CTEGaussExplosion: Difference between revisions
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m_vecDirection=Vector(0, 0, 0)}, nil); | m_vecDirection=Vector(0, 0, 0)}, nil); | ||
</pre> | </pre> | ||
[[File:CTEGaussExplosion.mp4]] | |||
==[[SendProps|Class Structure]]== | ==[[SendProps|Class Structure]]== | ||
Revision as of 22:46, 27 November 2022
Overview
...
Source location : /game/server/hl2/gaussexplosion.cpp
tempents.Send("GaussExplosion", {m_vecOrigin=Vector(0, 0, 0),
m_nType=0,
m_vecDirection=Vector(0, 0, 0)}, nil);
Class Structure
- CBaseTempEntity
- CTEParticleSystem
- CTEGaussExplosion
- CTEParticleSystem
SendProps
| Name | Type | Description |
|---|---|---|
| m_nType | Integer | |
| m_vecDirection | Vector | A positional vector for the direction this particle will emit towards (Not an angular vector) |