CEnvFireSensor: Difference between revisions

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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/fire.cpp /game/server/fire.cpp]''' '''Linked Entity : [h...")
 
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*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''CEnvFireSensor'''
**'''CEnvFireSensor'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CEnvFireSensor
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputDisable'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputEnable'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnHeatLevelEnd'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnHeatLevelStart'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bEnabled'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bHeatAtLevel'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_levelTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_radius'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_targetLevel'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_targetTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 18:21, 26 March 2022

Overview[edit | edit source]

...

Source location : /game/server/fire.cpp

Linked Entity : env_firesensor

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CEnvFireSensor
Name Type Description
InputDisable
InputEnable
m_OnHeatLevelEnd
m_OnHeatLevelStart
m_bEnabled
m_bHeatAtLevel
m_levelTime
m_radius
m_targetLevel
m_targetTime