flNextTime
|
|
|
| m_flTimeIntoFrame
|
|
|
| m_iDirection
|
|
|
| m_iNextKey
|
|
|
| m_iPositionInterpolator
|
|
|
| m_iRotationInterpolator
|
|
|
| m_pCurrentKeyFrame
|
|
|
| m_pNextKey
|
|
|
| m_pPostKeyFrame
|
|
|
| m_pPreKeyFrame
|
|
|
| m_pPrevKey
|
|
|
| m_pTargetKeyFrame
|
|
|
| m_qAngle
|
|
|
multisource
| Name
|
Type
|
Description
|
| CMultiSourceRegister
|
|
|
| m_OnTrigger
|
|
|
| m_globalstate
|
|
|
| m_iTotal
|
|
|
| m_rgEntities
|
|
|
| m_rgTriggered
|
|
|
npc_maker
| Name
|
Type
|
Description
|
| CBaseNPCMakerMakerThink
|
|
|
| InputAddMaxChildren
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetMaxChildren
|
|
|
| InputSetMaxLiveChildren
|
|
|
| InputSetSpawnFrequency
|
|
|
| InputSpawnNPC
|
|
|
| InputToggle
|
|
|
| m_ChildTargetName
|
|
|
| m_OnAllLiveChildrenDead
|
|
|
| m_OnAllSpawned
|
|
|
| m_OnAllSpawnedDead
|
|
|
| m_OnSpawnNPC
|
|
|
| m_RelationshipString
|
|
|
| m_SquadName
|
|
|
| m_bDisabled
|
|
|
| m_flSpawnFrequency
|
|
|
| m_hIgnoreEntity
|
|
|
| m_iszIngoreEnt
|
|
|
| m_iszNPCClassname
|
|
|
| m_nLiveChildren
|
|
|
| m_nMaxLiveChildren
|
|
|
| m_nMaxNumNPCs
|
|
|
| m_spawnEquipment
|
|
|
| m_strHintGroup
|
|
|
npc_template_maker
| Name
|
Type
|
Description
|
| CBaseNPCMakerMakerThink
|
|
|
| InputAddMaxChildren
|
|
|
| InputChangeDestinationGroup
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetMaxChildren
|
|
|
| InputSetMaxLiveChildren
|
|
|
| InputSetMinimumSpawnDistance
|
|
|
| InputSetSpawnFrequency
|
|
|
| InputSpawnInLine
|
|
|
| InputSpawnInRadius
|
|
|
| InputSpawnMultiple
|
|
|
| InputSpawnNPC
|
|
|
| InputToggle
|
|
|
| m_CriterionDistance
|
|
|
| m_CriterionVisibility
|
|
|
| m_OnAllLiveChildrenDead
|
|
|
| m_OnAllSpawned
|
|
|
| m_OnAllSpawnedDead
|
|
|
| m_OnSpawnNPC
|
|
|
| m_bDisabled
|
|
|
| m_flRadius
|
|
|
| m_flSpawnFrequency
|
|
|
| m_hIgnoreEntity
|
|
|
| m_iMinSpawnDistance
|
|
|
| m_iszDestinationGroup
|
|
|
| m_iszIngoreEnt
|
|
|
| m_iszTemplateData
|
|
|
| m_iszTemplateName
|
|
|
| m_nLiveChildren
|
|
|
| m_nMaxLiveChildren
|
|
|
| m_nMaxNumNPCs
|
|
|
path_corner
| Name
|
Type
|
Description
|
| InputInPass
|
|
|
| InputSetNextPathCorner
|
|
|
| m_OnPass
|
|
|
| m_flWait
|
|
|
path_corner_crash
| Name
|
Type
|
Description
|
| InputInPass
|
|
|
| InputSetNextPathCorner
|
|
|
| m_OnPass
|
|
|
| m_flWait
|
|
|
path_track
| Name
|
Type
|
Description
|
| InputDisableAlternatePath
|
|
|
| InputDisablePath
|
|
|
| InputEnableAlternatePath
|
|
|
| InputEnablePath
|
|
|
| InputPass
|
|
|
| InputTeleport
|
|
|
| InputToggleAlternatePath
|
|
|
| InputTogglePath
|
|
|
| m_OnPass
|
|
|
| m_OnTeleport
|
|
|
| m_altName
|
|
|
| m_eOrientationType
|
|
|
| m_flRadius
|
|
|
| m_length
|
|
|
| m_paltpath
|
|
|
| m_pnext
|
|
|
| m_pprevious
|
|
|
phys_ballsocket
| Name
|
Type
|
Description
|
| InputBreak
|
|
|
| InputOnBreak
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_OnBreak
|
|
|
| m_breakSound
|
|
|
| m_forceLimit
|
|
|
| m_minTeleportDistance
|
|
|
| m_nameAttach1
|
|
|
| m_nameAttach2
|
|
|
| m_nameSystem
|
|
|
| m_pConstraint
|
|
|
| m_torqueLimit
|
|
|
phys_constraint
| Name
|
Type
|
Description
|
| InputBreak
|
|
|
| InputOnBreak
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_OnBreak
|
|
|
| m_breakSound
|
|
|
| m_forceLimit
|
|
|
| m_minTeleportDistance
|
|
|
| m_nameAttach1
|
|
|
| m_nameAttach2
|
|
|
| m_nameSystem
|
|
|
| m_pConstraint
|
|
|
| m_torqueLimit
|
|
|
phys_convert
| Name
|
Type
|
Description
|
| InputConvertTarget
|
|
|
| m_OnConvert
|
|
|
| m_flMassOverride
|
|
|
| m_swapModel
|
|
|
phys_hinge
| Name
|
Type
|
Description
|
| InputBreak
|
|
|
| InputOnBreak
|
|
|
| InputSetHingeFriction
|
|
|
| InputSetVelocity
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_OnBreak
|
|
|
| m_breakSound
|
|
|
| m_forceLimit
|
|
|
| m_hinge.worldAxisDirection
|
|
|
| m_hinge.worldPosition
|
|
|
| m_hingeFriction
|
|
|
| m_minTeleportDistance
|
|
|
| m_nameAttach1
|
|
|
| m_nameAttach2
|
|
|
| m_nameSystem
|
|
|
| m_pConstraint
|
|
|
| m_systemLoadScale
|
|
|
| m_torqueLimit
|
|
|
phys_keepupright
| Name
|
Type
|
Description
|
| InputSetAngularLimit
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_angularLimit
|
|
|
| m_attachedObject
|
|
|
| m_bActive
|
|
|
| m_bDampAllRotation
|
|
|
| m_localTestAxis
|
|
|
| m_nameAttach
|
|
|
| m_pController
|
|
|
| m_worldGoalAxis
|
|
|
phys_lengthconstraint
| Name
|
Type
|
Description
|
| InputBreak
|
|
|
| InputOnBreak
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_OnBreak
|
|
|
| m_addLength
|
|
|
| m_breakSound
|
|
|
| m_forceLimit
|
|
|
| m_minLength
|
|
|
| m_minTeleportDistance
|
|
|
| m_nameAttach1
|
|
|
| m_nameAttach2
|
|
|
| m_nameSystem
|
|
|
| m_offset
|
|
|
| m_pConstraint
|
|
|
| m_torqueLimit
|
|
|
| m_totalLength
|
|
|
| m_vecAttach
|
|
|
phys_motor
| Name
|
Type
|
Description
|
| InputSetTargetSpeed
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_additionalAcceleration
|
|
|
| m_angularAcceleration
|
|
|
| m_attachedObject
|
|
|
| m_lastTime
|
|
|
| m_motor
|
| m_axis
|
|
|
| m_inertiaFactor
|
|
|
| m_lastAcceleration
|
|
|
| m_lastForce
|
|
|
| m_lastSpeed
|
|
|
| m_maxTorque
|
|
|
| m_restistanceDamping
|
|
|
| m_speed
|
|
|
|
| m_nameAttach
|
|
|
| m_pController
|
|
|
| m_pHinge
|
|
|
| m_spinUp
|
|
|
phys_pulleyconstraint
| Name
|
Type
|
Description
|
| InputBreak
|
|
|
| InputOnBreak
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_OnBreak
|
|
|
| m_addLength
|
|
|
| m_breakSound
|
|
|
| m_forceLimit
|
|
|
| m_gearRatio
|
|
|
| m_minTeleportDistance
|
|
|
| m_nameAttach1
|
|
|
| m_nameAttach2
|
|
|
| m_nameSystem
|
|
|
| m_offset
|
|
|
| m_pConstraint
|
|
|
| m_position2
|
|
|
| m_torqueLimit
|
|
|
phys_ragdollconstraint
| Name
|
Type
|
Description
|
| InputBreak
|
|
|
| InputOnBreak
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_OnBreak
|
|
|
| m_breakSound
|
|
|
| m_forceLimit
|
|
|
| m_minTeleportDistance
|
|
|
| m_nameAttach1
|
|
|
| m_nameAttach2
|
|
|
| m_nameSystem
|
|
|
| m_pConstraint
|
|
|
| m_torqueLimit
|
|
|
| m_xfriction
|
|
|
| m_xmax
|
|
|
| m_xmin
|
|
|
| m_yfriction
|
|
|
| m_ymax
|
|
|
| m_ymin
|
|
|
| m_zfriction
|
|
|
| m_zmax
|
|
|
| m_zmin
|
|
|
phys_ragdollmagnet
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_axis
|
|
|
| m_bDisabled
|
|
|
| m_force
|
|
|
| m_radius
|
|
|
phys_slideconstraint
| Name
|
Type
|
Description
|
| InputBreak
|
|
|
| InputOnBreak
|
|
|
| InputSetVelocity
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_OnBreak
|
|
|
| m_axisEnd
|
|
|
| m_breakSound
|
|
|
| m_forceLimit
|
|
|
| m_minTeleportDistance
|
|
|
| m_nameAttach1
|
|
|
| m_nameAttach2
|
|
|
| m_nameSystem
|
|
|
| m_pConstraint
|
|
|
| m_slideFriction
|
|
|
| m_systemLoadScale
|
|
|
| m_torqueLimit
|
|
|
phys_spring
| Name
|
Type
|
Description
|
| InputSetSpringConstant
|
|
|
| InputSetSpringDamping
|
|
|
| InputSetSpringLength
|
|
|
| m_end
|
|
|
| m_isLocal
|
|
|
| m_nameAttachEnd
|
|
|
| m_nameAttachStart
|
|
|
| m_pSpring
|
|
|
| m_start
|
|
|
| m_tempConstant
|
|
|
| m_tempDamping
|
|
|
| m_tempLength
|
|
|
| m_tempRelativeDamping
|
|
|
phys_thruster
| Name
|
Type
|
Description
|
| CPhysForceForceOff
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputForceScale
|
|
|
| m_attachedObject
|
|
|
| m_force
|
|
|
| m_forceTime
|
|
|
| m_integrator
|
| m_angular
|
|
|
| m_angularSave
|
|
|
| m_controlType
|
|
|
| m_linear
|
|
|
| m_linearSave
|
|
|
|
| m_localOrigin
|
|
|
| m_nameAttach
|
|
|
| m_pController
|
|
|
phys_torque
| Name
|
Type
|
Description
|
| CPhysForceForceOff
|
|
|
| InputActivate
|
|
|
| InputDeactivate
|
|
|
| InputForceScale
|
|
|
| m_attachedObject
|
|
|
| m_axis
|
|
|
| m_force
|
|
|
| m_forceTime
|
|
|
| m_integrator
|
| m_angular
|
|
|
| m_angularSave
|
|
|
| m_controlType
|
|
|
| m_linear
|
|
|
| m_linearSave
|
|
|
|
| m_nameAttach
|
|
|
| m_pController
|
|
|
physics_entity_solver
| Name
|
Type
|
Description
|
| m_cancelTime
|
|
|
| m_hMovingEntity
|
|
|
| m_hPhysicsBlocker
|
|
|
| m_savedCollisionGroup
|
|
|
| m_separationDuration
|
|
|
physics_npc_solver
| Name
|
Type
|
Description
|
| m_allowIntersection
|
|
|
| m_cancelTime
|
|
|
| m_hEntity
|
|
|
| m_hNPC
|
|
|
| m_pController
|
|
|
| m_separationDuration
|
|
|
player_loadsaved
| Name
|
Type
|
Description
|
| CRevertSavedLoadThink
|
|
|
| InputReload
|
|
|
| m_Duration
|
|
|
| m_HoldTime
|
|
|
| m_loadTime
|
|
|
point_anglesensor
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetTargetEntity
|
|
|
| InputTest
|
|
|
| InputToggle
|
|
|
| m_FacingPercentage
|
|
|
| m_OnFacingLookat
|
|
|
| m_OnNotFacingLookat
|
|
|
| m_TargetDir
|
|
|
| m_bDisabled
|
|
|
| m_bFired
|
|
|
| m_flDotTolerance
|
|
|
| m_flDuration
|
|
|
| m_flFacingTime
|
|
|
| m_hLookAtEntity
|
|
|
| m_hTargetEntity
|
|
|
| m_nLookAtName
|
|
|
point_angularvelocitysensor
| Name
|
Type
|
Description
|
| InputTest
|
|
|
| InputTestWithInterval
|
|
|
| m_AngularVelocity
|
|
|
| m_OnEqualTo
|
|
|
| m_OnGreaterThan
|
|
|
| m_OnGreaterThanOrEqualTo
|
|
|
| m_OnLessThan
|
|
|
| m_OnLessThanOrEqualTo
|
|
|
| m_bUseHelper
|
|
|
| m_flFireInterval
|
|
|
| m_flFireTime
|
|
|
| m_flLastAngVelocity
|
|
|
| m_flThreshold
|
|
|
| m_hTargetEntity
|
|
|
| m_lastOrientation
|
|
|
| m_nLastCompareResult
|
|
|
| m_nLastFireResult
|
|
|
| m_vecAxis
|
|
|
point_devshot_camera
| Name
|
Type
|
Description
|
| CPointDevShotCameraDevShotThink_PostShot
|
|
|
| CPointDevShotCameraDevShotThink_Setup
|
|
|
| CPointDevShotCameraDevShotThink_TakeShot
|
|
|
| m_iFOV
|
|
|
| m_iszCameraName
|
|
|
point_gamestats_counter
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputIncrement
|
|
|
| InputSetName
|
|
|
| m_bDisabled
|
|
|
| m_strStatisticName
|
|
|
point_hurt
| Name
|
Type
|
Description
|
| CPointHurtHurtThink
|
|
|
| InputHurt
|
|
|
| InputToggle
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_bitsDamageType
|
|
|
| m_flDelay
|
|
|
| m_flRadius
|
|
|
| m_nDamage
|
|
|
| m_pActivator
|
|
|
| m_strTarget
|
|
|
point_message
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_bDeveloperOnly
|
|
|
| m_bEnabled
|
|
|
| m_drawText
|
|
|
| m_messageText
|
|
|
| m_radius
|
|
|
point_playermoveconstraint
| Name
|
Type
|
Description
|
| CPointPlayerMoveConstraintConstraintThink
|
|
|
| InputTurnOff
|
|
|
| InputTurnOn
|
|
|
| m_OnConstraintBroken
|
|
|
| m_flConstraintWidth
|
|
|
| m_flRadius
|
|
|
| m_flSpeedFactor
|
|
|
| m_hConstrainedPlayers
|
|
|
point_populator_interface
| Name
|
Type
|
Description
|
| InputChangeBotAttributes
|
|
|
| InputChangeDefaultEventAttributes
|
|
|
| InputPauseBotSpawning
|
|
|
| InputUnpauseBotSpawning
|
|
|
point_proximity_sensor
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetTargetEntity
|
|
|
| InputToggle
|
|
|
| m_Distance
|
|
|
| m_bDisabled
|
|
|
| m_hTargetEntity
|
|
|
point_push
| Name
|
Type
|
Description
|
| CPointPushPushThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_bEnabled
|
|
|
| m_flInnerRadius
|
|
|
| m_flMagnitude
|
|
|
| m_flRadius
|
|
|
point_spotlight
| Name
|
Type
|
Description
|
| CPointSpotlightSpotlightThink
|
|
|
| InputLightOff
|
|
|
| InputLightOn
|
|
|
| m_OnOff
|
|
|
| m_OnOn
|
|
|
| m_bEfficientSpotlight
|
|
|
| m_bIgnoreSolid
|
|
|
| m_bSpotlightOn
|
|
|
| m_flHDRColorScale
|
|
|
| m_flSpotlightCurLength
|
|
|
| m_flSpotlightGoalWidth
|
|
|
| m_flSpotlightMaxLength
|
|
|
| m_nHaloSprite
|
|
|
| m_nMinDXLevel
|
|
|
| m_vSpotlightCurrentPos
|
|
|
| m_vSpotlightDir
|
|
|
| m_vSpotlightTargetPos
|
|
|
point_teleport
| Name
|
Type
|
Description
|
| InputTeleport
|
|
|
| m_vSaveAngles
|
|
|
| m_vSaveOrigin
|
|
|
point_template
| Name
|
Type
|
Description
|
| InputForceSpawn
|
|
|
| m_hTemplateEntities
|
|
|
| m_hTemplates
|
|
|
| m_iszTemplateEntityNames[0]
|
|
|
| m_iszTemplateEntityNames[10]
|
|
|
| m_iszTemplateEntityNames[11]
|
|
|
| m_iszTemplateEntityNames[12]
|
|
|
| m_iszTemplateEntityNames[13]
|
|
|
| m_iszTemplateEntityNames[14]
|
|
|
| m_iszTemplateEntityNames[15]
|
|
|
| m_iszTemplateEntityNames[1]
|
|
|
| m_iszTemplateEntityNames[2]
|
|
|
| m_iszTemplateEntityNames[3]
|
|
|
| m_iszTemplateEntityNames[4]
|
|
|
| m_iszTemplateEntityNames[5]
|
|
|
| m_iszTemplateEntityNames[6]
|
|
|
| m_iszTemplateEntityNames[7]
|
|
|
| m_iszTemplateEntityNames[8]
|
|
|
| m_iszTemplateEntityNames[9]
|
|
|
| m_pOutputOnSpawned
|
|
|
point_velocitysensor
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_Velocity
|
|
|
| m_bEnabled
|
|
|
| m_fPrevVelocity
|
|
|
| m_hTargetEntity
|
|
|
| m_vecAxis
|
|
|
point_viewcontrol
| Name
|
Type
|
Description
|
| CTriggerCameraFollowTarget
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_OnEndFollow
|
|
|
| m_acceleration
|
|
|
| m_bSnapToGoal
|
|
|
| m_deceleration
|
|
|
| m_flReturnTime
|
|
|
| m_flStopTime
|
|
|
| m_flWait
|
|
|
| m_hPlayer
|
|
|
| m_hTarget
|
|
|
| m_iAttachmentIndex
|
|
|
| m_initialSpeed
|
|
|
| m_iszTargetAttachment
|
|
|
| m_moveDistance
|
|
|
| m_nOldTakeDamage
|
|
|
| m_nPlayerButtons
|
|
|
| m_pPath
|
|
|
| m_sPath
|
|
|
| m_state
|
|
|
| m_targetSpeed
|
|
|
| m_vecMoveDir
|
|
|
rope_anchor
| Name
|
Type
|
Description
|
| CRopeAnchorFallThink
|
|
|
| CRopeAnchorRemoveThink
|
|
|
| m_hRope
|
|
|
scripted_sentence
| Name
|
Type
|
Description
|
| CAI_ScriptedSentenceDelayThink
|
|
|
| CAI_ScriptedSentenceFindThink
|
|
|
| InputBeginSentence
|
|
|
| m_OnBeginSentence
|
|
|
| m_OnEndSentence
|
|
|
| m_TempAttenuation
|
|
|
| m_active
|
|
|
| m_flDelay
|
|
|
| m_flRadius
|
|
|
| m_flRepeat
|
|
|
| m_flVolume
|
|
|
| m_iSoundLevel
|
|
|
| m_iszEntity
|
|
|
| m_iszListener
|
|
|
| m_iszSentence
|
|
|
| m_pActivator
|
|
|
scripted_sequence
| Name
|
Type
|
Description
|
| CAI_ScriptedSequenceScriptThink
|
|
|
| InputBeginSequence
|
|
|
| InputCancelSequence
|
|
|
| InputMoveToPosition
|
|
|
| InputScriptPlayerDeath
|
|
|
| m_OnBeginSequence
|
|
|
| m_OnCancelFailedSequence
|
|
|
| m_OnCancelSequence
|
|
|
| m_OnEndSequence
|
|
|
| m_OnPostIdleEndSequence
|
|
|
| m_OnScriptEvent[0]
|
|
|
| m_OnScriptEvent[1]
|
|
|
| m_OnScriptEvent[2]
|
|
|
| m_OnScriptEvent[3]
|
|
|
| m_OnScriptEvent[4]
|
|
|
| m_OnScriptEvent[5]
|
|
|
| m_OnScriptEvent[6]
|
|
|
| m_OnScriptEvent[7]
|
|
|
| m_bDelayed
|
|
|
| m_bDisableNPCCollisions
|
|
|
| m_bDontCancelOtherSequences
|
|
|
| m_bForceSynch
|
|
|
| m_bIgnoreGravity
|
|
|
| m_bInitiatedSelfDelete
|
|
|
| m_bIsPlayingEntry
|
|
|
| m_bIsTeleportingDueToMoveTo
|
|
|
| m_bLoopActionSequence
|
|
|
| m_bSynchPostIdles
|
|
|
| m_bTargetWasAsleep
|
|
|
| m_bThinking
|
|
|
| m_bWaitForBeginSequence
|
|
|
| m_fMoveTo
|
|
|
| m_flRadius
|
|
|
| m_flRepeat
|
|
|
| m_hForcedTarget
|
|
|
| m_hInteractionRelativeEntity
|
|
|
| m_hLastFoundEntity
|
|
|
| m_hNextCine
|
|
|
| m_hTargetEnt
|
|
|
| m_iDelay
|
|
|
| m_iPlayerDeathBehavior
|
|
|
| m_interruptable
|
|
|
| m_iszCustomMove
|
|
|
| m_iszEntity
|
|
|
| m_iszEntry
|
|
|
| m_iszNextScript
|
|
|
| m_iszPlay
|
|
|
| m_iszPostIdle
|
|
|
| m_iszPreIdle
|
|
|
| m_matInteractionPosition
|
|
|
| m_savedCollisionGroup
|
|
|
| m_savedFlags
|
|
|
| m_saved_effects
|
|
|
| m_sequenceStarted
|
|
|
| m_startTime
|
|
|
sky_camera
| Name
|
Type
|
Description
|
| m_bUseAngles
|
|
|
| m_skyboxData.area
|
|
|
| m_skyboxData.fog.blend
|
|
|
| m_skyboxData.fog.colorPrimary
|
|
|
| m_skyboxData.fog.colorSecondary
|
|
|
| m_skyboxData.fog.dirPrimary
|
|
|
| m_skyboxData.fog.enable
|
|
|
| m_skyboxData.fog.end
|
|
|
| m_skyboxData.fog.maxdensity
|
|
|
| m_skyboxData.fog.start
|
|
|
| m_skyboxData.origin
|
|
|
| m_skyboxData.scale
|
|
|
soundent
| Name
|
Type
|
Description
|
| m_SoundPool
|
| m_bHasOwner
|
|
|
| m_bNoExpirationTime
|
|
|
| m_flExpireTime
|
|
|
| m_flOcclusionScale
|
|
|
| m_hOwner
|
|
|
| m_hTarget
|
|
|
| m_iNext
|
|
|
| m_iType
|
|
|
| m_iVolume
|
|
|
| m_ownerChannelIndex
|
|
|
| m_vecOrigin
|
|
|
|
| m_cLastActiveSounds
|
|
|
| m_iActiveSound
|
|
|
| m_iFreeSound
|
|
|
tanktrain_ai
| Name
|
Type
|
Description
|
| InputTargetEntity
|
|
|
| m_engineSoundName
|
|
|
| m_hTargetEntity
|
|
|
| m_hTrain
|
|
|
| m_movementSoundName
|
|
|
| m_soundEngine
|
|
|
| m_soundPlaying
|
|
|
| m_soundTreads
|
|
|
| m_startSoundName
|
|
|
| m_targetEntityName
|
|
|
team_control_point_master
| Name
|
Type
|
Description
|
| CTeamControlPointMasterCPMThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputRoundActivate
|
|
|
| InputRoundSpawn
|
|
|
| InputSetCapLayout
|
|
|
| InputSetCapLayoutCustomPositionX
|
|
|
| InputSetCapLayoutCustomPositionY
|
|
|
| InputSetWinner
|
|
|
| InputSetWinnerAndForceCaps
|
|
|
| m_OnWonByTeam1
|
|
|
| m_OnWonByTeam2
|
|
|
| m_bDisabled
|
|
|
| m_bPlayAllRounds
|
|
|
| m_bScorePerCapture
|
|
|
| m_bSwitchTeamsOnWin
|
|
|
| m_flCustomPositionX
|
|
|
| m_flCustomPositionY
|
|
|
| m_flPartialCapturePointsRate
|
|
|
| m_iInvalidCapWinner
|
|
|
| m_iszCapLayoutInHUD
|
|
|
team_control_point_round
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputRoundSpawn
|
|
|
| m_OnEnd
|
|
|
| m_OnStart
|
|
|
| m_OnWonByTeam1
|
|
|
| m_OnWonByTeam2
|
|
|
| m_bDisabled
|
|
|
| m_iInvalidCapWinner
|
|
|
| m_iszCPNames
|
|
|
| m_iszPrintName
|
|
|
| m_nPriority
|
|
|
tf_logic_arena
| Name
|
Type
|
Description
|
| CArenaLogicArenaLogicThink
|
|
|
| m_OnArenaRoundStart
|
|
|
| m_OnCapEnabled
|
|
|
| m_flTimeToEnableCapPoint
|
|
|
tf_logic_competitive
| Name
|
Type
|
Description
|
| m_OnSpawnRoomDoorsShouldLock
|
|
|
| m_OnSpawnRoomDoorsShouldUnlock
|
|
|
tf_logic_cp_timer
| Name
|
Type
|
Description
|
| InputRoundSpawn
|
|
|
| m_iszControlPointName
|
|
|
| m_nTimerLength
|
|
|
| m_onCountdown10SecRemain
|
|
|
| m_onCountdown15SecRemain
|
|
|
| m_onCountdown5SecRemain
|
|
|
| m_onCountdownEnd
|
|
|
| m_onCountdownStart
|
|
|
tf_logic_holiday
| Name
|
Type
|
Description
|
| InputHalloweenSetUsingSpells
|
|
|
| InputHalloweenTeleportToHell
|
|
|
| m_nAllowHaunting
|
|
|
| m_nHolidayType
|
|
|
| m_nTauntInHell
|
|
|
tf_logic_koth
| Name
|
Type
|
Description
|
| InputAddBlueTimer
|
|
|
| InputAddRedTimer
|
|
|
| InputRoundActivate
|
|
|
| InputRoundSpawn
|
|
|
| InputSetBlueTimer
|
|
|
| InputSetRedTimer
|
|
|
| m_nTimeToUnlockPoint
|
|
|
| m_nTimerInitialLength
|
|
|
tf_logic_on_holiday
| Name
|
Type
|
Description
|
| InputFire
|
|
|
| m_IsAprilFools
|
|
|
| m_IsFullMoon
|
|
|
| m_IsHalloween
|
|
|
| m_IsNothing
|
|
|
| m_IsSmissmas
|
|
|
| m_IsTFBirthday
|
|
|
| m_IsValentines
|
|
|
tf_logic_training_mode
| Name
|
Type
|
Description
|
| InputEndTraining
|
|
|
| InputForcePlayerSpawnAsClassOutput
|
|
|
| InputForcePlayerSwapToWeapon
|
|
|
| InputHideTrainingHUD
|
|
|
| InputKickAllBots
|
|
|
| InputPlaySoundOnPlayer
|
|
|
| InputSetNextMap
|
|
|
| InputShowTrainingHUD
|
|
|
| InputShowTrainingMsg
|
|
|
| InputShowTrainingObjective
|
|
|
| InputWaitForTimerOrKeypress
|
|
|
| m_nextMapName
|
|
|
| m_outputOnBotDied
|
|
|
| m_outputOnPlayerBuiltOutsideSuggestedArea
|
|
|
| m_outputOnPlayerDetonateBuilding
|
|
|
| m_outputOnPlayerDied
|
|
|
| m_outputOnPlayerSpawnAsDemoman
|
|
|
| m_outputOnPlayerSpawnAsEngineer
|
|
|
| m_outputOnPlayerSpawnAsHeavy
|
|
|
| m_outputOnPlayerSpawnAsMedic
|
|
|
| m_outputOnPlayerSpawnAsPyro
|
|
|
| m_outputOnPlayerSpawnAsScout
|
|
|
| m_outputOnPlayerSpawnAsSniper
|
|
|
| m_outputOnPlayerSpawnAsSoldier
|
|
|
| m_outputOnPlayerSpawnAsSpy
|
|
|
| m_outputOnPlayerSwappedToWeaponSlotBuilding
|
|
|
| m_outputOnPlayerSwappedToWeaponSlotMelee
|
|
|
| m_outputOnPlayerSwappedToWeaponSlotPDA
|
|
|
| m_outputOnPlayerSwappedToWeaponSlotPrimary
|
|
|
| m_outputOnPlayerSwappedToWeaponSlotSecondary
|
|
|
tf_point_weapon_mimic
| Name
|
Type
|
Description
|
| DetonateStickies
|
|
|
| InputFireMultiple
|
|
|
| InputFireOnce
|
|
|
| m_bCrits
|
|
|
| m_flDamage
|
|
|
| m_flModelScale
|
|
|
| m_flSpeedMax
|
|
|
| m_flSpeedMin
|
|
|
| m_flSplashRadius
|
|
|
| m_flSpreadAngle
|
|
|
| m_nWeaponType
|
|
|
| m_pzsFireParticles
|
|
|
| m_pzsFireSound
|
|
|
| m_pzsModelOverride
|
|
|
tf_spawner
| Name
|
Type
|
Description
|
| CTFSpawnerSpawnerThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputReset
|
|
|
| m_maxActiveCount
|
|
|
| m_onExpended
|
|
|
| m_onKilled
|
|
|
| m_onSpawned
|
|
|
| m_spawnCount
|
|
|
| m_spawnInterval
|
|
|
| m_templateName
|
|
|
tf_zombie_spawner
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetMaxActiveZombies
|
|
|
| m_bInfiniteZombies
|
|
|
| m_flZombieLifeTime
|
|
|
| m_nMaxActiveZombies
|
|
|
| m_nSkeletonType
|
|
|
training_annotation
| Name
|
Type
|
Description
|
| InputHide
|
|
|
| InputShow
|
|
|
| m_displayText
|
|
|
| m_flLifetime
|
|
|
| m_flVerticalOffset
|
|
|
trigger
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_add_or_remove_tf_player_attributes
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_bRemove
|
|
|
| m_flAttributeValue
|
|
|
| m_flDuration
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iszAttributeName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_add_tf_player_condition
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flDuration
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_nCondition
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_apply_impulse
| Name
|
Type
|
Description
|
| InputApplyImpulse
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flForce
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecImpulseDir
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_autosave
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_bForceNewLevelUnit
|
|
|
| m_fDangerousTimer
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_minHitPoints
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_bot_tag
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bAdd
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iszTags
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_brush
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| m_OnEndTouch
|
|
|
| m_OnStartTouch
|
|
|
| m_OnUse
|
|
|
| m_iDontMessageParent
|
|
|
| m_iInputFilter
|
|
|
trigger_capture_area
| Name
|
Type
|
Description
|
| CTriggerAreaCaptureCTriggerAreaCaptureShim::Touch
|
|
|
| CTriggerAreaCaptureCaptureThink
|
|
|
| InputCaptureCurrentCP
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputRoundSpawn
|
|
|
| InputSetControlPoint
|
|
|
| InputSetTeamCanCap
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_BreakOutput
|
|
|
| m_CapOutput
|
|
|
| m_OnBreakTeam1
|
|
|
| m_OnBreakTeam2
|
|
|
| m_OnCapTeam1
|
|
|
| m_OnCapTeam2
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnNumCappersChanged
|
|
|
| m_OnNumCappersChanged2
|
|
|
| m_OnStartTeam1
|
|
|
| m_OnStartTeam2
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_StartOutput
|
|
|
| m_bDisabled
|
|
|
| m_flCapTime
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iszCapPointName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_catapult
| Name
|
Type
|
Description
|
| CTriggerCatapultLaunchThink
|
|
|
| CTriggerCatapultPlayerPassesTriggerFiltersThink
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputSetExactVelocityChoiceType
|
|
|
| InputSetLaunchTarget
|
|
|
| InputSetPhysicsSpeed
|
|
|
| InputSetPlayerSpeed
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_ExactVelocityChoice
|
|
|
| m_OnCatapulted
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bApplyAngularImpulse
|
|
|
| m_bDirectionSuppressAirControl
|
|
|
| m_bDisabled
|
|
|
| m_bOnlyVelocityCheck
|
|
|
| m_bUseExactVelocity
|
|
|
| m_bUseThresholdCheck
|
|
|
| m_flAirControlSupressionTime
|
|
|
| m_flEntryAngleTolerance
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flLowerThreshold
|
|
|
| m_flMoveDistance
|
|
|
| m_flPhysicsVelocity
|
|
|
| m_flPlayerVelocity
|
|
|
| m_flRefireDelay
|
|
|
| m_flUpperThreshold
|
|
|
| m_flWait
|
|
|
| m_hAbortedLaunchees
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hLaunchTarget
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_strLaunchTarget
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecLaunchAngles
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_cdaudio
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_changelevel
| Name
|
Type
|
Description
|
| CChangeLevelTouchChangeLevel
|
|
|
| InputChangeLevel
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnChangeLevel
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_szLandmarkName
|
|
|
| m_szMapName
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_gravity
| Name
|
Type
|
Description
|
| CTriggerGravityGravityTouch
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_hurt
| Name
|
Type
|
Description
|
| CTriggerHurtCTriggerHurtShim::HurtThinkShim
|
|
|
| CTriggerHurtCTriggerHurtShim::RadiationThinkShim
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnHurt
|
|
|
| m_OnHurtPlayer
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_bNoDmgForce
|
|
|
| m_bitsDamageInflict
|
|
|
| m_damageModel
|
|
|
| m_flDamage
|
|
|
| m_flDamageCap
|
|
|
| m_flDmgResetTime
|
|
|
| m_flHeight
|
|
|
| m_flLastDmgTime
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flOriginalDamage
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_hurtEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_ignite
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flBurnDuration
|
|
|
| m_flDamagePercentPerSecond
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iszIgniteParticleName
|
|
|
| m_iszIgniteSoundName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_ignite_arrows
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_impact
| Name
|
Type
|
Description
|
| CTriggerImpactDisable
|
|
|
| CTriggerMultipleMultiTouch
|
|
|
| CTriggerMultipleMultiWaitOver
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputImpact
|
|
|
| InputSetMagnitude
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_OnTrigger
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMagnitude
|
|
|
| m_flMoveDistance
|
|
|
| m_flNoise
|
|
|
| m_flViewkick
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_pOutputForce
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_look
| Name
|
Type
|
Description
|
| CTriggerLookTimeoutThink
|
|
|
| CTriggerMultipleMultiTouch
|
|
|
| CTriggerMultipleMultiWaitOver
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTimeout
|
|
|
| m_OnTouching
|
|
|
| m_OnTrigger
|
|
|
| m_bDisabled
|
|
|
| m_bTimeoutFired
|
|
|
| m_flFieldOfView
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flLookTime
|
|
|
| m_flLookTimeLast
|
|
|
| m_flLookTimeTotal
|
|
|
| m_flMoveDistance
|
|
|
| m_flTimeoutDuration
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hLookTarget
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_multiple
| Name
|
Type
|
Description
|
| CTriggerMultipleMultiTouch
|
|
|
| CTriggerMultipleMultiWaitOver
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_OnTrigger
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_once
| Name
|
Type
|
Description
|
| CTriggerMultipleMultiTouch
|
|
|
| CTriggerMultipleMultiWaitOver
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_OnTrigger
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_particle
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iszAttachmentName
|
|
|
| m_iszParticleName
|
|
|
| m_movementType
|
|
|
| m_nAttachType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_player_respawn_override
| Name
|
Type
|
Description
|
| CTriggerMultipleMultiTouch
|
|
|
| CTriggerMultipleMultiWaitOver
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputSetRespawnName
|
|
|
| InputSetRespawnTime
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_OnTrigger
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flRespawnTime
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_strRespawnEnt
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_playermovement
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_proximity
| Name
|
Type
|
Description
|
| CTriggerProximityMeasureThink
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_NearestEntityDistance
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_fRadius
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hMeasureTarget
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iszMeasureTarget
|
|
|
| m_movementType
|
|
|
| m_nTouchers
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_push
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flAlternateTicksFix
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
| m_vecPushDir
|
|
|
trigger_rd_vault_trigger
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnPointsEndStealing
|
|
|
| m_OnPointsStartStealing
|
|
|
| m_OnPointsStolen
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_remove
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnRemove
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_remove_tf_player_condition
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_nCondition
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_serverragdoll
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_soundscape
| Name
|
Type
|
Description
|
| CTriggerSoundscapePlayerUpdateThink
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_SoundscapeName
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hSoundscape
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_spectators
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_stun
| Name
|
Type
|
Description
|
| CTriggerStunStunThink
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnStunPlayer
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_bStunEffects
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flMoveSpeedReduction
|
|
|
| m_flStunDuration
|
|
|
| m_flTriggerDelay
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iStunType
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_stunEntities
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_teleport
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iLandmark
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_teleport_relative
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_TeleportOffset
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_timer_door
| Name
|
Type
|
Description
|
| CTriggerAreaCaptureCTriggerAreaCaptureShim::Touch
|
|
|
| CTriggerAreaCaptureCaptureThink
|
|
|
| InputCaptureCurrentCP
|
|
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputRoundSpawn
|
|
|
| InputSetControlPoint
|
|
|
| InputSetTeamCanCap
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_BreakOutput
|
|
|
| m_CapOutput
|
|
|
| m_OnBreakTeam1
|
|
|
| m_OnBreakTeam2
|
|
|
| m_OnCapTeam1
|
|
|
| m_OnCapTeam2
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnNumCappersChanged
|
|
|
| m_OnNumCappersChanged2
|
|
|
| m_OnStartTeam1
|
|
|
| m_OnStartTeam2
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_StartOutput
|
|
|
| m_bDisabled
|
|
|
| m_flCapTime
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_iszCapPointName
|
|
|
| m_iszDoorName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_togglesave
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputDisableAndEndTouch
|
|
|
| InputEnable
|
|
|
| InputEndTouch
|
|
|
| InputStartTouch
|
|
|
| InputToggle
|
|
|
| InputTouchTest
|
|
|
| m_OnEndTouch
|
|
|
| m_OnEndTouchAll
|
|
|
| m_OnNotTouching
|
|
|
| m_OnStartTouch
|
|
|
| m_OnStartTouchAll
|
|
|
| m_OnTouching
|
|
|
| m_bDisabled
|
|
|
| m_flHeight
|
|
|
| m_flLip
|
|
|
| m_flMoveDistance
|
|
|
| m_flWait
|
|
|
| m_hActivator
|
|
|
| m_hFilter
|
|
|
| m_hTouchingEntities
|
|
|
| m_iFilterName
|
|
|
| m_movementType
|
|
|
| m_sMaster
|
|
|
| m_toggle_state
|
|
|
| m_vecAngle1
|
|
|
| m_vecAngle2
|
|
|
| m_vecFinalAngle
|
|
|
| m_vecFinalDest
|
|
|
| m_vecMoveAng
|
|
|
| m_vecPosition1
|
|
|
| m_vecPosition2
|
|
|
trigger_vphysics_motion
| Name
|
Type
|
Description
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetVelocityLimitTime
|
|
|
| InputToggle
|
|
|
| m_ParticleTrail
|
| m_flEndSize
|
|
|
| m_flLifetime
|
|
|
| m_flStartSize
|
|
|
| m_strMaterialName
|
|
|
|
| m_addAirDensity
|
|
|
| m_angularLimit
|
|
|
| m_angularScale
|
|
|
| m_bDisabled
|
|
|
| m_gravityScale
|
|
|
| m_hFilter
|
|
|
| m_iFilterName
|
|
|
| m_linearForce
|
|
|
| m_linearForceAngles
|
|
|
| m_linearLimit
|
|
|
| m_linearLimitDelta
|
|
|
| m_linearLimitStart
|
|
|
| m_linearLimitStartTime
|
|
|
| m_linearLimitTime
|
|
|
| m_linearScale
|
|
|
| m_pController
|
|
|
trigger_wind
| Name
|
Type
|
Description
|
| CTriggerWindWindThink
|
|
|
| InputDisable
|
|
|
| InputEnable
|
|
|
| InputSetSpeed
|
|
|
| InputToggle
|
|
|
| m_WindCallback
|
| m_flWindSpeed
|
|
|
| m_nWindYaw
|
|
|
|
| m_bDisabled
|
|
|
| m_bSwitch
|
|
|
| m_hFilter
|
|
|
| m_iFilterName
|
|
|
| m_nDirBase
|
|
|
| m_nDirCurrent
|
|
|
| m_nDirNoise
|
|
|
| m_nDirTarget
|
|
|
| m_nHoldBase
|
|
|
| m_nHoldNoise
|
|
|
| m_nSpeedBase
|
|
|
| m_nSpeedCurrent
|
|
|
| m_nSpeedNoise
|
|
|
| m_nSpeedTarget
|
|
|
| m_pWindController
|
|
|