CTFSpellBook: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 26: | Line 26: | ||
| style="width: 50%;" |'''m_iSelectedSpellIndex''' | | style="width: 50%;" |'''m_iSelectedSpellIndex''' | ||
| style="width: 15%;" |Integer | | style="width: 15%;" |Integer | ||
| style="width: 35%;" | | | style="width: 35%;" |The spell currently stored. | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
! colspan="1" | Values | |||
|- | |||
| | |||
[https://wiki.teamfortress.com/wiki/Magic_spells#Regular_Magic_Spells Spell List] | |||
* -2 - Rolling... (Unknown) | |||
* -1 - Empty | |||
* 0 - Fireball | |||
* 1 - Swarm of Bats | |||
* 2 - Overheal | |||
* 3 - Pumpkin MIRV | |||
* 4 - Blast Jump | |||
* 5 - Stealth | |||
* 6 - Shadow Leap | |||
* 7 - Ball O' Lightning (RARE) | |||
* 8 - Minify (RARE) | |||
* 9 - Meteor Shower (RARE) | |||
* 10 - Summon MONOCULUS! (RARE) | |||
* 11 - Skeletons Horde (RARE) | |||
* 12 - Boxing Rocket (BUMPER-CARS) | |||
* 13 - B.A.S.E Jump (BUMPER-CARS) | |||
* 14 - Overheal (BUMPER-CARS) | |||
* 15 - Bomb Head (BUMPER-CARS) | |||
|} | |||
|- | |- | ||
| style="width: 50%;" |'''m_iSpellCharges''' | | style="width: 50%;" |'''m_iSpellCharges''' | ||
| style="width: 15%;" |Integer | | style="width: 15%;" |Integer | ||
| style="width: 35%;" | | | style="width: 35%;" |The number of charges the spell has. | ||
|- | |- | ||
| style="width: 50%;" |'''m_flTimeNextSpell''' | | style="width: 50%;" |'''m_flTimeNextSpell''' |
Revision as of 18:24, 10 April 2022
Overview
The spellbook weapon usable by equipping the spellbook magazine or similar reskins is an instance of this class.
Source location : /game/shared/tf/halloween/tf_weapon_spellbook.h
Linked entity : tf_weapon_spellbook
Class Structure
SendProps
Name | Type | Description | ||
---|---|---|---|---|
m_iSelectedSpellIndex | Integer | The spell currently stored.
| ||
m_iSpellCharges | Integer | The number of charges the spell has. | ||
m_flTimeNextSpell | Float | |||
m_bFiredAttack | Boolean |