CTEGaussExplosion: Difference between revisions
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m_nType=0, | m_nType=0, | ||
m_vecDirection=Vector(0, 0, 0)}, nil); | m_vecDirection=Vector(0, 0, 0)}, nil); | ||
</pre> | </pre>[[File:CTEGaussExplosion.mp4|border|640x640px]] | ||
[[File:CTEGaussExplosion.mp4]] | |||
==[[SendProps|Class Structure]]== | ==[[SendProps|Class Structure]]== |
Revision as of 22:48, 27 November 2022
Overview
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Source location : /game/server/hl2/gaussexplosion.cpp
tempents.Send("GaussExplosion", {m_vecOrigin=Vector(0, 0, 0), m_nType=0, m_vecDirection=Vector(0, 0, 0)}, nil);
Class Structure
- CBaseTempEntity
- CTEParticleSystem
- CTEGaussExplosion
- CTEParticleSystem
SendProps
Name | Type | Description |
---|---|---|
m_nType | Integer | |
m_vecDirection | Vector | A positional vector for the direction this particle will emit towards (Not an angular vector) |