Overview
The base class for TF2 weapons.
Source location : /game/shared/tf/tf_weaponbase.h
Linked entity : tf_weapon_base
SendProps
CTFWeaponBase
Name
|
Type
|
Description
|
m_bLowered
|
Boolean
|
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m_bResetParity
|
Boolean
|
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m_iReloadMode
|
Integer
|
|
m_bReloadedThroughAnimEvent
|
Boolean
|
|
m_bDisguiseWeapon
|
Boolean
|
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LocalActiveTFWeaponData
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m_flLastCritCheckTime
|
Float
|
|
m_flReloadPriorNextFire
|
Float
|
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m_flLastFireTime
|
Float
|
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m_flEffectBarRegenTime
|
Float
|
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m_flObservedCritChance
|
Float
|
|
|
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m_flEnergy
|
Float
|
|
m_hExtraWearable
|
Integer
|
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m_hExtraWearableViewModel
|
Integer
|
|
m_bBeingRepurposedForTaunt
|
Boolean
|
|
m_nKillComboClass
|
Integer
|
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m_nKillComboCount
|
Integer
|
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m_flInspectAnimEndTime
|
Float
|
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m_nInspectStage
|
Integer
|
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m_iConsecutiveShots
|
Integer
|
|
Entity DataMaps
CTFWeaponBase
Name
|
Type
|
Description
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CTFWeaponBaseFallThink
|
|
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m_nCustomViewmodelModelIndex
|
|
|