CZombieSpawner: Difference between revisions
Jump to navigation
Jump to search
(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/halloween/zombie/zombie_spawner.h /game/server/tf/hall...") |
No edit summary |
||
Line 10: | Line 10: | ||
**'''[[CPointEntity]]''' | **'''[[CPointEntity]]''' | ||
***'''CZombieSpawner''' | ***'''CZombieSpawner''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CZombieSpawner | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''InputDisable''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputEnable''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetMaxActiveZombies''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bInfiniteZombies''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flZombieLifeTime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nMaxActiveZombies''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nSkeletonType''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 00:12, 28 March 2022
Overview[edit | edit source]
...
Source location : /game/server/tf/halloween/zombie/zombie_spawner.h
Linked Entity : tf_zombie_spawner
Class Structure[edit | edit source]
- CBaseEntity
- CPointEntity
- CZombieSpawner
- CPointEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputDisable | ||
InputEnable | ||
InputSetMaxActiveZombies | ||
m_bInfiniteZombies | ||
m_flZombieLifeTime | ||
m_nMaxActiveZombies | ||
m_nSkeletonType |