CPhysConstraint: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 3: | Line 3: | ||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/physconstraint.h /game/server/physconstraint.h]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/physconstraint.h /game/server/physconstraint.h]''' | ||
'''Linked entity : [https://developer.valvesoftware.com/wiki/Phys_constraint phys_constraint]''' | |||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
Revision as of 20:27, 10 July 2022
Overview
...
Source location : /game/server/physconstraint.h
Linked entity : phys_constraint
Class Structure
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConstraint
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| InputBreak | ||
| InputOnBreak | ||
| InputTurnOff | ||
| InputTurnOn | ||
| m_OnBreak | ||
| m_breakSound | ||
| m_forceLimit | ||
| m_minTeleportDistance | ||
| m_nameAttach1 | ||
| m_nameAttach2 | ||
| m_nameSystem | ||
| m_pConstraint | ||
| m_torqueLimit |