CSpriteTrail: Difference between revisions
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== Overview == | |||
... | |||
'''Source location : ...''' | |||
'''Linked entity : ...''' | |||
==[[SendProps|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseAnimating]]''' | |||
***'''[[CBaseAnimatingOverlay]]''' | |||
****'''[[CBaseFlex]]''' | |||
*****'''[[CBaseCombatCharacter]]''' | |||
******'''[[CBasePlayer]]''' | |||
*******'''CTFPlayer''' | |||
== SendProps == | |||
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CSpriteTrail | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_flLifeTime''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flStartWidth''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flEndWidth''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flStartWidthVariance''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flTextureRes''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flMinFadeLength''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vecSkyboxOrigin''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flSkyboxScale''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|} |
Revision as of 00:06, 10 February 2022
Overview
...
Source location : ...
Linked entity : ...
Class Structure
SendProps
Name | Type | Description |
---|---|---|
m_flLifeTime | Float | |
m_flStartWidth | Float | |
m_flEndWidth | Float | |
m_flStartWidthVariance | Float | |
m_flTextureRes | Float | |
m_flMinFadeLength | Float | |
m_vecSkyboxOrigin | Vector | |
m_flSkyboxScale | Float |