CBaseDoor: Difference between revisions

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'''Linked Entities :'''
'''Linked Entities :'''
'''* [https://developer.valvesoftware.com/wiki/func_door func_door]'''
*'''[https://developer.valvesoftware.com/wiki/func_door func_door]'''
'''* [https://developer.valvesoftware.com/wiki/func_water func_water]'''
*'''[https://developer.valvesoftware.com/wiki/func_water func_water]'''


==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==

Revision as of 04:36, 24 March 2022

Overview

...

Source location : /game/server/doors.h

Linked Entities :

Class Structure

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CBaseDoor
Name Type Description
m_flWaveHeight Float

Entity DataMaps

CBaseDoor
Name Type Description
CBaseDoorCloseAreaPortalsThink
CBaseDoorDoorGoDown
CBaseDoorDoorGoUp
CBaseDoorDoorHitBottom
CBaseDoorDoorHitTop
CBaseDoorDoorTouch
CBaseDoorMovingSoundThink
InputClose
InputLock
InputOpen
InputSetSpeed
InputSetToggleState
InputToggle
InputUnlock
m_ChainTarget
m_NoiseArrived
m_NoiseArrivedClosed
m_NoiseMoving
m_NoiseMovingClosed
m_OnBlockedClosing
m_OnBlockedOpening
m_OnClose
m_OnFullyClosed
m_OnFullyOpen
m_OnLockedUse
m_OnOpen
m_OnUnblockedClosing
m_OnUnblockedOpening
m_bDoorGroup
m_bForceClosed
m_bIgnoreDebris
m_bLocked
m_bLockedSentence
m_bLoopMoveSound
m_bUnlockedSentence
m_eSpawnPosition
m_flBlockDamage
m_flHeight
m_flLip
m_flMoveDistance
m_flWait
m_flWaveHeight
m_hActivator
m_ls.sLockedSound
m_ls.sUnlockedSound
m_movementType
m_sMaster
m_toggle_state
m_vecAngle1
m_vecAngle2
m_vecFinalAngle
m_vecFinalDest
m_vecMoveAng
m_vecMoveDir
m_vecPosition1
m_vecPosition2
func_door
Name Type Description
func_door_rotating
Name Type Description
m_bSolidBsp
func_water
Name Type Description