CEnvProjectedTexture: Difference between revisions
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'''Source location : ...''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/env_projectedtexture.cpp /game/server/env_projectedtexture.cpp]''' | ||
'''Linked | '''Linked Entity : [https://developer.valvesoftware.com/wiki/env_projectedtexture env_projectedtexture]''' | ||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[ | **'''[[CPointEntity]]''' | ||
***''' | ***'''CEnvProjectedTexture''' | ||
== SendProps == | == SendProps == | ||
Revision as of 04:51, 24 March 2022
Overview
...
Source location : /game/server/env_projectedtexture.cpp
Linked Entity : env_projectedtexture
Class Structure
- CBaseEntity
- CPointEntity
- CEnvProjectedTexture
- CPointEntity
SendProps
| Name | Type | Description |
|---|---|---|
| m_hTargetEntity | Integer | |
| m_bState | Boolean | |
| m_flLightFOV | Float | |
| m_bEnableShadows | Boolean | |
| m_bLightOnlyTarget | Boolean | |
| m_bLightWorld | Boolean | |
| m_bCameraSpace | Boolean | |
| m_LinearFloatLightColor | Vector | |
| m_flAmbient | Float | |
| m_SpotlightTextureName | String | |
| m_nSpotlightTextureFrame | Integer | |
| m_flNearZ | Float | |
| m_flFarZ | Float | |
| m_nShadowQuality | Boolean |
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| CEnvProjectedTextureInitialThink | ||
| InputSetAmbient | ||
| InputSetCameraSpace | ||
| InputSetEnableShadows | ||
| InputSetFOV | ||
| InputSetLightOnlyTarget | ||
| InputSetLightWorld | ||
| InputSetSpotlightTexture | ||
| InputSetTarget | ||
| InputTurnOff | ||
| InputTurnOn | ||
| m_LinearFloatLightColor | ||
| m_SpotlightTextureName | ||
| m_bCameraSpace | ||
| m_bEnableShadows | ||
| m_bLightOnlyTarget | ||
| m_bLightWorld | ||
| m_bState | ||
| m_flAmbient | ||
| m_flFarZ | ||
| m_flLightFOV | ||
| m_flNearZ | ||
| m_hTargetEntity | ||
| m_nShadowQuality | ||
| m_nSpotlightTextureFrame |