CLogicRelay: Difference between revisions
Jump to navigation
Jump to search
(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicrelay.h /game/server/logicrelay.h]''' '''Linked Ent...") |
No edit summary |
||
Line 11: | Line 11: | ||
***'''[[CLogicalEntity]]''' | ***'''[[CLogicalEntity]]''' | ||
****'''CLogicRelay''' | ****'''CLogicRelay''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CLogicRelay | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''InputCancelPending''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputDisable''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputEnable''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputEnableRefire''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputToggle''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputTrigger''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_OnSpawn''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_OnTrigger''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bDisabled''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bWaitForRefire''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Revision as of 23:16, 27 March 2022
Overview
...
Source location : /game/server/logicrelay.h
Linked Entity : logic_relay
Class Structure
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CLogicRelay
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps
Name | Type | Description |
---|---|---|
InputCancelPending | ||
InputDisable | ||
InputEnable | ||
InputEnableRefire | ||
InputToggle | ||
InputTrigger | ||
m_OnSpawn | ||
m_OnTrigger | ||
m_bDisabled | ||
m_bWaitForRefire |