CObjectDispenser: Difference between revisions
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== Overview == | |||
... | |||
'''Source Location: /game/server/ai_basenpc.h''' | |||
==[[SendProps|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseAnimating]]''' | |||
***'''[[CBaseAnimatingOverlay]]''' | |||
****'''[[CBaseFlex]]''' | |||
*****'''[[CBaseCombatCharacter]]''' | |||
******'''CAI_BaseNPC''' | |||
== SendProps == | |||
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CObjectDispenser | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
|'''m_iState''' | |||
|Integer | |||
| | |||
|- | |||
|'''m_iAmmoMetal''' | |||
|Integer | |||
| | |||
|- | |||
|'''m_iMiniBombCounter''' | |||
|Integer | |||
| | |||
|- | |||
|'''healing_array_element''' | |||
|Integer | |||
| | |||
|- | |||
|'''"healing_array"''' | |||
|Array | |||
| | |||
|} | |||
Revision as of 01:06, 31 January 2022
Overview
...
Source Location: /game/server/ai_basenpc.h
Class Structure
SendProps
| Name | Type | Description |
|---|---|---|
| m_iState | Integer | |
| m_iAmmoMetal | Integer | |
| m_iMiniBombCounter | Integer | |
| healing_array_element | Integer | |
| "healing_array" | Array |