CTriggerImpact: Difference between revisions
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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/triggers.cpp /game/server/triggers.cpp]''' '''Linked Ent...") |
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****'''[[CTriggerMultiple]]''' | ****'''[[CTriggerMultiple]]''' | ||
*****'''CTriggerImpact''' | *****'''CTriggerImpact''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CTriggerImpact | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CTriggerImpactDisable''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputImpact''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetMagnitude''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flMagnitude''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flNoise''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flViewkick''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_pOutputForce''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 00:36, 28 March 2022
Overview[edit | edit source]
...
Source location : /game/server/triggers.cpp
Linked Entity : trigger_impact
Class Structure[edit | edit source]
- CBaseEntity
- CBaseToggle
- CBaseTrigger
- CTriggerMultiple
- CTriggerImpact
- CTriggerMultiple
- CBaseTrigger
- CBaseToggle
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CTriggerImpactDisable | ||
InputImpact | ||
InputSetMagnitude | ||
m_flMagnitude | ||
m_flNoise | ||
m_flViewkick | ||
m_pOutputForce |