CTeamRoundTimer

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Revision as of 17:51, 24 March 2022 by Mince (talk | contribs)
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Overview

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Source location : /game/shared/teamplay_round_timer.h

Linked Entity : team_round_timer

Class Structure

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CTeamRoundTimer
Name Type Description
m_bTimerPaused Boolean
m_flTimeRemaining Float
m_flTimerEndTime Float
m_nTimerMaxLength Integer
m_bIsDisabled Boolean
m_bShowInHUD Boolean
m_nTimerLength Integer
m_nTimerInitialLength Integer
m_bAutoCountdown Boolean
m_nSetupTimeLength Integer
m_nState Integer
m_bStartPaused Boolean
m_bShowTimeRemaining Boolean
m_bStopWatchTimer Boolean
m_bInCaptureWatchState Boolean
m_flTotalTime Float

Entity DataMaps

CTeamRoundTimer
Name Type Description
CTeamRoundTimerRoundTimerSetupThink
CTeamRoundTimerRoundTimerThink
InputAddTeamTime
InputAddTime
InputAutoCountdown
InputDisable
InputEnable
InputPause
InputRestart
InputResume
InputRoundSpawn
InputSetMaxTime
InputSetSetupTime
InputSetTime
InputShowInHUD
m_On10SecRemain
m_On1MinRemain
m_On1SecRemain
m_On2MinRemain
m_On2SecRemain
m_On30SecRemain
m_On3MinRemain
m_On3SecRemain
m_On4MinRemain
m_On4SecRemain
m_On5MinRemain
m_On5SecRemain
m_OnFinished
m_OnRoundStart
m_OnSetupFinished
m_OnSetupStart
m_bAutoCountdown
m_bIsDisabled
m_bResetTimeOnRoundStart
m_bShowInHUD
m_bShowTimeRemaining
m_bStartPaused
m_nSetupTimeLength
m_nTimerInitialLength
m_nTimerMaxLength