NextBotCombatCharacter: Difference between revisions
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==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+Heirarchies | |||
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<span style="font-size: 150%; font-family: sans-serif">CBaseEntity => NextBotCombatCharacter</span> | |||
<hr> | |||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[CBaseAnimating]]''' | **'''[[CBaseAnimating]]''' | ||
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*****'''[[CBaseCombatCharacter]]''' | *****'''[[CBaseCombatCharacter]]''' | ||
******'''NextBotCombatCharacter''' | ******'''NextBotCombatCharacter''' | ||
<hr> | |||
<span style="font-size: 150%; font-family: sans-serif">INextBotEventResponder => NextBotCombatCharacter</span> | |||
<hr> | |||
*'''[[INextBotEventResponder]]''' | |||
**'''[[INextBot]]''' | |||
***'''NextBotCombatCharacter''' | |||
<hr> | |||
== Entity DataMaps == | == Entity DataMaps == |
Revision as of 00:16, 20 March 2023
Overview
The class used by entities which use the NextBot AI system. (This does not include tf_bot.)
Source location : /game/server/NextBot/NextBot.h
Class Structure
CBaseEntity => NextBotCombatCharacter
Entity DataMaps
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