CAI AllySpeechManager: Difference between revisions

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***'''[[CLogicalEntity]]'''
***'''[[CLogicalEntity]]'''
****'''CAI_AllySpeechManager'''
****'''CAI_AllySpeechManager'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CAI_AllySpeechManager
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| colspan="3" style="padding: 0; margin: 0;" |
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" |m_ConceptCategoryTimers
|-
| style="width: 50%;" |'''m_next'''
| style="width: 15%;" |
| style="width: 35%;" |
|}
|-
| style="width: 50%;" |'''m_ConceptTimers'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 00:58, 14 March 2022

Overview[edit | edit source]

A Half-Life class for managing friendly NPC speech concepts.

Source location : /game/server/ai_playerally.h

Linked entity : ai_ally_speech_manager

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CAI_AllySpeechManager
Name Type Description
m_ConceptCategoryTimers
m_next
m_ConceptTimers