CFuncNoBuild: Difference between revisions
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| style="width: 50%;" |'''m_bAllowTeleporters''' | | style="width: 50%;" |'''m_bAllowTeleporters''' | ||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bDestroyBuildingsOnActive''' | |||
| style="width: 15%;" | | | style="width: 15%;" | | ||
| style="width: 35%;" | | | style="width: 35%;" | | ||
|} | |} |
Latest revision as of 07:20, 8 March 2023
Overview[edit | edit source]
...
Source location : /game/server/tf/func_no_build.cpp
Linked Entity : func_nobuild
Class Structure[edit | edit source]
- CBaseEntity
- CBaseToggle
- CBaseTrigger
- CFuncNoBuild
- CBaseTrigger
- CBaseToggle
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputSetActive | ||
InputSetInactive | ||
InputToggleActive | ||
m_bAllowDispenser | ||
m_bAllowSentry | ||
m_bAllowTeleporters | ||
m_bDestroyBuildingsOnActive |