CTeamRoundTimer: Difference between revisions

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== Overview ==
...


'''Source location : ...'''
'''Linked entity : ...'''
==[[SendProps|Class Structure]]==
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
|+CTeamRoundTimer
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_bTimerPaused'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flTimeRemaining'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flTimerEndTime'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nTimerMaxLength'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bIsDisabled'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bShowInHUD'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nTimerLength'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nTimerInitialLength'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bAutoCountdown'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nSetupTimeLength'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nState'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bStartPaused'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bShowTimeRemaining'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bStopWatchTimer'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bInCaptureWatchState'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flTotalTime'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|}

Revision as of 00:27, 10 February 2022

Overview

...

Source location : ...

Linked entity : ...

Class Structure

SendProps

CTeamRoundTimer
Name Type Description
m_bTimerPaused Boolean
m_flTimeRemaining Float
m_flTimerEndTime Float
m_nTimerMaxLength Integer
m_bIsDisabled Boolean
m_bShowInHUD Boolean
m_nTimerLength Integer
m_nTimerInitialLength Integer
m_bAutoCountdown Boolean
m_nSetupTimeLength Integer
m_nState Integer
m_bStartPaused Boolean
m_bShowTimeRemaining Boolean
m_bStopWatchTimer Boolean
m_bInCaptureWatchState Boolean
m_flTotalTime Float