CPhysicsCannister: Difference between revisions
Jump to navigation
Jump to search
(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_cannister.h /game/server/physics_cannister.h]'''...") |
No edit summary |
||
| Line 13: | Line 13: | ||
*****'''[[CBaseCombatCharacter]]''' | *****'''[[CBaseCombatCharacter]]''' | ||
******'''CPhysicsCannister''' | ******'''CPhysicsCannister''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CPhysicsCannister | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CPhysicsCannisterBeginShutdownThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CPhysicsCannisterExplodeTouch''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputActivate''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputDeactivate''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputExplode''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputWake''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_OnAwakened''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_activateTime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_active''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bFired''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_damage''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_damageRadius''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flLastPhysicsInfluenceTime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_gasSound''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hLauncher''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hPhysicsAttacker''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_onActivate''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_pController''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_pJet''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_thrustOrigin''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_thrustTime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| colspan="3" style="padding: 0; margin: 0;" | | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
! colspan="3" |m_thruster | |||
|- | |||
| style="width: 50%;" |'''m_thrust''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_thrustVector''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_torqueVector''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} | |||
|} | |||
Revision as of 22:44, 8 April 2022
Overview
...
Source location : /game/server/physics_cannister.h
Linked Entity : physics_cannister
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseAnimatingOverlay
- CBaseFlex
- CBaseCombatCharacter
- CPhysicsCannister
- CBaseCombatCharacter
- CBaseFlex
- CBaseAnimatingOverlay
- CBaseAnimating
Entity DataMaps
| Name | Type | Description | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CPhysicsCannisterBeginShutdownThink | ||||||||||||||
| CPhysicsCannisterExplodeTouch | ||||||||||||||
| InputActivate | ||||||||||||||
| InputDeactivate | ||||||||||||||
| InputExplode | ||||||||||||||
| InputWake | ||||||||||||||
| m_OnAwakened | ||||||||||||||
| m_activateTime | ||||||||||||||
| m_active | ||||||||||||||
| m_bFired | ||||||||||||||
| m_damage | ||||||||||||||
| m_damageRadius | ||||||||||||||
| m_flLastPhysicsInfluenceTime | ||||||||||||||
| m_gasSound | ||||||||||||||
| m_hLauncher | ||||||||||||||
| m_hPhysicsAttacker | ||||||||||||||
| m_onActivate | ||||||||||||||
| m_pController | ||||||||||||||
| m_pJet | ||||||||||||||
| m_thrustOrigin | ||||||||||||||
| m_thrustTime | ||||||||||||||
| ||||||||||||||